Player Matchup

Arachne
Arachne
Lazulii33
Arachne
Level 109
God Stats
2W - 2L
1,619 SR
Queue Stats
135W - 185L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
SombraArtBoopeth
Danzaburou
Level 26
God Stats
3W - 4L
1,486 SR
Queue Stats
23W - 33L
1,433 Elo+
Party 1
Zeus
Zeus
captainpyke
Zeus
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 52L
1,338 Elo+
Party 1
Fenrir
Fenrir
iTzAppleZz
Fenrir
Level 77
God Stats
14W - 12L
1,492 SR
Queue Stats
364W - 346L
1,514 Elo+
Solo
Fafnir
Fafnir
iziwin2346
Fafnir
Level 83
God Stats
1W - 4L
1,333 SR
Queue Stats
190W - 178L
1,567 Elo+
Solo
Team Averages
Level 74
1,486 SR
1,463 Elo+

VS

Team Averages
Level 91
1,533 SR
1,477 Elo+
Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CristiCib
Guan Yu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,314 Elo+
Solo
Arachne
Arachne
knifeopg
Arachne
Level 147
God Stats
21W - 15L
1,574 SR
Queue Stats
175W - 178L
1,480 Elo+
Solo
Nu Wa
Nu Wa
rdlBR
Nu Wa
Level 68
God Stats
36W - 21L
1,532 SR
Queue Stats
98W - 77L
1,545 Elo+
Solo
Geb
Geb
yaguogg
Geb
Level 80
God Stats
9W - 5L
1,557 SR
Queue Stats
266W - 282L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lazulii33
Arachne
17
1 / 2 / 2
9,734
464
3,717
14,701
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
SombraArtBoopeth
Danzaburou
14
1 / 4 / 0
8,938
426
6,493
11,654
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 1
9,575
456
7,582
12,524
4,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iTzAppleZz
Fenrir
17
6 / 5 / 0
10,671
508
14,984
18,432
16,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
iziwin2346
Fafnir
12
0 / 3 / 1
8,020
382
5,134
18,060
18,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 0 / 6
12,239
583
15,093
15,904
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
CristiCib
Guan Yu
15
3 / 6 / 1
10,272
489
5,012
18,735
22,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
knifeopg
Arachne
19
6 / 0 / 8
12,119
577
10,495
16,476
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
rdlBR
Nu Wa
19
6 / 2 / 5
12,691
604
16,276
7,821
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
15
0 / 1 / 11
10,323
492
4,976
17,133
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
9
Kills
19
19
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
6
7
W
Guan Yu
CristiCib
Guan Yu
3
6
1
0.58
L
Arachne
Lazulii33
Arachne
1
2
2
1
L
Danzaburou
SombraArtBoopeth
Danzaburou
1
4
0
0.25
L
1
5
1
0.3
L
Fenrir
iTzAppleZz
Fenrir
6
5
0
1.2
L
Fafnir
iziwin2346
Fafnir
0
3
1
0.17
W
Arachne
knifeopg
Arachne
6
0
8
10
W
Nu Wa
rdlBR
Nu Wa
6
2
5
4.25
W
Geb
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
51,852
75,371
Taken
76,069
51,053
Mitigated
61,754
20,865
Healing
36,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,093
9,392
0
11,250
15,904
7,373
1,760
3,463
12,441
0
113,465
W
Guan Yu
CristiCib
Guan Yu
5,012
853
438
5,093
18,735
22,579
309
3,405
15,330
0
30,303
L
Arachne
Lazulii33
Arachne
3,717
2,152
0
6,609
14,701
8,002
0
3,601
10,875
0
84,262
L
Danzaburou
SombraArtBoopeth
Danzaburou
6,493
2,289
0
2,714
11,654
3,707
38
3,071
8,449
0
54,271
L
7,582
319
0
2,764
12,524
4,321
0
4,051
8,273
70,987
0
L
Fenrir
iTzAppleZz
Fenrir
14,984
3,112
0
4,636
18,432
16,564
740
4,184
13,290
0
68,858
L
Fafnir
iziwin2346
Fafnir
5,134
1,191
0
4,142
18,060
18,459
0
5,801
11,863
24,798
0
W
Arachne
knifeopg
Arachne
10,495
6,539
0
11,249
16,476
8,823
1,805
3,978
12,498
0
116,214
W
Nu Wa
rdlBR
Nu Wa
16,276
2,976
322
3,325
7,821
3,433
1,925
3,807
4,014
81,111
0
W
Geb
4,976
554
0
4,386
17,133
19,546
49
4,435
12,698
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
57,644
581
Minions Killed
569
0
Camps Cleared
0
1,854,652
Distance Traveled
2,023,511
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,239
583
178
8
0
393,309
2
W
Guan Yu
10,272
489
70
3
0
355,663
10
L
Arachne
9,734
464
151
7
0
471,197
1
L
Danzaburou
8,938
426
120
6
0
336,439
5
L
Zeus
9,575
456
149
7
0
317,551
1
L
Fenrir
10,671
508
119
6
0
368,805
5
L
Fafnir
8,020
382
42
2
0
360,660
2
W
Arachne
12,119
577
130
6
0
433,549
2
W
Nu Wa
12,691
604
163
8
0
410,614
8
W
Geb
10,323
492
28
1
0
430,376
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role