Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Esprit Nako
Bacchus
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 42L
1,326 Elo+
Solo
Amaterasu
Amaterasu
MOZAMB1818
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,294 Elo+
Solo
Guan Yu
Guan Yu
SirVastik
Guan Yu
Level 23
God Stats
14W - 14L
1,361 SR
Queue Stats
39W - 66L
1,215 Elo+
Solo
Da Ji
Da Ji
Vini_lest1
Da Ji
Level 26
God Stats
16W - 15L
1,533 SR
Queue Stats
187W - 191L
1,485 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,364 Elo+

VS

Team Averages
Level 13
1,504 SR
1,423 Elo+
Anhur
Anhur
Natanagufi
Anhur
Level 13
God Stats
2W - 1L
1,698 SR
Queue Stats
12W - 21L
1,397 Elo+
Solo
Bakasura
Bakasura
Sillygamez
Bakasura
Level 14
God Stats
1W - 2L
1,297 SR
Queue Stats
6W - 7L
1,439 Elo+
Solo
Camazotz
Camazotz
WhiteTubbyCustar
Camazotz
Level 10
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
abdias3399
Merlin
Level 25
God Stats
9W - 13L
1,335 SR
Queue Stats
81W - 105L
1,276 Elo+
Solo
Ares
Ares
leyterispa
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 5 / 2
10,737
511
8,173
14,553
5,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Esprit Nako
Bacchus
13
0 / 8 / 6
8,667
413
3,575
10,729
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
MOZAMB1818
Amaterasu
10
1 / 5 / 3
8,088
385
1,596
8,817
3,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
SirVastik
Guan Yu
16
8 / 5 / 4
11,116
529
8,052
11,519
8,008
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
20
17 / 2 / 1
14,901
710
18,172
17,270
8,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
11 / 8 / 3
11,187
533
13,099
17,236
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sillygamez
Bakasura
18
9 / 6 / 4
10,982
523
13,507
17,242
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 5 / 1
7,384
352
672
7,703
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
abdias3399
Merlin
16
4 / 5 / 4
10,386
495
6,962
12,551
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 12 / 0
6,519
310
605
10,725
2,450

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
31
Kills
25
25
Deaths
36
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
2
1.2
W
Bacchus
Esprit Nako
Bacchus
0
8
6
0.38
W
Amaterasu
MOZAMB1818
Amaterasu
1
5
3
0.5
L
Anhur
11
8
3
1.56
L
Bakasura
Sillygamez
Bakasura
9
6
4
1.83
W
Guan Yu
SirVastik
Guan Yu
8
5
4
2
W
Da Ji
17
2
1
8.75
L
1
5
1
0.3
L
Merlin
abdias3399
Merlin
4
5
4
1.2
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
34,845
62,888
Taken
65,457
31,519
Mitigated
18,112
12,737
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,173
2,860
0
5,422
14,553
5,335
3,087
4,232
9,807
0
66,513
W
Bacchus
Esprit Nako
Bacchus
3,575
917
0
495
10,729
6,714
992
1,357
8,782
15,813
2,332
W
Amaterasu
MOZAMB1818
Amaterasu
1,596
881
0
1,348
8,817
3,332
543
493
8,103
0
19,107
L
Anhur
13,099
6,331
0
3,456
17,236
3,669
967
995
16,241
0
76,577
L
Bakasura
Sillygamez
Bakasura
13,507
8,635
0
5,296
17,242
7,392
0
1,698
15,544
0
57,656
W
Guan Yu
SirVastik
Guan Yu
8,052
2,191
189
1,908
11,519
8,008
763
1,470
9,189
0
39,246
W
Da Ji
18,172
2,696
84
3,291
17,270
8,130
1,225
137
16,493
0
148,017
L
672
123
0
1,131
7,703
2,026
122
0
7,703
0
10,740
L
Merlin
abdias3399
Merlin
6,962
958
0
2,122
12,551
2,575
0
506
12,045
63,284
0
L
605
134
0
0
10,725
2,450
90
0
10,725
6,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
46,458
458
Minions Killed
359
0
Camps Cleared
0
1,751,124
Distance Traveled
1,552,730
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,737
511
116
6
0
373,489
1
W
Bacchus
8,667
413
33
2
0
338,177
0
W
Amaterasu
8,088
385
30
1
0
219,424
0
L
Anhur
11,187
533
125
6
0
272,799
8
L
Bakasura
10,982
523
97
5
0
438,355
0
W
Guan Yu
11,116
529
66
3
0
398,826
1
W
Da Ji
14,901
710
213
10
0
421,208
0
L
Camazotz
7,384
352
23
1
0
218,746
0
L
Merlin
10,386
495
112
5
0
334,423
0
L
Ares
6,519
310
2
0
0
288,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role