Player Matchup

Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ipsofacto78
Sylvanus
Level 122
God Stats
84W - 114L
1,428 SR
Queue Stats
1,199W - 1,265L
1,418 Elo+
Solo
Chang'e
Chang'e
breakdown25
Chang'e
Level 129
God Stats
10W - 9L
1,643 SR
Queue Stats
142W - 132L
1,508 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,485 Elo+

VS

Team Averages
Level 80
1,471 SR
1,382 Elo+
Kuzenbo
Kuzenbo
Cuddle_MyWrist
Kuzenbo
Level 17
God Stats
4W - 3L
1,361 SR
Queue Stats
55W - 74L
1,253 Elo+
Party 1
Pele
Pele
Its_Lusk
Pele
Level 26
God Stats
3W - 2L
1,328 SR
Queue Stats
67W - 74L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
SkrimpDaddyJr
Danzaburou
Level 64
God Stats
10W - 11L
1,616 SR
Queue Stats
85W - 123L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
TCx J3LLYFISH
Nu Wa
Level 150
God Stats
126W - 91L
1,558 SR
Queue Stats
913W - 938L
1,537 Elo+
Party 2
Hades
Hades
tcxguesswho
Hades
Level 142
God Stats
17W - 15L
1,491 SR
Queue Stats
764W - 782L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 7 / 8
11,514
1,047
10,785
21,056
7,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
17
2 / 13 / 11
10,550
959
13,332
25,711
8,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
 
Medusa
16
2 / 1 / 5
9,962
906
3,981
11,206
3,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Ipsofacto78
Sylvanus
16
2 / 2 / 6
9,849
895
6,161
11,059
8,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
breakdown25
Chang'e
17
5 / 7 / 9
10,966
997
12,057
20,061
6,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

95

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 20
10,794
981
10,106
11,984
17,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
19
4 / 4 / 21
11,678
1,062
10,688
10,032
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SkrimpDaddyJr
Danzaburou
19
12 / 1 / 13
13,676
1,243
21,702
11,587
6,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 2 / 19
11,262
1,024
20,268
5,953
2,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 6 / 16
11,352
1,032
20,452
13,643
8,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
119
17
Kills
30
30
Deaths
17
39
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
7
8
1.43
L
Gilgamesh
 
Gilgamesh
2
13
11
0.58
L
Medusa
 
Medusa
2
1
5
4.5
W
2
4
20
3
L
Sylvanus
Ipsofacto78
Sylvanus
2
2
6
2.5
W
Pele
4
4
21
3.63
W
Danzaburou
SkrimpDaddyJr
Danzaburou
12
1
13
18.5
W
5
2
19
7.25
L
Chang'e
breakdown25
Chang'e
5
7
9
1.36
W
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
83,216
89,093
Taken
53,199
33,925
Mitigated
38,493
13,134
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,785
2,759
0
1,909
21,056
7,080
0
13,609
7,447
0
19,042
L
Gilgamesh
 
Gilgamesh
13,332
4,449
0
86
25,711
8,414
0
14,344
11,367
0
31,516
L
Medusa
 
Medusa
3,981
1,065
55
483
11,206
3,635
0
5,059
6,147
0
29,924
W
10,106
3,806
0
230
11,984
17,091
0
6,336
5,391
23,937
0
L
Sylvanus
Ipsofacto78
Sylvanus
6,161
1,416
1,604
2,946
11,059
8,479
0
6,820
4,239
17,557
0
W
Pele
10,688
2,461
0
1,516
10,032
4,089
0
2,619
6,716
0
33,327
W
Danzaburou
SkrimpDaddyJr
Danzaburou
21,702
11,238
0
5,508
11,587
6,023
0
3,746
7,613
0
48,160
W
20,268
4,526
0
0
5,953
2,400
0
1,541
4,316
35,814
0
L
Chang'e
breakdown25
Chang'e
12,057
871
2,840
3,211
20,061
6,317
0
10,994
9,067
38,185
0
W
20,452
1,208
422
1,174
13,643
8,890
0
3,976
8,745
34,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
58,762
182
Minions Killed
208
4
Camps Cleared
12
918,506
Distance Traveled
995,238
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,514
1,047
25
2
0
205,535
1
L
Gilgamesh
10,550
959
42
4
1
177,420
0
L
Medusa
9,962
906
48
4
2
178,254
2
W
Kuzenbo
10,794
981
37
3
2
202,011
0
L
Sylvanus
9,849
895
16
1
0
163,254
0
W
Pele
11,678
1,062
45
4
2
220,098
1
W
Danzaburou
13,676
1,243
56
5
7
197,275
0
W
Nu Wa
11,262
1,024
41
4
1
201,039
1
L
Chang'e
10,966
997
51
5
1
194,043
0
W
Hades
11,352
1,032
29
3
0
174,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role