Player Matchup

Janus
Janus
Hoteyesbr
Janus
Level 39
God Stats
14W - 6L
1,791 SR
Queue Stats
133W - 141L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Riluk_Y-lime
Sun Wukong
Level 125
God Stats
15W - 19L
1,384 SR
Queue Stats
378W - 424L
1,457 Elo+
Party 2
Apollo
Apollo
SEBASTIANJSC
Apollo
Level 103
God Stats
25W - 35L
1,499 SR
Queue Stats
223W - 255L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
jjmacarena
Aphrodite
Level 24
God Stats
47W - 72L
1,430 SR
Queue Stats
109W - 143L
1,373 Elo+
Party 2
He Bo
He Bo
koshmar28
He Bo
Level 101
God Stats
1W - 3L
1,523 SR
Queue Stats
146W - 191L
1,370 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,409 Elo+

VS

Team Averages
Level 71
1,583 SR
1,498 Elo+
Artemis
Artemis
Doc_Gate
Artemis
Level 49
God Stats
21W - 20L
1,539 SR
Queue Stats
183W - 229L
1,353 Elo+
Solo
Sylvanus
Sylvanus
Garcacio
Sylvanus
Level 65
God Stats
6W - 3L
1,492 SR
Queue Stats
260W - 229L
1,523 Elo+
Party 1
Nemesis
Nemesis
PedaZrt
Nemesis
Level 44
God Stats
53W - 32L
1,594 SR
Queue Stats
131W - 113L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
keyn388
Ah Puch
Level 67
God Stats
2W - 0L
1,674 SR
Queue Stats
271W - 226L
1,547 Elo+
Party 1
Zeus
Zeus
pachipipi
Zeus
Level 129
God Stats
10W - 11L
1,615 SR
Queue Stats
206W - 149L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hoteyesbr
Janus
16
2 / 8 / 1
10,179
485
9,306
14,432
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Riluk_Y-lime
Sun Wukong
16
1 / 2 / 2
9,680
461
13,007
25,458
19,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
17
2 / 4 / 6
10,064
479
7,323
13,991
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
jjmacarena
Aphrodite
13
0 / 4 / 2
8,811
420
3,412
11,754
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
koshmar28
He Bo
16
2 / 5 / 2
10,103
481
10,256
14,992
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc_Gate
Artemis
18
1 / 1 / 5
10,795
514
4,455
6,460
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Garcacio
Sylvanus
17
1 / 0 / 9
9,329
444
6,280
12,206
15,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PedaZrt
Nemesis
19
4 / 3 / 10
11,073
527
7,988
16,307
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
keyn388
Ah Puch
19
1 / 0 / 10
11,593
552
18,750
14,556
9,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
16 / 4 / 3
13,047
621
23,287
18,213
9,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
23
23
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doc_Gate
Artemis
1
1
5
3.5
W
Sylvanus
Garcacio
Sylvanus
1
0
9
5.5
L
Janus
Hoteyesbr
Janus
2
8
1
0.31
W
Nemesis
PedaZrt
Nemesis
4
3
10
3
L
Sun Wukong
Riluk_Y-lime
Sun Wukong
1
2
2
1
L
Apollo
2
4
6
1.25
L
Aphrodite
jjmacarena
Aphrodite
0
4
2
0.25
W
Ah Puch
keyn388
Ah Puch
1
0
10
6
L
He Bo
koshmar28
He Bo
2
5
2
0.6
W
Zeus
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
60,760
80,627
Taken
67,742
41,568
Mitigated
44,036
24,292
Healing
31,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doc_Gate
Artemis
4,455
2,214
0
3,480
6,460
2,764
4,190
2,144
4,238
0
72,207
W
Sylvanus
Garcacio
Sylvanus
6,280
1,159
3,176
4,466
12,206
15,173
485
3,766
8,338
41,273
0
L
Janus
Hoteyesbr
Janus
9,306
580
122
1,415
14,432
4,716
0
7,557
6,875
69,696
0
W
Nemesis
PedaZrt
Nemesis
7,988
2,477
0
5,977
16,307
7,268
49
6,293
9,874
0
76,901
L
Sun Wukong
Riluk_Y-lime
Sun Wukong
13,007
1,318
0
8,310
25,458
19,174
488
15,553
9,905
13,143
54,243
L
Apollo
7,323
2,640
0
4,170
13,991
4,841
975
8,226
5,765
0
74,520
L
Aphrodite
jjmacarena
Aphrodite
3,412
321
3,774
4,233
11,754
8,355
2
7,840
3,914
32,141
0
W
Ah Puch
keyn388
Ah Puch
18,750
1,049
0
7,779
14,556
9,762
532
6,197
8,349
95,406
0
L
He Bo
koshmar28
He Bo
10,256
1,169
0
2,268
14,992
4,482
0
9,141
5,851
75,113
0
W
Zeus
23,287
1,987
497
5,884
18,213
9,069
1,136
7,831
10,148
98,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
55,837
599
Minions Killed
679
0
Camps Cleared
0
1,997,677
Distance Traveled
2,105,625
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,795
514
154
7
0
374,698
5
W
Sylvanus
9,329
444
48
2
0
422,946
6
L
Janus
10,179
485
147
7
0
353,486
1
W
Nemesis
11,073
527
135
6
0
508,184
1
L
Sun Wukong
9,680
461
139
7
0
443,593
4
L
Apollo
10,064
479
125
6
0
413,086
6
L
Aphrodite
8,811
420
72
3
0
400,048
4
W
Ah Puch
11,593
552
181
9
0
409,511
0
L
He Bo
10,103
481
116
6
0
387,464
3
W
Zeus
13,047
621
161
8
0
390,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role