Player Matchup

Tsukuyomi
Tsukuyomi
Norminthesolo
Tsukuyomi
Level 13
God Stats
3W - 2L
1,840 SR
Queue Stats
34W - 21L
1,647 Elo+
Solo
Medusa
Medusa
PhreshWes
Medusa
Level 27
God Stats
6W - 13L
1,530 SR
Queue Stats
186W - 223L
1,518 Elo+
Party 1
Nemesis
Nemesis
Ruqasyeah
Nemesis
Level 5
God Stats
5W - 3L
1,564 SR
Queue Stats
19W - 18L
1,326 Elo+
Solo
Hercules
Hercules
brbthatsme
Hercules
Level 26
God Stats
58W - 61L
1,562 SR
Queue Stats
158W - 194L
1,489 Elo+
Party 1
Poseidon
Poseidon
mattmc444
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 119L
1,491 Elo+
Party 1
Team Averages
Level 18
1,599 SR
1,494 Elo+

VS

Team Averages
Level 38
1,560 SR
1,603 Elo+
Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Niallex
King Arthur
Level 29
God Stats
11W - 4L
1,877 SR
Queue Stats
53W - 27L
1,724 Elo+
Solo
Janus
Janus
Theproce33
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,952 Elo+
Solo
Tsukuyomi
Tsukuyomi
skylexhaven234
Tsukuyomi
Level 5
God Stats
8W - 6L
1,423 SR
Queue Stats
10W - 7L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Norminthesolo
Tsukuyomi
12
7 / 3 / 0
7,385
739
8,110
8,144
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
PhreshWes
Medusa
8
1 / 2 / 0
4,694
469
1,505
3,617
883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Ruqasyeah
Nemesis
8
1 / 2 / 2
5,288
529
1,922
6,643
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
brbthatsme
Hercules
8
0 / 3 / 3
5,125
513
1,120
6,845
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
mattmc444
Poseidon
8
0 / 6 / 1
4,430
443
2,933
5,438
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 3
6,678
668
4,668
4,425
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
 
Ymir
8
2 / 2 / 6
5,665
567
2,422
5,828
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Niallex
King Arthur
11
2 / 3 / 0
6,172
617
2,972
6,511
4,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
10
4 / 2 / 4
6,270
627
4,925
4,067
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
skylexhaven234
Tsukuyomi
10
4 / 2 / 3
6,231
623
4,324
5,254
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
16
16
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Ymir
 
Ymir
2
2
6
2.5
W
King Arthur
Niallex
King Arthur
2
3
0
0.67
L
Tsukuyomi
Norminthesolo
Tsukuyomi
7
3
0
2.33
L
Medusa
PhreshWes
Medusa
1
2
0
0.5
L
Nemesis
Ruqasyeah
Nemesis
1
2
2
1
W
Janus
4
2
4
3
L
Hercules
brbthatsme
Hercules
0
3
3
0.5
L
Poseidon
mattmc444
Poseidon
0
6
1
0.08
W
Tsukuyomi
skylexhaven234
Tsukuyomi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,590
Damage
19,311
30,687
Taken
26,085
11,277
Mitigated
12,839
6,916
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,668
1,702
0
1,442
4,425
1,543
1,000
101
4,324
30,413
4,430
W
Ymir
 
Ymir
2,422
762
0
362
5,828
4,071
250
1,492
4,336
7,522
0
W
King Arthur
Niallex
King Arthur
2,972
233
0
1,491
6,511
4,215
0
468
6,043
0
36,503
L
Tsukuyomi
Norminthesolo
Tsukuyomi
8,110
3,357
0
3,168
8,144
2,677
0
1,053
7,087
0
44,947
L
Medusa
PhreshWes
Medusa
1,505
835
0
1,091
3,617
883
0
1,594
2,013
0
19,257
L
Nemesis
Ruqasyeah
Nemesis
1,922
864
0
320
6,643
1,951
0
2,678
3,887
0
24,855
W
Janus
4,925
152
0
0
4,067
1,199
478
550
3,517
31,853
0
L
Hercules
brbthatsme
Hercules
1,120
314
0
2,090
6,845
4,208
0
2,941
3,894
0
12,933
L
Poseidon
mattmc444
Poseidon
2,933
565
0
247
5,438
1,558
39
3,067
2,249
15,178
0
W
Tsukuyomi
skylexhaven234
Tsukuyomi
4,324
1,192
0
1,850
5,254
1,811
0
322
4,932
0
26,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
31,016
210
Minions Killed
259
0
Camps Cleared
0
1,066,860
Distance Traveled
1,049,031
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,678
668
65
7
0
207,073
0
W
Ymir
5,665
567
12
1
0
199,612
3
W
King Arthur
6,172
617
75
8
0
219,865
3
L
Tsukuyomi
7,385
739
80
8
0
230,124
2
L
Medusa
4,694
469
39
4
0
209,642
2
L
Nemesis
5,288
529
46
5
0
206,380
0
W
Janus
6,270
627
54
5
0
203,361
1
L
Hercules
5,125
513
21
2
0
215,024
3
L
Poseidon
4,430
443
24
2
0
205,690
0
W
Tsukuyomi
6,231
623
53
5
0
219,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role