Player Matchup

Sol
Sol
Beastpanda74
Sol
Level 116
God Stats
4W - 1L
1,470 SR
Queue Stats
477W - 344L
1,600 Elo+
Party 2
Apollo
Apollo
CoLeGiT
Apollo
Level 44
God Stats
2W - 0L
1,859 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Amaterasu
Amaterasu
T3RM1N4T0R07
Amaterasu
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
585W - 455L
1,597 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,554 Elo+

VS

Team Averages
Level 99
1,545 SR
1,510 Elo+
Jormungandr
Jormungandr
DeeZ GoT 2 U
Jormungandr
Level 86
God Stats
130W - 147L
1,474 SR
Queue Stats
162W - 203L
1,437 Elo+
Solo
Nike
Nike
MoonlitAkuma
Nike
Level 128
God Stats
16W - 15L
1,605 SR
Queue Stats
200W - 149L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
OneJalopy
Jing Wei
Level 84
God Stats
1W - 1L
1,557 SR
Queue Stats
97W - 72L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
8,233
748
11,230
8,257
2,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
CoLeGiT
Apollo
12
7 / 1 / 7
8,543
777
7,587
6,473
1,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
T3RM1N4T0R07
Amaterasu
12
5 / 0 / 9
8,266
751
9,630
12,770
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeeZ GoT 2 U
Jormungandr
10
3 / 4 / 1
7,375
670
9,522
11,498
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 5 / 1
6,928
630
4,900
12,211
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
OneJalopy
Jing Wei
9
0 / 7 / 4
6,728
612
5,963
10,949
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Apollo
CoLeGiT
Apollo
7
1
7
10.5
L
Jormungandr
DeeZ GoT 2 U
Jormungandr
3
4
1
0.88
L
1
5
1
0.3
L
Jing Wei
OneJalopy
Jing Wei
0
7
4
0.29
W
Amaterasu
T3RM1N4T0R07
Amaterasu
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
20,385
27,500
Taken
34,658
13,246
Mitigated
20,278
10,358
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,230
3,635
1,254
3,699
8,257
2,397
1,250
2,392
5,865
30,903
0
W
Apollo
CoLeGiT
Apollo
7,587
3,547
0
824
6,473
1,966
378
3,912
2,561
0
26,630
L
Jormungandr
DeeZ GoT 2 U
Jormungandr
9,522
3,405
0
619
11,498
7,479
0
1,906
9,240
22,572
0
L
4,900
738
0
528
12,211
9,430
0
4,823
7,005
1,025
14,106
L
Jing Wei
OneJalopy
Jing Wei
5,963
4,870
0
1,235
10,949
3,369
0
4,694
6,036
0
15,006
W
Amaterasu
T3RM1N4T0R07
Amaterasu
9,630
4,027
0
4,581
12,770
8,883
254
4,217
8,553
0
21,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
21,031
113
Minions Killed
64
9
Camps Cleared
1
604,363
Distance Traveled
571,001
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,233
748
47
4
4
199,870
2
W
Apollo
8,543
777
42
4
2
192,261
1
L
Jormungandr
7,375
670
22
2
0
203,074
8
L
Nike
6,928
630
19
2
0
193,635
0
L
Jing Wei
6,728
612
23
2
1
174,292
0
W
Amaterasu
8,266
751
24
2
3
212,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role