Player Matchup

Discordia
Discordia
BabiDuckie
Discordia
Level 65
God Stats
51W - 76L
1,482 SR
Queue Stats
281W - 431L
1,378 Elo+
Party 1
Apollo
Apollo
USE_AN_ABUSE
Apollo
Level 87
God Stats
2W - 8L
1,128 SR
Queue Stats
313W - 461L
1,349 Elo+
Party 1
Khepri
Khepri
yamahauler95
Khepri
Level 80
God Stats
4W - 0L
1,721 SR
Queue Stats
14W - 23L
1,587 Elo+
Solo
Team Averages
Level 77
1,444 SR
1,438 Elo+

VS

Team Averages
Level 53
1,435 SR
1,404 Elo+
Serqet
Serqet
Ladydragon607
Serqet
Level 61
God Stats
8W - 19L
1,244 SR
Queue Stats
630W - 879L
1,290 Elo+
Solo
Cthulhu
Cthulhu
TheDivineUnicorn
Cthulhu
Level 68
God Stats
11W - 8L
1,593 SR
Queue Stats
129W - 150L
1,314 Elo+
Solo
Raijin
Raijin
hollabackatcha99
Raijin
Level 30
God Stats
1W - 2L
1,467 SR
Queue Stats
20W - 13L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabiDuckie
Discordia
15
5 / 0 / 15
11,894
700
13,682
5,869
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
17
14 / 0 / 6
13,008
765
21,788
12,712
5,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
14
2 / 1 / 15
11,030
649
7,833
14,286
16,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,834
520
2,636
18,636
9,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 9 / 0
9,080
534
7,425
21,991
11,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 1
9,063
533
11,875
12,473
4,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
21
Kills
1
1
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabiDuckie
Discordia
5
0
15
12.5
L
0
6
1
0.08
L
1
9
0
0.11
W
Apollo
14
0
6
17
L
0
6
1
0.08
W
Khepri
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
21,936
32,867
Taken
53,100
24,931
Mitigated
25,663
14,247
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabiDuckie
Discordia
13,682
705
734
1,787
5,869
2,352
871
4,436
1,255
43,533
0
L
2,636
450
366
2,329
18,636
9,667
0
8,542
9,603
0
20,545
L
7,425
366
450
1,702
21,991
11,816
0
4,945
16,391
19,553
0
W
Apollo
21,788
13,290
810
6,184
12,712
5,602
2,157
7,089
5,143
0
81,706
L
11,875
330
0
566
12,473
4,180
0
7,508
4,645
52,867
0
W
Khepri
7,833
278
523
4,209
14,286
16,977
256
7,079
6,315
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
26,977
209
Minions Killed
151
9
Camps Cleared
4
926,319
Distance Traveled
789,809
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,894
700
76
4
0
331,866
2
L
Serqet
8,834
520
32
2
3
294,242
6
L
Cthulhu
9,080
534
32
2
0
227,362
1
W
Apollo
13,008
765
102
6
9
280,661
2
L
Raijin
9,063
533
87
5
1
268,205
6
W
Khepri
11,030
649
31
2
0
313,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role