Player Matchup

Cupid
Cupid
FeralSkunk
Cupid
Level 26
God Stats
37W - 35L
1,518 SR
Queue Stats
156W - 196L
1,429 Elo+
Party 2
Scylla
Scylla
Phillipwith2ls
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,277 Elo+
Solo
Anubis
Anubis
Robfruin
Anubis
Level 29
God Stats
16W - 2L
1,912 SR
Queue Stats
16W - 2L
1,823 Elo+
Party 1
Ares
Ares
doubleballers101
Ares
Level 29
God Stats
14W - 2L
1,912 SR
Queue Stats
14W - 2L
1,823 Elo+
Party 1
Kuzenbo
Kuzenbo
sneezeeDrarfking
Kuzenbo
Level 29
God Stats
34W - 34L
1,316 SR
Queue Stats
230W - 282L
1,464 Elo+
Party 2
Team Averages
Level 28
1,632 SR
1,563 Elo+

VS

Team Averages
Level 11
1,500 SR
1,447 Elo+
Merlin
Merlin
BankruptGenie76
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 171L
1,568 Elo+
Solo
Nemesis
Nemesis
BeanMan76
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,386 Elo+
Party 3
Nox
Nox
DarkerDeer
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 3
Hercules
Hercules
SlickSebo
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Set
Set
fatty305
Set
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 102L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
12 / 1 / 14
13,031
1,185
20,022
9,572
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 1 / 25
12,179
1,107
19,897
8,791
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Robfruin
Anubis
20
19 / 3 / 18
13,554
1,232
34,438
16,817
9,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
6 / 0 / 22
11,819
1,074
14,559
13,217
16,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 1 / 29
11,301
1,027
8,555
9,933
12,980
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,438
949
14,865
14,297
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
BeanMan76
Nemesis
16
0 / 14 / 3
9,550
868
7,735
26,202
9,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 13 / 3
9,493
863
5,742
20,282
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SlickSebo
Hercules
16
0 / 6 / 3
9,691
881
8,119
23,987
21,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 6 / 1
11,924
1,084
16,133
20,131
19,612
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
19
45
Kills
6
6
Deaths
45
108
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Nemesis
BeanMan76
Nemesis
0
14
3
0.11
L
0
13
3
0.12
W
Cupid
12
1
14
19
W
7
1
25
19.5
W
Anubis
Robfruin
Anubis
19
3
18
9.33
L
Hercules
SlickSebo
Hercules
0
6
3
0.25
W
6
0
22
17
L
5
6
1
0.92
W
1
1
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,471
Damage
52,594
58,330
Taken
104,899
48,215
Mitigated
62,981
18,874
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,865
1,992
0
0
14,297
4,356
0
12,786
1,511
45,955
0
L
Nemesis
BeanMan76
Nemesis
7,735
3,682
0
2,891
26,202
9,460
0
20,126
6,076
0
24,425
L
5,742
410
0
304
20,282
8,353
0
16,152
4,130
19,972
0
W
Cupid
20,022
15,580
803
4,026
9,572
4,870
0
3,460
6,112
0
46,577
W
19,897
2,489
0
930
8,791
3,803
0
1,998
6,793
31,542
0
W
Anubis
Robfruin
Anubis
34,438
2,134
0
9,265
16,817
9,930
0
5,986
10,831
54,940
0
L
Hercules
SlickSebo
Hercules
8,119
3,016
0
2,693
23,987
21,200
0
19,018
4,336
0
19,427
W
14,559
379
0
0
13,217
16,632
0
6,379
6,838
34,549
0
L
16,133
8,930
0
1,424
20,131
19,612
0
9,367
10,764
0
35,187
W
8,555
4,289
0
3,850
9,933
12,980
0
2,784
7,149
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
51,096
211
Minions Killed
194
10
Camps Cleared
3
1,034,790
Distance Traveled
980,048
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,438
949
72
7
1
202,918
0
L
Nemesis
9,550
868
21
2
0
198,603
0
L
Nox
9,493
863
32
3
1
159,852
0
W
Cupid
13,031
1,185
59
5
8
194,932
0
W
Scylla
12,179
1,107
35
3
1
210,753
0
W
Anubis
13,554
1,232
56
5
0
183,291
1
L
Hercules
9,691
881
27
2
1
200,687
0
W
Ares
11,819
1,074
40
4
0
227,591
0
L
Set
11,924
1,084
42
4
0
217,988
6
W
Kuzenbo
11,301
1,027
21
2
1
218,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role