Player Matchup

Cabrakan
Cabrakan
Dino_Lui
Cabrakan
Level 150
God Stats
1W - 4L
1,586 SR
Queue Stats
188W - 206L
1,499 Elo+
Solo
Neith
Neith
OverLoving
Neith
Level 85
God Stats
152W - 140L
1,507 SR
Queue Stats
178W - 164L
1,456 Elo+
Solo
Susano
Susano
Professer GENKl
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,460 Elo+
Party 1
Bellona
Bellona
Slay2774
Bellona
Level 102
God Stats
17W - 15L
1,596 SR
Queue Stats
234W - 208L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WannaTony
Morgan Le Fay
Level 61
God Stats
5W - 8L
1,523 SR
Queue Stats
16W - 24L
1,475 Elo+
Party 1
Team Averages
Level 100
1,542 SR
1,483 Elo+

VS

Team Averages
Level 123
1,506 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Iputtie
Thanatos
Level 126
God Stats
4W - 2L
1,656 SR
Queue Stats
34W - 32L
1,578 Elo+
Solo
He Bo
He Bo
LadyKlutch
He Bo
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
627W - 733L
1,532 Elo+
Party 2
Ullr
Ullr
LigmaKlutch
Ullr
Level 126
God Stats
6W - 14L
1,374 SR
Queue Stats
742W - 837L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dino_Lui
Cabrakan
8
2 / 3 / 6
5,590
508
4,764
7,154
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
10
2 / 3 / 4
6,245
568
6,204
5,687
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 4 / 2
5,895
536
3,954
8,251
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Slay2774
Bellona
11
1 / 1 / 0
6,538
594
4,396
7,837
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
WannaTony
Morgan Le Fay
11
2 / 2 / 2
6,167
561
3,920
4,075
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
6,588
599
2,952
5,577
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
 
Guan Yu
7
0 / 4 / 1
4,568
415
1,618
8,912
4,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Iputtie
Thanatos
13
10 / 1 / 0
7,686
699
8,606
9,157
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
10
0 / 3 / 4
5,700
518
1,655
6,231
1,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
6,069
552
3,771
5,888
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
12
13
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Guan Yu
 
Guan Yu
0
4
1
0.13
L
Cabrakan
Dino_Lui
Cabrakan
2
3
6
1.67
W
Thanatos
Iputtie
Thanatos
10
1
0
10
W
He Bo
0
3
4
0.67
W
2
2
2
1.5
L
Neith
2
3
4
1.33
L
3
4
2
1
L
Bellona
Slay2774
Bellona
1
1
0
1
L
Morgan Le Fay
WannaTony
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
18,602
33,004
Taken
35,765
17,765
Mitigated
17,576
11,018
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,952
244
96
2,252
5,577
6,032
0
499
5,078
38,431
2,787
W
Guan Yu
 
Guan Yu
1,618
311
591
2,435
8,912
4,227
0
2,707
6,205
0
12,945
L
Cabrakan
Dino_Lui
Cabrakan
4,764
925
0
1,028
7,154
7,116
13
629
6,525
11,350
0
W
Thanatos
Iputtie
Thanatos
8,606
2,088
0
8,665
9,157
3,897
456
2,344
6,813
0
43,871
W
He Bo
1,655
131
0
1,948
6,231
1,898
366
2,005
4,226
26,090
0
W
3,771
1,580
0
1,201
5,888
1,522
0
1,129
4,759
0
35,705
L
Neith
6,204
2,589
201
1,796
5,687
2,068
55
283
5,404
0
40,380
L
3,954
546
0
2,959
8,251
2,135
0
842
7,409
0
28,848
L
Bellona
Slay2774
Bellona
4,396
1,834
0
4,015
7,837
5,274
0
2,413
5,424
0
37,975
L
Morgan Le Fay
WannaTony
Morgan Le Fay
3,920
503
0
1,019
4,075
1,172
34
293
3,782
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
30,611
333
Minions Killed
317
0
Camps Cleared
0
1,079,567
Distance Traveled
1,053,862
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,588
599
105
10
0
215,552
5
W
Guan Yu
4,568
415
26
2
0
203,542
1
L
Cabrakan
5,590
508
16
1
0
222,450
3
W
Thanatos
7,686
699
66
6
0
234,132
2
W
He Bo
5,700
518
51
5
0
203,869
4
W
Ullr
6,069
552
69
6
0
196,767
1
L
Neith
6,245
568
87
8
0
192,467
4
L
Susano
5,895
536
65
6
0
235,118
1
L
Bellona
6,538
594
99
9
0
218,608
1
L
Morgan Le Fay
6,167
561
66
6
0
210,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role