Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Finch_McLovin
Jormungandr
Level 144
God Stats
25W - 19L
1,549 SR
Queue Stats
312W - 312L
1,391 Elo+
Party 1
Ne Zha
Ne Zha
King Tesla8036
Ne Zha
Level 103
God Stats
3W - 3L
1,337 SR
Queue Stats
461W - 454L
1,394 Elo+
Solo
Sol
Sol
Tytysi
Sol
Level 105
God Stats
28W - 24L
1,428 SR
Queue Stats
270W - 293L
1,415 Elo+
Party 1
Team Averages
Level 125
1,463 SR
1,440 Elo+

VS

Team Averages
Level 92
1,389 SR
1,461 Elo+
Susano
Susano
Developing Mods
Susano
Level 83
God Stats
9W - 9L
1,475 SR
Queue Stats
143W - 155L
1,403 Elo+
Solo
Olorun
Olorun
Gula025
Olorun
Level 87
God Stats
0W - 2L
1,256 SR
Queue Stats
465W - 546L
1,389 Elo+
Solo
Achilles
Achilles
JEW_HAT_
Achilles
Level 97
God Stats
17W - 15L
1,459 SR
Queue Stats
375W - 374L
1,498 Elo+
Solo
Yemoja
Yemoja
Lykanroc
Yemoja
Level 129
God Stats
1W - 4L
1,479 SR
Queue Stats
155W - 153L
1,452 Elo+
Solo
Neith
Neith
Yobadoodle
Neith
Level 64
God Stats
1W - 2L
1,279 SR
Queue Stats
6W - 6L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
10 / 1 / 6
12,890
678
21,462
11,583
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
16
6 / 1 / 6
11,598
610
9,766
12,432
5,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Finch_McLovin
Jormungandr
14
3 / 5 / 10
9,998
526
12,759
17,020
17,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 3 / 5
12,343
650
13,466
15,235
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Tytysi
Sol
16
1 / 4 / 7
11,341
597
10,362
14,612
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
6,602
347
3,480
9,605
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Gula025
Olorun
14
4 / 10 / 2
8,769
462
10,219
20,726
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
JEW_HAT_
Achilles
15
3 / 4 / 5
9,348
492
11,308
21,075
20,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Lykanroc
Yemoja
13
3 / 7 / 6
8,920
469
6,348
25,274
13,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
9
1 / 4 / 2
7,078
373
1,472
7,351
2,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
30
Kills
12
14
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
1
6
13
W
Hou Yi
 
Hou Yi
6
1
6
9
L
1
5
3
0.5
W
Jormungandr
Finch_McLovin
Jormungandr
3
5
10
1.6
L
Olorun
Gula025
Olorun
4
10
2
0.5
L
Achilles
JEW_HAT_
Achilles
3
4
5
1.38
W
10
3
5
4.17
L
Yemoja
Lykanroc
Yemoja
3
7
6
0.86
W
Sol
Tytysi
Sol
1
4
7
1.13
L
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,815
Damage
32,827
70,882
Taken
84,031
40,422
Mitigated
44,067
27,164
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
21,462
1,945
0
4,875
11,583
4,551
3,844
734
10,849
112,010
0
W
Hou Yi
 
Hou Yi
9,766
5,112
809
4,106
12,432
5,262
5,255
3,258
9,174
0
67,637
L
3,480
649
0
1,347
9,605
2,247
0
5,954
3,651
0
15,712
W
Jormungandr
Finch_McLovin
Jormungandr
12,759
2,125
926
3,407
17,020
17,213
668
6,794
10,226
45,822
0
L
Olorun
Gula025
Olorun
10,219
5,810
764
3,169
20,726
5,777
0
10,539
10,187
51,124
0
L
Achilles
JEW_HAT_
Achilles
11,308
2,355
0
5,156
21,075
20,292
0
9,108
11,967
0
49,114
W
13,466
4,790
0
4,945
15,235
7,615
1,608
3,784
11,451
0
73,920
L
Yemoja
Lykanroc
Yemoja
6,348
1,556
1,783
2,996
25,274
13,723
0
13,230
12,044
19,979
0
W
Sol
Tytysi
Sol
10,362
4,558
0
8,096
14,612
5,781
6,912
2,167
12,445
74,829
10,257
L
Neith
1,472
228
0
1,006
7,351
2,028
0
4,434
2,917
0
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
40,717
578
Minions Killed
271
0
Camps Cleared
0
1,820,940
Distance Traveled
1,437,409
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,890
678
168
9
0
409,454
7
W
Hou Yi
11,598
610
121
6
0
315,413
1
L
Susano
6,602
347
30
2
0
320,033
1
W
Jormungandr
9,998
526
62
3
0
299,416
2
L
Olorun
8,769
462
77
4
0
284,217
0
L
Achilles
9,348
492
85
4
0
360,475
2
W
Ne Zha
12,343
650
103
5
0
440,092
1
L
Yemoja
8,920
469
31
2
0
324,103
3
W
Sol
11,341
597
124
7
0
356,565
2
L
Neith
7,078
373
48
3
0
148,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role