Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
KushKing1506
Aphrodite
Level 60
God Stats
35W - 26L
1,353 SR
Queue Stats
158W - 198L
1,255 Elo+
Party 1
Chiron
Chiron
SuperMeh86
Chiron
Level 54
God Stats
36W - 28L
1,348 SR
Queue Stats
250W - 316L
1,337 Elo+
Party 1
Loki
Loki
stax t 54321
Loki
Level 155
God Stats
16W - 12L
1,642 SR
Queue Stats
371W - 398L
1,447 Elo+
Party 4
Team Averages
Level 114
1,469 SR
1,408 Elo+

VS

Team Averages
Level 86
1,441 SR
1,413 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BolognaMann
Ah Muzen Cab
Level 85
God Stats
5W - 8L
1,357 SR
Queue Stats
288W - 411L
1,305 Elo+
Party 3
Set
Set
Professer GENKl
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,471 Elo+
Party 2
Cerberus
Cerberus
WannaTony
Cerberus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,497 Elo+
Party 2
Scylla
Scylla
darkenrai580
Scylla
Level 62
God Stats
22W - 39L
1,350 SR
Queue Stats
154W - 280L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 0
6,397
640
4,035
4,665
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
11
2 / 0 / 2
6,159
616
4,260
3,563
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
KushKing1506
Aphrodite
8
2 / 0 / 3
5,581
558
2,523
5,739
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
SuperMeh86
Chiron
8
1 / 0 / 4
5,274
527
7,744
8,272
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 1 / 0
5,962
596
2,463
6,279
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 3 / 0
4,215
422
1,485
6,507
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
BolognaMann
Ah Muzen Cab
7
0 / 3 / 0
4,367
437
4,037
5,878
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 0
5,416
542
3,387
5,724
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
WannaTony
Cerberus
7
0 / 1 / 0
4,110
411
4,467
8,784
3,513
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
0 / 4 / 1
4,964
496
1,275
7,214
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
W
Yemoja
 
Yemoja
2
0
2
3
L
Chang'e
 
Chang'e
0
3
0
0
L
Ah Muzen Cab
BolognaMann
Ah Muzen Cab
0
3
0
0
W
Aphrodite
KushKing1506
Aphrodite
2
0
3
3.5
L
1
1
0
1
W
Chiron
SuperMeh86
Chiron
1
0
4
3
L
Cerberus
WannaTony
Cerberus
0
1
0
0
L
Scylla
0
4
1
0.13
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
14,651
28,518
Taken
34,107
10,457
Mitigated
12,836
16,173
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,035
307
0
1,445
4,665
3,027
0
1,485
3,180
30,415
3,092
W
Yemoja
 
Yemoja
4,260
586
361
1,060
3,563
1,380
0
896
2,667
29,149
0
L
Chang'e
 
Chang'e
1,485
236
143
2,447
6,507
1,946
0
3,305
3,202
11,897
0
L
Ah Muzen Cab
BolognaMann
Ah Muzen Cab
4,037
1,945
0
1,826
5,878
3,197
0
982
4,896
0
25,673
W
Aphrodite
KushKing1506
Aphrodite
2,523
381
3,411
3,817
5,739
2,307
487
1,511
4,228
15,112
0
L
3,387
1,292
0
2,172
5,724
2,085
0
2,057
3,575
0
32,810
W
Chiron
SuperMeh86
Chiron
7,744
4,562
495
2,636
8,272
2,011
412
3,132
5,140
0
25,571
L
Cerberus
WannaTony
Cerberus
4,467
266
0
3,412
8,784
3,513
0
1,474
7,310
14,167
0
L
Scylla
1,275
39
0
2,448
7,214
2,095
108
2,519
4,423
18,705
0
W
2,463
576
0
2,948
6,279
1,732
0
203
6,076
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
23,072
267
Minions Killed
232
0
Camps Cleared
0
989,588
Distance Traveled
902,967
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,397
640
83
8
0
190,677
1
W
Yemoja
6,159
616
64
6
0
191,427
1
L
Chang'e
4,215
422
29
3
0
156,157
0
L
Ah Muzen Cab
4,367
437
41
4
0
189,098
1
W
Aphrodite
5,581
558
27
3
0
192,771
3
L
Set
5,416
542
72
7
0
202,655
3
W
Chiron
5,274
527
34
3
0
200,219
0
L
Cerberus
4,110
411
44
4
0
191,598
4
L
Scylla
4,964
496
46
5
0
163,459
0
W
Loki
5,962
596
59
6
0
214,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role