Player Matchup

Geb
Geb
Bronze III
HellbrokenVoid
Geb
Bronze III
Level 71
God Stats
0W - 1L
1,900 SR
Queue Stats
4W - 6L
1,457 MMR
Party 1
Janus
Janus
Bronze III
OMG-ITZ-RKO
Janus
Bronze III
Level 41
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Omg-itz-Acey
Cupid
Bronze III
Level 35
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,692 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,518 SR
1,461 MMR
Tsukuyomi
Tsukuyomi
Gold III
MistressOfDeat
Tsukuyomi
Gold III
Level 124
God Stats
35W - 36L
1,552 SR
Queue Stats
793W - 933L
1,466 MMR
Solo
Chang'e
Chang'e
Gold IV
Thepersonthat
Chang'e
Gold IV
Level 158
God Stats
4W - 2L
1,659 SR
Queue Stats
66W - 85L
1,456 MMR
Solo
Ganesha
Ganesha
Gold IV
slickrikdaruler_
Ganesha
Gold IV
Level 149
God Stats
13W - 13L
1,342 SR
Queue Stats
633W - 795L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
8,361
643
5,124
18,179
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 2
8,518
655
10,464
10,933
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
7,985
614
10,382
13,732
3,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayAthenaOdinGilgameshCerberus

VS

Bans
PersephoneChironCthulhuMerlinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MistressOfDeat
Tsukuyomi
15
9 / 0 / 9
10,408
801
18,027
14,784
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
15
10 / 1 / 8
10,634
818
12,828
10,666
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 19
9,919
763
8,646
16,131
13,847
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
19
19
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Tsukuyomi
MistressOfDeat
Tsukuyomi
9
0
9
13.5
L
3
6
2
0.67
L
1
6
4
0.5
W
Chang'e
10
1
8
14
W
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
39,501
42,844
Taken
41,581
19,071
Mitigated
25,444
8,981
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,124
824
549
4,256
18,179
13,558
0
7,077
10,084
11,402
0
W
Tsukuyomi
MistressOfDeat
Tsukuyomi
18,027
3,865
0
2,683
14,784
8,339
1,337
4,804
9,727
0
50,880
L
10,464
918
0
1,296
10,933
2,174
111
7,380
3,333
34,999
0
L
10,382
4,859
690
2,190
13,732
3,339
0
7,272
5,791
0
28,819
W
Chang'e
12,828
473
5,227
4,832
10,666
3,258
1,419
5,292
5,122
40,382
0
W
8,646
408
1,010
3,014
16,131
13,847
108
4,879
10,840
26,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
30,961
129
Minions Killed
165
3
Camps Cleared
8
640,363
Distance Traveled
754,049
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,361
643
7
1
0
224,598
3
W
Tsukuyomi
10,408
801
87
7
2
280,179
1
L
Janus
8,518
655
81
6
2
210,200
2
L
Cupid
7,985
614
41
3
1
205,565
4
W
Chang'e
10,634
818
73
6
5
241,902
3
W
Ganesha
9,919
763
5
0
1
231,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role