Player Matchup

Tiamat
Tiamat
HadAbitAGearM8
Tiamat
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 180L
1,391 Elo+
Party 1
Izanami
Izanami
M1K3Y 705
Izanami
Level 86
God Stats
7W - 3L
1,646 SR
Queue Stats
456W - 462L
1,391 Elo+
Solo
King Arthur
King Arthur
off_the_rails21
King Arthur
Level 108
God Stats
8W - 10L
1,332 SR
Queue Stats
95W - 116L
1,312 Elo+
Party 1
Team Averages
Level 104
1,493 SR
1,365 Elo+

VS

Team Averages
Level 91
1,468 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
BouncyErmine938
Cu Chulainn
Level 68
God Stats
47W - 29L
1,582 SR
Queue Stats
275W - 293L
1,368 Elo+
Solo
Raijin
Raijin
KingNoxia
Raijin
Level 125
God Stats
3W - 3L
1,322 SR
Queue Stats
245W - 277L
1,419 Elo+
Solo
Khepri
Khepri
yamahauler95
Khepri
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
11,993
631
12,860
13,110
10,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M1K3Y 705
Izanami
13
3 / 8 / 2
11,059
582
16,994
18,983
7,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
off_the_rails21
King Arthur
13
2 / 7 / 4
10,928
575
7,127
17,882
14,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BouncyErmine938
Cu Chulainn
16
9 / 3 / 6
12,858
677
20,351
25,223
27,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
KingNoxia
Raijin
16
7 / 3 / 9
12,635
665
16,993
11,980
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
15
1 / 2 / 16
11,494
605
3,823
13,609
15,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
17
17
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BouncyErmine938
Cu Chulainn
9
3
6
4
L
3
2
4
2.5
W
Raijin
KingNoxia
Raijin
7
3
9
3.83
L
Izanami
M1K3Y 705
Izanami
3
8
2
0.5
L
King Arthur
off_the_rails21
King Arthur
2
7
4
0.57
W
Khepri
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
41,167
49,975
Taken
50,812
31,817
Mitigated
48,674
15,291
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BouncyErmine938
Cu Chulainn
20,351
5,213
0
4,957
25,223
27,974
889
7,280
17,279
11,399
60,302
L
12,860
685
393
6,996
13,110
10,198
0
6,476
6,388
50,565
0
W
Raijin
KingNoxia
Raijin
16,993
1,547
1,267
1,986
11,980
4,728
1,498
3,091
8,889
49,531
0
L
Izanami
M1K3Y 705
Izanami
16,994
11,354
0
4,686
18,983
7,329
0
9,164
9,413
0
47,004
L
King Arthur
off_the_rails21
King Arthur
7,127
419
258
2,958
17,882
14,290
0
8,350
9,201
0
19,348
W
Khepri
3,823
306
523
2,699
13,609
15,972
487
3,704
9,905
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
36,987
178
Minions Killed
200
6
Camps Cleared
8
954,867
Distance Traveled
971,159
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,858
677
96
5
6
322,557
2
L
Tiamat
11,993
631
77
4
2
351,689
4
W
Raijin
12,635
665
85
4
2
298,316
4
L
Izanami
11,059
582
77
4
2
302,990
2
L
King Arthur
10,928
575
24
1
2
300,188
4
W
Khepri
11,494
605
19
1
0
350,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role