Player Matchup

Anhur
Anhur
FrostWillBite
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 314L
1,491 Elo+
Solo
Fenrir
Fenrir
MasoomParinda
Fenrir
Level 3
God Stats
1W - 3L
1,733 SR
Queue Stats
3W - 4L
1,776 Elo+
Solo
Cthulhu
Cthulhu
Trawnick
Cthulhu
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 35L
1,490 Elo+
Solo
Janus
Janus
ZozhnikPRO
Janus
Level 22
God Stats
4W - 7L
1,654 SR
Queue Stats
79W - 52L
1,516 Elo+
Solo
Anubis
Anubis
aCiBaL
Anubis
Level 19
God Stats
8W - 9L
1,407 SR
Queue Stats
12W - 17L
1,403 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,535 Elo+

VS

Team Averages
Level 17
1,610 SR
1,517 Elo+
Nu Wa
Nu Wa
BaybyBear
Nu Wa
Level 6
God Stats
7W - 4L
1,808 SR
Queue Stats
85W - 68L
1,667 Elo+
Solo
Ravana
Ravana
Crawler125
Ravana
Level 16
God Stats
6W - 6L
1,491 SR
Queue Stats
33W - 38L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
RJJJijynn
Cu Chulainn
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
151W - 149L
1,621 Elo+
Solo
Bellona
Bellona
jarjardude
Bellona
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Ymir
Ymir
lolzDDD9
Ymir
Level 7
God Stats
3W - 0L
1,545 SR
Queue Stats
41W - 45L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,599
388
5,566
12,345
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 3
8,489
499
7,211
14,169
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Trawnick
Cthulhu
11
2 / 6 / 1
6,585
387
5,242
11,745
6,879
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
15
3 / 4 / 2
8,914
524
12,233
10,417
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
aCiBaL
Anubis
12
0 / 7 / 0
7,003
412
1,468
8,895
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BaybyBear
Nu Wa
16
6 / 2 / 3
9,996
588
8,998
9,529
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Crawler125
Ravana
16
7 / 0 / 5
9,905
583
9,591
5,386
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
RJJJijynn
Cu Chulainn
16
5 / 3 / 0
9,973
587
8,704
14,613
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
jarjardude
Bellona
15
8 / 3 / 7
9,553
562
9,539
12,481
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
14
3 / 0 / 11
8,949
526
4,934
7,607
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
29
29
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BaybyBear
Nu Wa
6
2
3
3.75
W
Ravana
Crawler125
Ravana
7
0
5
9.5
L
0
8
1
0.06
L
3
4
3
1.13
W
Cu Chulainn
RJJJijynn
Cu Chulainn
5
3
0
1.67
L
Cthulhu
Trawnick
Cthulhu
2
6
1
0.42
L
Janus
3
4
2
1
L
Anubis
aCiBaL
Anubis
0
7
0
0
W
Bellona
jarjardude
Bellona
8
3
7
3.83
W
Ymir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
41,766
57,571
Taken
49,616
21,755
Mitigated
33,566
8,926
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BaybyBear
Nu Wa
8,998
1,333
0
2,420
9,529
3,063
2,299
5,752
3,411
61,686
0
W
Ravana
Crawler125
Ravana
9,591
4,068
0
2,268
5,386
1,843
260
1,242
4,030
0
65,968
L
5,566
1,881
0
1,931
12,345
3,018
106
2,865
9,394
0
37,460
L
7,211
1,018
0
3,641
14,169
5,600
0
2,456
11,200
0
45,247
W
Cu Chulainn
RJJJijynn
Cu Chulainn
8,704
1,458
0
4,150
14,613
12,710
1,337
3,725
10,779
8,076
51,338
L
Cthulhu
Trawnick
Cthulhu
5,242
769
268
632
11,745
6,879
0
3,972
7,614
21,832
0
L
Janus
12,233
626
314
2,140
10,417
3,176
709
4,618
5,460
61,222
0
L
Anubis
aCiBaL
Anubis
1,468
510
0
0
8,895
3,082
0
2,585
5,784
40,162
0
W
Bellona
jarjardude
Bellona
9,539
3,006
0
3,931
12,481
9,164
987
4,557
7,816
11,481
33,540
W
Ymir
4,934
631
0
2,964
7,607
6,786
256
2,830
4,637
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
48,376
388
Minions Killed
459
0
Camps Cleared
0
1,478,956
Distance Traveled
1,583,087
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,996
588
107
6
0
315,443
6
W
Ravana
9,905
583
98
6
0
347,968
0
L
Anhur
6,599
388
63
4
0
271,894
2
L
Fenrir
8,489
499
82
5
0
315,195
0
W
Cu Chulainn
9,973
587
136
8
0
267,611
0
L
Cthulhu
6,585
387
30
2
0
288,784
2
L
Janus
8,914
524
128
8
0
326,092
2
L
Anubis
7,003
412
85
5
0
276,991
1
W
Bellona
9,553
562
76
4
0
341,757
3
W
Ymir
8,949
526
42
2
0
310,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role