Player Matchup

Geb
Geb
DorsalAxe44
Geb
Level 149
God Stats
20W - 12L
1,457 SR
Queue Stats
235W - 223L
1,475 Elo+
Party 1
Baba Yaga
Baba Yaga
Professer GENKl
Baba Yaga
Level 100
God Stats
5W - 1L
1,589 SR
Queue Stats
46W - 57L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WannaTony
Morgan Le Fay
Level 61
God Stats
5W - 8L
1,517 SR
Queue Stats
16W - 24L
1,499 Elo+
Party 2
Charybdis
Charybdis
gamewitSmoke
Charybdis
Level 160
God Stats
2W - 1L
1,324 SR
Queue Stats
88W - 90L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xItalianStaIIion
Tsukuyomi
Level 118
God Stats
68W - 57L
1,540 SR
Queue Stats
728W - 742L
1,485 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,475 Elo+

VS

Team Averages
Level 108
1,546 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
DBDxIceVein
Raijin
Level 89
God Stats
32W - 33L
1,541 SR
Queue Stats
326W - 309L
1,509 Elo+
Solo
Neith
Neith
OxTongueSoup
Neith
Level 118
God Stats
71W - 87L
1,423 SR
Queue Stats
619W - 663L
1,509 Elo+
Party 3
Sobek
Sobek
ShadeKhan
Sobek
Level 155
God Stats
4W - 4L
1,785 SR
Queue Stats
812W - 813L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Zi_Joey_Ravioli
Cthulhu
Level 88
God Stats
11W - 14L
1,479 SR
Queue Stats
104W - 126L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
8,820
420
7,398
17,846
15,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Professer GENKl
Baba Yaga
18
2 / 1 / 1
10,423
496
15,629
8,910
3,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
WannaTony
Morgan Le Fay
17
2 / 2 / 4
10,014
477
11,907
13,570
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
gamewitSmoke
Charybdis
17
1 / 4 / 5
10,087
480
5,203
12,967
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
19
11 / 2 / 3
11,388
542
12,915
13,273
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 4 / 2
9,804
467
5,228
11,447
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
1 / 3 / 1
10,521
501
8,912
17,440
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 4
11,356
541
14,984
13,255
4,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
ShadeKhan
Sobek
17
0 / 2 / 2
10,706
510
6,731
20,995
11,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 2
8,856
422
8,104
15,576
11,913
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
10
10
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
L
Raijin
1
3
1
0.5
W
0
1
6
3
L
4
3
4
2
W
Baba Yaga
Professer GENKl
Baba Yaga
2
1
1
2.5
L
Sobek
ShadeKhan
Sobek
0
2
2
0.5
W
Morgan Le Fay
WannaTony
Morgan Le Fay
2
2
4
2
L
3
4
2
1
W
Charybdis
gamewitSmoke
Charybdis
1
4
5
0.88
W
Tsukuyomi
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,052
Damage
43,959
66,566
Taken
78,713
35,882
Mitigated
38,586
19,215
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,228
2,455
0
440
11,447
3,592
0
1,611
9,836
0
67,165
L
Raijin
8,912
1,079
0
7,415
17,440
6,828
60
10,942
6,498
88,930
0
W
7,398
837
2,386
3,490
17,846
15,161
60
6,083
11,763
29,259
0
L
14,984
7,304
0
5,936
13,255
4,915
391
1,609
11,646
0
102,526
W
Baba Yaga
Professer GENKl
Baba Yaga
15,629
1,705
0
2,830
8,910
3,710
87
4,552
4,358
84,104
0
L
Sobek
ShadeKhan
Sobek
6,731
454
3
10,779
20,995
11,338
0
13,592
7,403
67,882
0
W
Morgan Le Fay
WannaTony
Morgan Le Fay
11,907
812
259
4,028
13,570
6,218
0
7,876
5,694
67,522
0
L
8,104
306
0
2,138
15,576
11,913
258
7,180
8,396
44,157
0
W
Charybdis
gamewitSmoke
Charybdis
5,203
2,022
0
3,137
12,967
5,641
547
1,522
11,445
0
80,997
W
Tsukuyomi
12,915
2,445
0
3,085
13,273
5,152
0
4,011
9,262
0
72,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
51,243
612
Minions Killed
661
0
Camps Cleared
0
1,959,092
Distance Traveled
1,931,221
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,804
467
119
6
0
481,939
5
L
Raijin
10,521
501
172
8
0
312,348
4
W
Geb
8,820
420
35
2
0
416,888
9
L
Neith
11,356
541
155
7
0
387,259
10
W
Baba Yaga
10,423
496
166
8
0
364,669
1
L
Sobek
10,706
510
159
8
0
367,213
4
W
Morgan Le Fay
10,014
477
135
6
0
385,512
6
L
Cthulhu
8,856
422
56
3
0
382,462
4
W
Charybdis
10,087
480
170
8
0
350,959
5
W
Tsukuyomi
11,388
542
106
5
0
441,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role