Player Matchup

Cernunnos
Cernunnos
BC_Mestari
Cernunnos
Level 25
God Stats
24W - 21L
1,592 SR
Queue Stats
90W - 80L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Darth_Twinky
Nu Wa
Level 126
God Stats
12W - 16L
1,429 SR
Queue Stats
170W - 176L
1,454 Elo+
Solo
Horus
Horus
ItchyPup5392690
Horus
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 51L
1,496 Elo+
Solo
Thanatos
Thanatos
ML_NiinJa
Thanatos
Level 102
God Stats
2W - 0L
1,706 SR
Queue Stats
39W - 29L
1,531 Elo+
Party 2
Izanami
Izanami
doubddddd
Izanami
Level 89
God Stats
4W - 6L
1,436 SR
Queue Stats
63W - 56L
1,413 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,475 Elo+

VS

Team Averages
Level 60
1,608 SR
1,486 Elo+
Mercury
Mercury
Arrivederci8921
Mercury
Level 29
God Stats
26W - 19L
1,589 SR
Queue Stats
46W - 37L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Bernie-Shredder
Danzaburou
Level 69
God Stats
8W - 10L
1,590 SR
Queue Stats
25W - 33L
1,437 Elo+
Solo
Jormungandr
Jormungandr
RonnieBoi
Jormungandr
Level 108
God Stats
3W - 3L
1,631 SR
Queue Stats
74W - 83L
1,469 Elo+
Party 1
Hercules
Hercules
WillfulWazak
Hercules
Level 48
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Persephone
Persephone
Yung Wolfo
Persephone
Level 48
God Stats
1W - 2L
1,529 SR
Queue Stats
138W - 148L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BC_Mestari
Cernunnos
20
3 / 3 / 18
13,265
1,020
20,327
17,164
7,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 17
14,875
1,144
26,625
11,389
6,759
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 7
12,612
970
9,910
16,978
20,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ML_NiinJa
Thanatos
20
14 / 3 / 9
15,592
1,199
32,677
20,108
9,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
doubddddd
Izanami
20
5 / 7 / 12
12,900
992
21,217
18,120
8,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
12,795
984
12,297
22,253
6,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Bernie-Shredder
Danzaburou
19
3 / 8 / 7
12,738
980
16,060
22,355
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
RonnieBoi
Jormungandr
19
4 / 4 / 9
13,391
1,030
21,324
25,543
29,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
WillfulWazak
Hercules
20
3 / 4 / 10
13,023
1,002
13,340
25,844
29,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Yung Wolfo
Persephone
18
1 / 11 / 6
12,097
931
14,073
21,268
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
33
Kills
16
16
Deaths
33
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Cernunnos
BC_Mestari
Cernunnos
3
3
18
4
L
Danzaburou
Bernie-Shredder
Danzaburou
3
8
7
0.81
W
6
1
17
14.5
W
5
2
7
4.25
W
Thanatos
ML_NiinJa
Thanatos
14
3
9
6.17
L
Jormungandr
RonnieBoi
Jormungandr
4
4
9
2.13
L
Hercules
WillfulWazak
Hercules
3
4
10
2
L
Persephone
Yung Wolfo
Persephone
1
11
6
0.36
W
Izanami
doubddddd
Izanami
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,756
Damage
77,094
83,759
Taken
117,263
52,644
Mitigated
76,423
33,034
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,297
6,290
0
1,816
22,253
6,784
0
4,326
17,927
0
30,910
W
Cernunnos
BC_Mestari
Cernunnos
20,327
8,839
0
2,603
17,164
7,955
0
8,377
8,460
0
38,465
L
Danzaburou
Bernie-Shredder
Danzaburou
16,060
7,601
0
2,128
22,355
6,603
0
5,705
16,650
0
59,226
W
26,625
4,516
1,193
755
11,389
6,759
0
7,000
4,036
51,026
0
W
9,910
4,994
3,629
5,035
16,978
20,211
0
5,761
10,708
0
17,664
W
Thanatos
ML_NiinJa
Thanatos
32,677
10,139
0
17,744
20,108
9,637
0
5,946
13,821
0
70,185
L
Jormungandr
RonnieBoi
Jormungandr
21,324
3,128
191
5,349
25,543
29,606
0
7,480
18,063
48,055
0
L
Hercules
WillfulWazak
Hercules
13,340
3,916
0
9,384
25,844
29,168
0
3,779
22,065
0
30,260
L
Persephone
Yung Wolfo
Persephone
14,073
926
402
2,055
21,268
4,262
0
5,332
15,925
32,834
0
W
Izanami
doubddddd
Izanami
21,217
10,607
702
1,373
18,120
8,082
0
6,434
11,337
0
46,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,244
Gold Earned
64,044
266
Minions Killed
278
11
Camps Cleared
6
1,231,833
Distance Traveled
1,270,990
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,795
984
50
4
0
307,453
1
W
Cernunnos
13,265
1,020
56
4
1
211,387
0
L
Danzaburou
12,738
980
96
7
4
213,727
0
W
Nu Wa
14,875
1,144
46
4
0
242,396
0
W
Horus
12,612
970
10
1
2
255,978
0
W
Thanatos
15,592
1,199
90
7
7
317,741
2
L
Jormungandr
13,391
1,030
46
4
2
255,492
1
L
Hercules
13,023
1,002
36
3
0
269,621
0
L
Persephone
12,097
931
50
4
0
224,697
0
W
Izanami
12,900
992
64
5
1
204,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role