Player Matchup

Anubis
Anubis
Acsednaid
Anubis
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
12W - 10L
1,318 Elo+
Solo
Artemis
Artemis
El_Prof_de_Papel
Artemis
Level 7
God Stats
19W - 13L
1,798 SR
Queue Stats
121W - 124L
1,415 Elo+
Solo
Awilix
Awilix
Gamer2Kids
Awilix
Level 29
God Stats
1W - 1L
1,262 SR
Queue Stats
138W - 141L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Gojita-sama93
Aphrodite
Level 23
God Stats
10W - 7L
1,572 SR
Queue Stats
43W - 34L
1,516 Elo+
Solo
Geb
Geb
aperol_lady96
Geb
Level 29
God Stats
8W - 3L
1,663 SR
Queue Stats
113W - 75L
1,571 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,461 Elo+

VS

Team Averages
Level 19
1,592 SR
1,446 Elo+
Bellona
Bellona
Boomer1893
Bellona
Level 23
God Stats
2W - 2L
1,627 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Izanami
Izanami
Gentleman-Crow0
Izanami
Level 28
God Stats
37W - 47L
1,432 SR
Queue Stats
58W - 75L
1,337 Elo+
Party 1
Ullr
Ullr
KalashEU
Ullr
Level 27
God Stats
28W - 13L
1,806 SR
Queue Stats
116W - 89L
1,554 Elo+
Solo
Bastet
Bastet
PentaKill_Bastet
Bastet
Level 4
God Stats
5W - 3L
1,843 SR
Queue Stats
6W - 8L
1,617 Elo+
Solo
Cerberus
Cerberus
Prozach76Jnr
Cerberus
Level 12
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acsednaid
Anubis
20
15 / 6 / 2
13,600
618
22,692
19,208
9,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 4
11,293
513
6,518
14,411
5,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Gamer2Kids
Awilix
18
2 / 8 / 4
11,150
507
4,678
18,835
10,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Gojita-sama93
Aphrodite
16
1 / 3 / 7
10,280
467
7,674
15,799
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 7
13,682
622
19,534
13,838
16,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boomer1893
Bellona
16
3 / 7 / 2
10,518
478
7,392
17,698
15,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 10 / 3
9,857
448
9,247
23,068
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
20
8 / 4 / 2
12,657
575
16,947
15,224
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 3 / 2
12,284
558
13,360
18,943
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Prozach76Jnr
Cerberus
5
0 / 6 / 2
6,618
301
74
5,611
1,233

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
30
Kills
21
23
Deaths
30
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acsednaid
Anubis
15
6
2
2.67
L
Bellona
Boomer1893
Bellona
3
7
2
0.57
W
3
4
4
1.25
W
Awilix
Gamer2Kids
Awilix
2
8
4
0.5
L
1
10
3
0.25
W
Aphrodite
Gojita-sama93
Aphrodite
1
3
7
1.5
L
Ullr
8
4
2
2.25
L
9
3
2
3.33
L
Cerberus
Prozach76Jnr
Cerberus
0
6
2
0.17
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,096
Damage
47,020
82,091
Taken
80,544
48,757
Mitigated
34,179
35,134
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acsednaid
Anubis
22,692
2,044
0
9,452
19,208
9,598
1,550
119
19,089
70,197
0
L
Bellona
Boomer1893
Bellona
7,392
1,173
0
3,061
17,698
15,806
416
12,016
5,682
10,925
34,839
W
6,518
3,360
0
5,614
14,411
5,473
3,842
0
14,411
0
74,786
W
Awilix
Gamer2Kids
Awilix
4,678
2,310
169
4,743
18,835
10,542
360
745
18,090
0
82,758
L
9,247
6,467
0
4,658
23,068
5,659
241
16,771
6,297
0
60,922
W
Aphrodite
Gojita-sama93
Aphrodite
7,674
1,139
825
9,192
15,799
6,685
120
132
15,667
58,126
0
L
Ullr
16,947
6,032
0
1,387
15,224
5,615
4,735
8,062
7,162
0
104,056
L
13,360
4,444
0
6,992
18,943
5,866
0
10,738
8,205
0
81,077
L
Cerberus
Prozach76Jnr
Cerberus
74
30
0
489
5,611
1,233
0
2,382
3,229
1,448
0
W
19,534
1,973
0
5,139
13,838
16,459
1,245
1,370
12,194
103,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
51,934
607
Minions Killed
511
0
Camps Cleared
0
1,961,854
Distance Traveled
1,675,351
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,600
618
103
5
0
363,942
9
L
Bellona
10,518
478
92
4
0
371,579
2
W
Artemis
11,293
513
124
6
0
359,176
4
W
Awilix
11,150
507
129
6
0
396,536
1
L
Izanami
9,857
448
107
5
0
325,335
3
W
Aphrodite
10,280
467
88
4
0
382,666
2
L
Ullr
12,657
575
174
8
0
384,546
2
L
Bastet
12,284
558
133
6
0
443,869
4
L
Cerberus
6,618
301
5
0
0
150,022
0
W
Geb
13,682
622
163
7
0
459,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role