Player Matchup

Agni
Agni
BilboBaggns
Agni
Level 97
God Stats
2W - 2L
1,589 SR
Queue Stats
67W - 58L
1,667 Elo+
Solo
Erlang Shen
Erlang Shen
Blockcipher
Erlang Shen
Level 148
God Stats
1W - 1L
1,240 SR
Queue Stats
15W - 14L
1,619 Elo+
Party 1
Nike
Nike
FoxyQuinn666
Nike
Level 41
God Stats
6W - 4L
1,619 SR
Queue Stats
61W - 61L
1,414 Elo+
Party 1
Team Averages
Level 95
1,483 SR
1,567 Elo+

VS

Team Averages
Level 130
1,500 SR
1,511 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Geloperx
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
9,131
761
11,854
7,927
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Blockcipher
Erlang Shen
13
4 / 1 / 6
8,775
731
13,486
8,447
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 5 / 7
7,957
663
6,682
13,401
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 6
8,045
670
6,660
16,085
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
 
Ra
11
2 / 2 / 5
7,630
636
9,159
7,665
3,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Geloperx
Anhur
11
4 / 5 / 3
8,292
691
7,102
10,744
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
7
7
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
6
1.33
L
Ra
 
Ra
2
2
5
2.25
W
5
1
5
7.5
W
Erlang Shen
Blockcipher
Erlang Shen
4
1
6
7
W
1
5
7
0.9
L
Anhur
Geloperx
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
22,921
29,775
Taken
34,494
18,808
Mitigated
23,853
7,913
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,660
944
0
2,900
16,085
16,087
0
5,309
10,313
0
15,709
L
Ra
 
Ra
9,159
580
1,507
2,687
7,665
3,699
0
2,512
4,987
28,915
0
W
11,854
1,484
110
3,101
7,927
2,569
452
3,663
4,264
37,986
0
W
Erlang Shen
Blockcipher
Erlang Shen
13,486
7,148
0
2,377
8,447
6,183
1,163
1,879
6,568
0
37,081
W
6,682
678
541
1,784
13,401
10,056
0
4,134
9,267
0
20,569
L
Anhur
Geloperx
Anhur
7,102
3,861
0
30
10,744
4,067
0
4,250
6,207
0
19,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
23,967
138
Minions Killed
111
10
Camps Cleared
1
723,692
Distance Traveled
698,675
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,045
670
23
2
1
244,998
2
L
Ra
7,630
636
50
4
0
244,992
5
W
Agni
9,131
761
61
5
2
220,658
5
W
Erlang Shen
8,775
731
50
4
4
257,723
4
W
Nike
7,957
663
27
2
4
245,311
5
L
Anhur
8,292
691
38
3
0
208,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role