Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DatBoiRightThere
Chaac
Level 82
God Stats
29W - 23L
1,558 SR
Queue Stats
267W - 293L
1,388 Elo+
Party 2
Bakasura
Bakasura
LordReccaFlame
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 297L
1,372 Elo+
Party 2
Neith
Neith
TheLonelySubie
Neith
Level 22
God Stats
18W - 20L
1,382 SR
Queue Stats
73W - 84L
1,339 Elo+
Party 2
Olorun
Olorun
agnostalgia1350
Olorun
Level 27
God Stats
1W - 4L
1,345 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Team Averages
Level 51
1,457 SR
1,378 Elo+

VS

Team Averages
Level 102
1,504 SR
1,341 Elo+
Agni
Agni
FlashPhang
Agni
Level 141
God Stats
51W - 38L
1,550 SR
Queue Stats
335W - 320L
1,444 Elo+
Solo
Ullr
Ullr
Mjlee25XO
Ullr
Level 129
God Stats
1W - 0L
1,432 SR
Queue Stats
137W - 135L
1,435 Elo+
Party 1
Discordia
Discordia
Treven27
Discordia
Level 88
God Stats
4W - 5L
1,408 SR
Queue Stats
34W - 33L
1,406 Elo+
Solo
Cthulhu
Cthulhu
bigcam_theking
Cthulhu
Level 12
God Stats
2W - 1L
1,379 SR
Queue Stats
3W - 9L
1,059 Elo+
Party 1
Guan Yu
Guan Yu
prateraide
Guan Yu
Level 142
God Stats
4W - 1L
1,748 SR
Queue Stats
394W - 404L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 6 / 7
16,192
900
26,136
36,990
56,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 8 / 9
16,813
934
31,214
36,695
35,725
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
20
2 / 13 / 12
15,299
850
18,205
36,730
16,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
3 / 5 / 10
15,311
851
23,953
14,620
6,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 7 / 9
15,223
846
12,788
19,643
10,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 27
16,536
919
32,511
21,347
14,806
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
20 / 2 / 8
20,114
1,117
41,872
26,148
11,848
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Treven27
Discordia
19
0 / 1 / 1
12,728
707
206
847
210
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 7 / 15
15,190
844
9,357
25,960
17,031
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
prateraide
Guan Yu
20
18 / 6 / 20
20,185
1,121
52,704
47,027
69,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
16
Kills
39
39
Deaths
16
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
7
1.08
L
6
8
9
1.31
W
0
0
27
13.5
L
Bakasura
2
13
12
0.62
W
Ullr
20
2
8
12
L
3
5
10
1.6
W
Discordia
Treven27
Discordia
0
1
1
0.5
L
2
7
9
0.93
W
1
7
15
1.21
W
Guan Yu
prateraide
Guan Yu
18
6
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,296
Damage
136,650
144,678
Taken
121,329
125,369
Mitigated
113,641
30,350
Healing
36,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
26,136
1,650
710
2,943
36,990
56,419
0
12,677
23,139
50,217
0
L
31,214
6,347
0
14,172
36,695
35,725
0
14,713
21,487
0
53,620
W
32,511
1,180
662
10,200
21,347
14,806
0
9,196
11,871
66,835
0
L
Bakasura
18,205
12,033
131
6,129
36,730
16,009
0
13,385
22,378
0
33,137
W
Ullr
41,872
24,522
0
5,315
26,148
11,848
0
8,921
16,284
0
70,764
L
23,953
14,667
0
582
14,620
6,601
0
4,499
10,069
0
69,789
W
Discordia
Treven27
Discordia
206
109
0
0
847
210
0
203
644
3,160
0
L
12,788
6,259
2,024
3,659
19,643
10,615
0
7,018
12,265
34,391
0
W
9,357
934
0
1,244
25,960
17,031
0
7,465
18,393
25,317
0
W
Guan Yu
prateraide
Guan Yu
52,704
11,013
3,225
16,209
47,027
69,746
0
13,139
33,209
26,916
61,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,838
Gold Earned
84,753
297
Minions Killed
283
6
Camps Cleared
7
1,635,721
Distance Traveled
1,198,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,192
900
60
3
0
361,961
0
L
Chaac
16,813
934
53
3
0
347,802
0
W
Agni
16,536
919
82
5
0
374,327
0
L
Bakasura
15,299
850
52
3
5
359,724
0
W
Ullr
20,114
1,117
96
5
4
283,133
0
L
Neith
15,311
851
86
5
0
285,685
0
W
Discordia
12,728
707
5
0
2
15,461
0
L
Olorun
15,223
846
46
3
1
280,549
0
W
Cthulhu
15,190
844
34
2
0
192,717
1
W
Guan Yu
20,185
1,121
66
4
1
332,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role