Player Matchup

Chaac
Chaac
Chanchi02
Chaac
Level 69
God Stats
3W - 0L
1,462 SR
Queue Stats
29W - 13L
1,657 Elo+
Party 2
Ymir
Ymir
FlexxzArtz
Ymir
Level 118
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Hou Yi
Hou Yi
JohnDemon
Hou Yi
Level 149
God Stats
2W - 0L
1,430 SR
Queue Stats
68W - 26L
1,684 Elo+
Party 2
Eset
Eset
SanLop
Eset
Level 94
God Stats
2W - 0L
1,746 SR
Queue Stats
49W - 27L
1,606 Elo+
Party 2
Fenrir
Fenrir
xavitoooooo
Fenrir
Level 69
God Stats
3W - 1L
1,649 SR
Queue Stats
74W - 49L
1,599 Elo+
Party 2
Team Averages
Level 100
1,519 SR
1,566 Elo+

VS

Team Averages
Level 121
1,492 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CHIILLING
Bellona
Level 105
God Stats
25W - 14L
1,661 SR
Queue Stats
514W - 451L
1,551 Elo+
Party 1
Kali
Kali
HUntler
Kali
Level 157
God Stats
2W - 6L
1,274 SR
Queue Stats
527W - 536L
1,508 Elo+
Solo
Aphrodite
Aphrodite
LebYGdlf
Aphrodite
Level 132
God Stats
3W - 4L
1,406 SR
Queue Stats
478W - 422L
1,517 Elo+
Party 1
Artemis
Artemis
VladyOp1
Artemis
Level 84
God Stats
31W - 37L
1,619 SR
Queue Stats
505W - 472L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chanchi02
Chaac
16
2 / 2 / 5
9,941
585
8,956
16,171
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 9
9,028
531
2,160
10,276
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
JohnDemon
Hou Yi
20
9 / 1 / 3
11,837
696
12,013
11,214
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
SanLop
Eset
16
4 / 2 / 6
10,276
604
12,298
11,859
5,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
7 / 2 / 5
10,673
628
11,232
13,834
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 3 / 2
8,841
520
10,492
12,939
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
CHIILLING
Bellona
14
2 / 5 / 0
9,057
533
11,211
14,642
13,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
HUntler
Kali
14
2 / 6 / 1
8,505
500
4,527
14,720
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LebYGdlf
Aphrodite
11
0 / 4 / 5
7,588
446
3,812
12,622
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
VladyOp1
Artemis
13
2 / 6 / 1
8,097
476
8,814
10,609
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
8
8
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
2
1
L
Bellona
CHIILLING
Bellona
2
5
0
0.4
W
Chaac
Chanchi02
Chaac
2
2
5
2.25
W
2
1
9
6.5
L
Kali
HUntler
Kali
2
6
1
0.42
W
Hou Yi
JohnDemon
Hou Yi
9
1
3
10.5
L
Aphrodite
LebYGdlf
Aphrodite
0
4
5
0.63
W
Eset
SanLop
Eset
4
2
6
3.5
L
Artemis
VladyOp1
Artemis
2
6
1
0.42
W
Fenrir
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
38,856
63,354
Taken
65,532
35,296
Mitigated
31,771
20,808
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,492
578
0
4,204
12,939
4,418
0
4,192
8,702
54,657
0
L
Bellona
CHIILLING
Bellona
11,211
4,588
0
4,441
14,642
13,162
0
1,532
11,984
0
59,750
W
Chaac
Chanchi02
Chaac
8,956
2,010
0
9,248
16,171
10,838
894
568
15,603
0
59,237
W
2,160
383
0
1,255
10,276
9,420
211
4,124
6,152
15,682
0
L
Kali
HUntler
Kali
4,527
1,746
0
4,529
14,720
6,647
0
3,828
10,848
0
62,910
W
Hou Yi
JohnDemon
Hou Yi
12,013
3,733
0
4,373
11,214
4,288
2,255
1,027
10,187
0
105,506
L
Aphrodite
LebYGdlf
Aphrodite
3,812
942
2,514
4,939
12,622
5,378
23
3,715
8,907
24,717
0
W
Eset
SanLop
Eset
12,298
1,659
376
4,288
11,859
5,479
781
5,428
6,431
74,804
0
L
Artemis
VladyOp1
Artemis
8,814
3,343
0
1,906
10,609
2,166
0
1,191
9,418
0
55,276
W
Fenrir
11,232
2,445
0
1,268
13,834
5,271
54
3,228
10,606
0
76,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
42,088
608
Minions Killed
457
0
Camps Cleared
0
1,736,334
Distance Traveled
1,602,194
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,841
520
97
6
0
310,804
5
L
Bellona
9,057
533
114
7
0
342,849
7
W
Chaac
9,941
585
117
7
0
345,746
2
W
Ymir
9,028
531
28
2
0
333,823
3
L
Kali
8,505
500
97
6
0
337,106
9
W
Hou Yi
11,837
696
184
11
0
329,435
3
L
Aphrodite
7,588
446
38
2
0
314,114
3
W
Eset
10,276
604
163
10
0
340,015
4
L
Artemis
8,097
476
111
7
0
297,321
7
W
Fenrir
10,673
628
116
7
0
387,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role