Player Matchup

Anubis
Anubis
AkaLanks
Anubis
Level 18
God Stats
1W - 2L
1,672 SR
Queue Stats
34W - 45L
1,599 Elo+
Party 1
Ares
Ares
ExportedAtol
Ares
Level 16
God Stats
1W - 1L
1,800 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Fenddat
Zeus
Level 7
God Stats
3W - 5L
1,700 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
KVSTYLETTV
Chaac
Level 14
God Stats
1W - 0L
1,478 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Da Ji
Da Ji
Meke1985
Da Ji
Level 149
God Stats
1W - 1L
1,849 SR
Queue Stats
11W - 14L
1,575 Elo+
Party 1
Team Averages
Level 41
1,700 SR
1,535 Elo+

VS

Team Averages
Level 20
1,665 SR
1,491 Elo+
Fenrir
Fenrir
Brady_Johnson34
Fenrir
Level 26
God Stats
9W - 11L
1,575 SR
Queue Stats
65W - 71L
1,419 Elo+
Solo
Cabrakan
Cabrakan
Obzezzedshelf51
Cabrakan
Level 20
God Stats
2W - 2L
1,710 SR
Queue Stats
31W - 25L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
Spence4ever
Xbalanque
Level 23
God Stats
4W - 1L
1,952 SR
Queue Stats
58W - 54L
1,504 Elo+
Solo
Cerberus
Cerberus
YogiBeast6
Cerberus
Level 8
God Stats
1W - 2L
1,522 SR
Queue Stats
10W - 8L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mdiz824
Ah Muzen Cab
Level 24
God Stats
4W - 4L
1,566 SR
Queue Stats
7W - 19L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkaLanks
Anubis
16
3 / 4 / 5
10,648
507
4,385
8,005
3,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 4
9,672
461
7,791
19,851
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Fenddat
Zeus
19
12 / 7 / 2
12,273
584
16,259
17,909
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
2 / 4 / 8
9,965
475
10,688
16,194
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Meke1985
Da Ji
20
15 / 0 / 3
13,988
666
19,335
14,043
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 0
9,196
438
5,939
19,578
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
17
6 / 5 / 1
11,449
545
8,501
17,781
10,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Spence4ever
Xbalanque
16
10 / 8 / 0
10,354
493
25,342
21,043
8,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
YogiBeast6
Cerberus
13
0 / 8 / 9
9,284
442
5,106
19,696
20,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
mdiz824
Ah Muzen Cab
13
1 / 6 / 3
8,475
404
3,474
11,357
3,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
35
Kills
19
20
Deaths
36
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
AkaLanks
Anubis
3
4
5
1.38
L
2
9
0
0.22
W
3
5
4
1
W
Zeus
Fenddat
Zeus
12
7
2
1.86
W
Chaac
2
4
8
1.5
W
Da Ji
Meke1985
Da Ji
15
0
3
16.5
L
Cabrakan
6
5
1
1.3
L
Xbalanque
Spence4ever
Xbalanque
10
8
0
1.25
L
Cerberus
YogiBeast6
Cerberus
0
8
9
0.56
L
Ah Muzen Cab
mdiz824
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,458
Damage
48,362
76,002
Taken
89,455
49,953
Mitigated
48,159
18,063
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AkaLanks
Anubis
4,385
294
0
2,747
8,005
3,544
490
2,902
5,103
44,665
0
L
5,939
1,645
0
7,019
19,578
6,280
444
2,742
16,836
0
63,983
W
7,791
712
0
874
19,851
17,692
96
2,422
17,429
27,304
0
W
Zeus
Fenddat
Zeus
16,259
4,282
0
6,372
17,909
7,118
2,367
3,572
14,129
83,005
0
W
Chaac
10,688
3,120
0
4,750
16,194
14,128
402
2,882
13,312
6,323
33,713
W
Da Ji
Meke1985
Da Ji
19,335
6,970
0
3,320
14,043
7,471
0
1,829
12,214
0
126,954
L
Cabrakan
8,501
1,453
0
4,851
17,781
10,022
530
5,837
11,805
60,280
0
L
Xbalanque
Spence4ever
Xbalanque
25,342
13,402
518
5,878
21,043
8,099
1,532
9,783
10,738
0
85,521
L
Cerberus
YogiBeast6
Cerberus
5,106
777
0
1,964
19,696
20,257
379
7,831
11,314
27,514
0
L
Ah Muzen Cab
mdiz824
Ah Muzen Cab
3,474
1,623
0
1,787
11,357
3,501
522
3,963
7,217
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
48,758
473
Minions Killed
437
0
Camps Cleared
0
1,972,448
Distance Traveled
1,753,754
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,648
507
71
3
0
402,796
5
L
Fenrir
9,196
438
99
5
0
357,861
0
W
Ares
9,672
461
45
2
0
367,182
3
W
Zeus
12,273
584
127
6
0
309,975
0
W
Chaac
9,965
475
58
3
0
412,267
2
W
Da Ji
13,988
666
172
8
0
480,228
0
L
Cabrakan
11,449
545
112
5
0
374,899
0
L
Xbalanque
10,354
493
111
5
0
326,775
4
L
Cerberus
9,284
442
56
3
0
383,297
0
L
Ah Muzen Cab
8,475
404
59
3
0
310,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role