Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
EduanKhun
Ullr
Masters
Level 150
God Stats
87W - 71L
1,642 SR
Queue Stats
269W - 235L
2,908 MMR
Solo
Anhur
Anhur
Masters
L0rdofF1re
Anhur
Masters
Level 160
God Stats
37W - 36L
1,630 SR
Queue Stats
834W - 696L
3,015 MMR
Solo
Sol
Sol
Masters
Mirryo
Sol
Masters
Level 160
God Stats
2W - 4L
1,628 SR
Queue Stats
500W - 480L
2,907 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Serjil-
Tsukuyomi
Diamond I
Level 160
God Stats
3W - 6L
1,759 SR
Queue Stats
88W - 69L
2,655 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,632 SR
2,597 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,542 SR
2,500 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
ClxssicEU-
Artio
Masters
Level 152
God Stats
30W - 21L
1,680 SR
Queue Stats
610W - 578L
2,807 MMR
Solo
Hachiman
Hachiman
Masters
INF1NITY91
Hachiman
Masters
Level 106
God Stats
2W - 3L
1,644 SR
Queue Stats
209W - 167L
2,964 MMR
Solo
Serqet
Serqet
Masters
Jamesod2001
Serqet
Masters
Level 160
God Stats
2W - 1L
1,338 SR
Queue Stats
238W - 216L
2,673 MMR
Solo
Agni
Agni
Diamond I
Jupexr
Agni
Diamond I
Level 154
God Stats
2W - 1L
1,548 SR
Queue Stats
89W - 64L
2,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 8 / 4
9,389
391
7,636
21,155
27,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
19
2 / 6 / 1
12,117
505
15,603
17,162
9,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
19
0 / 8 / 3
11,759
490
11,800
21,585
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Mirryo
Sol
18
3 / 7 / 1
12,038
502
14,614
20,938
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Serjil-
Tsukuyomi
19
4 / 5 / 2
11,957
498
12,892
18,038
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebOdinLokiPersephoneBastet

VS

Bans
Morgan Le FayAthenaTiamatFafnirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
13 / 3 / 10
14,242
593
22,599
20,809
13,943
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
20
4 / 0 / 11
13,434
560
10,529
21,444
29,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
INF1NITY91
Hachiman
20
7 / 4 / 8
13,577
566
22,730
23,957
7,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
18
8 / 1 / 17
13,078
545
12,601
22,117
25,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Jupexr
Agni
19
2 / 2 / 12
12,618
526
10,188
12,516
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
34
34
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
8
4
0.38
W
Gilgamesh
 
Gilgamesh
13
3
10
6
W
Artio
4
0
11
9.5
L
Ullr
2
6
1
0.42
W
Hachiman
INF1NITY91
Hachiman
7
4
8
2.75
W
Serqet
8
1
17
16.5
W
Agni
Jupexr
Agni
2
2
12
4
L
Anhur
0
8
3
0.19
L
Sol
Mirryo
Sol
3
7
1
0.5
L
Tsukuyomi
Serjil-
Tsukuyomi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,545
Damage
78,647
98,878
Taken
100,843
56,617
Mitigated
81,335
24,310
Healing
44,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,636
769
120
1,103
21,155
27,613
0
5,719
15,057
26,120
0
W
Gilgamesh
 
Gilgamesh
22,599
6,370
0
8,328
20,809
13,943
2,245
6,319
14,490
0
110,084
W
Artio
10,529
1,504
1,800
14,652
21,444
29,026
439
2,946
18,498
80,105
0
L
Ullr
15,603
6,486
0
4,345
17,162
9,558
198
5,030
11,569
0
104,725
W
Hachiman
INF1NITY91
Hachiman
22,730
14,239
0
12,235
23,957
7,694
4,403
4,016
19,941
0
120,428
W
Serqet
12,601
1,491
0
3,970
22,117
25,619
600
6,273
15,645
792
26,489
W
Agni
Jupexr
Agni
10,188
948
241
3,468
12,516
5,053
2,001
3,207
9,309
96,770
0
L
Anhur
11,800
6,376
0
5,722
21,585
5,467
2,890
565
20,833
0
104,881
L
Sol
Mirryo
Sol
14,614
3,774
0
7,382
20,938
7,454
0
5,810
14,492
78,941
6,168
L
Tsukuyomi
Serjil-
Tsukuyomi
12,892
3,443
0
5,638
18,038
6,525
0
4,232
13,806
0
90,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,260
Gold Earned
66,949
653
Minions Killed
654
0
Camps Cleared
0
2,207,849
Distance Traveled
2,592,120
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,389
391
40
2
0
437,856
2
W
Gilgamesh
14,242
593
134
6
0
575,899
2
W
Artio
13,434
560
166
7
0
515,931
2
L
Ullr
12,117
505
167
7
0
436,343
12
W
Hachiman
13,577
566
169
7
0
473,273
2
W
Serqet
13,078
545
28
1
0
546,320
7
W
Agni
12,618
526
157
7
0
480,697
9
L
Anhur
11,759
490
162
7
0
379,350
4
L
Sol
12,038
502
148
6
0
444,092
5
L
Tsukuyomi
11,957
498
136
6
0
510,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role