Player Matchup

Anhur
Anhur
Anilharuno202
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,337 Elo+
Solo
Sol
Sol
Chronic_420_Weed
Sol
Level 125
God Stats
1W - 2L
1,221 SR
Queue Stats
18W - 17L
1,443 Elo+
Party 1
Discordia
Discordia
Juliaiscool3020
Discordia
Level 89
God Stats
3W - 1L
1,400 SR
Queue Stats
94W - 86L
1,424 Elo+
Solo
Geb
Geb
LinearPudding
Geb
Level 160
God Stats
3W - 4L
1,102 SR
Queue Stats
168W - 144L
1,479 Elo+
Party 1
Persephone
Persephone
PlutosCrest
Persephone
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,231 Elo+
Party 1
Team Averages
Level 111
1,345 SR
1,383 Elo+

VS

Team Averages
Level 95
1,481 SR
1,376 Elo+
Cthulhu
Cthulhu
FrodoII
Cthulhu
Level 19
God Stats
1W - 2L
1,468 SR
Queue Stats
44W - 68L
1,331 Elo+
Solo
Cernunnos
Cernunnos
Raionbiru
Cernunnos
Level 110
God Stats
0W - 2L
1,563 SR
Queue Stats
17W - 16L
1,450 Elo+
Solo
Anhur
Anhur
Slim Jim 589
Anhur
Level 93
God Stats
0W - 4L
1,377 SR
Queue Stats
35W - 43L
1,424 Elo+
Solo
Medusa
Medusa
wondoman
Medusa
Level 115
God Stats
2W - 3L
1,470 SR
Queue Stats
139W - 188L
1,266 Elo+
Solo
Chaac
Chaac
woodylop
Chaac
Level 138
God Stats
2W - 2L
1,529 SR
Queue Stats
342W - 351L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
10,627
759
6,784
10,324
4,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 2 / 11
11,737
838
21,181
12,515
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Juliaiscool3020
Discordia
19
6 / 3 / 14
11,355
811
12,432
8,053
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 16
11,617
830
12,996
18,852
27,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
PlutosCrest
Persephone
16
4 / 5 / 8
10,298
736
8,765
12,910
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrodoII
Cthulhu
17
3 / 7 / 7
10,046
718
18,638
21,262
28,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Raionbiru
Cernunnos
18
5 / 7 / 6
10,998
786
8,194
16,632
7,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 6 / 5
11,501
822
15,433
14,372
6,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Medusa
wondoman
Medusa
2
0 / 0 / 0
4,156
297
0
0
0
Chaac
woodylop
Chaac
17
2 / 5 / 8
10,031
717
7,758
22,473
23,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
23
Kills
16
16
Deaths
25
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
7
2
11
6.25
L
Cthulhu
FrodoII
Cthulhu
3
7
7
0.93
W
Discordia
Juliaiscool3020
Discordia
6
3
14
4.33
W
4
4
16
3
W
Persephone
PlutosCrest
Persephone
4
5
8
1.6
L
Cernunnos
Raionbiru
Cernunnos
5
7
6
1.14
L
6
6
5
1.42
L
Medusa
wondoman
Medusa
0
0
0
0
L
Chaac
woodylop
Chaac
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,158
Damage
50,023
62,654
Taken
74,739
45,353
Mitigated
65,896
18,636
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,784
2,816
727
2,049
10,324
4,182
500
3,572
6,561
0
24,253
W
21,181
4,736
119
5,380
12,515
4,994
1,514
3,486
8,709
42,153
0
L
Cthulhu
FrodoII
Cthulhu
18,638
1,324
1,480
3,935
21,262
28,015
91
13,445
7,817
25,882
0
W
Discordia
Juliaiscool3020
Discordia
12,432
451
1,064
1,505
8,053
3,428
1,244
2,630
5,279
28,226
0
W
12,996
729
1,194
3,035
18,852
27,325
39
3,129
15,210
22,133
0
W
Persephone
PlutosCrest
Persephone
8,765
232
1,137
2,426
12,910
5,424
959
4,371
8,252
15,934
0
L
Cernunnos
Raionbiru
Cernunnos
8,194
4,105
2,136
4,899
16,632
7,351
2,302
14,664
1,968
0
20,082
L
15,433
5,443
1,164
3,559
14,372
6,638
389
11,779
2,593
0
30,516
L
Medusa
wondoman
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
woodylop
Chaac
7,758
1,266
971
9,804
22,473
23,892
1,025
15,486
6,987
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
46,732
121
Minions Killed
110
0
Camps Cleared
0
1,350,044
Distance Traveled
931,019
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,627
759
28
2
0
226,392
0
W
Sol
11,737
838
40
3
0
287,238
1
L
Cthulhu
10,046
718
12
1
0
252,848
0
W
Discordia
11,355
811
23
2
0
248,141
0
W
Geb
11,617
830
15
1
0
286,568
0
W
Persephone
10,298
736
15
1
0
301,705
0
L
Cernunnos
10,998
786
28
2
0
174,767
0
L
Anhur
11,501
822
44
3
0
245,076
1
L
Medusa
4,156
297
0
0
0
0
0
L
Chaac
10,031
717
26
2
0
258,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role