Player Matchup

Serqet
Serqet
Cromm
Serqet
Level 160
God Stats
14W - 20L
1,494 SR
Queue Stats
229W - 217L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
DrMidgard
Nu Wa
Level 160
God Stats
5W - 10L
1,583 SR
Queue Stats
43W - 41L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Grande_folle_QC
Danzaburou
Level 139
God Stats
16W - 17L
1,581 SR
Queue Stats
125W - 119L
1,548 Elo+
Party 1
Agni
Agni
Havinshire
Agni
Level 100
God Stats
0W - 1L
1,740 SR
Queue Stats
139W - 132L
1,467 Elo+
Party 2
Chaac
Chaac
WoefulFruitcake
Chaac
Level 62
God Stats
1W - 8L
1,422 SR
Queue Stats
86W - 123L
1,254 Elo+
Party 2
Team Averages
Level 124
1,564 SR
1,474 Elo+

VS

Team Averages
Level 109
1,580 SR
1,543 Elo+
Mercury
Mercury
Ahrïmän
Mercury
Level 99
God Stats
3W - 2L
1,453 SR
Queue Stats
6W - 3L
1,571 Elo+
Solo
Bellona
Bellona
CyborgJo
Bellona
Level 88
God Stats
13W - 9L
1,720 SR
Queue Stats
159W - 166L
1,479 Elo+
Party 3
Artio
Artio
JORDANJR18
Artio
Level 122
God Stats
17W - 4L
1,833 SR
Queue Stats
212W - 201L
1,512 Elo+
Solo
Charybdis
Charybdis
MrDrSmite
Charybdis
Level 129
God Stats
11W - 16L
1,393 SR
Queue Stats
185W - 176L
1,536 Elo+
Party 3
Chronos
Chronos
l Wraithzz l
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cromm
Serqet
18
4 / 7 / 6
11,592
644
13,185
17,124
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
DrMidgard
Nu Wa
20
3 / 5 / 8
13,205
734
22,017
14,137
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Grande_folle_QC
Danzaburou
19
5 / 8 / 5
13,406
745
13,003
21,049
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 9
13,006
723
19,114
14,274
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 10 / 8
12,454
692
15,609
25,207
15,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahrïmän
Mercury
19
7 / 5 / 11
13,498
750
10,253
15,580
6,175
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
CyborgJo
Bellona
20
4 / 3 / 21
13,807
767
14,620
22,394
27,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
20
6 / 3 / 16
14,087
783
14,504
23,955
36,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
MrDrSmite
Charybdis
20
15 / 3 / 12
16,612
923
24,151
18,305
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
l Wraithzz l
Chronos
20
5 / 5 / 14
14,082
782
17,194
22,178
9,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
19
Kills
37
38
Deaths
19
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ahrïmän
Mercury
7
5
11
2.5
L
Serqet
Cromm
Serqet
4
7
6
1
W
Bellona
CyborgJo
Bellona
4
3
21
4.83
L
Nu Wa
DrMidgard
Nu Wa
3
5
8
1.4
L
Danzaburou
Grande_folle_QC
Danzaburou
5
8
5
0.94
L
4
8
9
1.06
W
Artio
6
3
16
4.67
W
Charybdis
MrDrSmite
Charybdis
15
3
12
7
L
3
10
8
0.7
W
Chronos
l Wraithzz l
Chronos
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,928
Damage
80,722
91,791
Taken
102,412
41,284
Mitigated
87,311
13,416
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ahrïmän
Mercury
10,253
4,279
0
3,573
15,580
6,175
1,864
7,641
7,939
0
32,520
L
Serqet
Cromm
Serqet
13,185
1,941
0
112
17,124
6,409
0
7,826
9,242
0
28,205
W
Bellona
CyborgJo
Bellona
14,620
1,214
0
1,675
22,394
27,581
232
10,039
11,644
13,171
32,585
L
Nu Wa
DrMidgard
Nu Wa
22,017
5,313
141
1,734
14,137
5,410
854
5,364
8,683
68,233
0
L
Danzaburou
Grande_folle_QC
Danzaburou
13,003
4,234
0
3,984
21,049
8,815
1
5,184
15,825
0
45,287
L
19,114
850
255
645
14,274
5,044
36
6,442
7,752
43,036
0
W
Artio
14,504
1,135
2,687
6,304
23,955
36,889
443
9,680
13,527
42,411
0
W
Charybdis
MrDrSmite
Charybdis
24,151
8,793
0
4,435
18,305
6,859
3,788
5,155
12,544
0
83,519
L
15,609
925
305
6,240
25,207
15,606
0
9,500
15,574
0
39,442
W
Chronos
l Wraithzz l
Chronos
17,194
6,458
0
6,148
22,178
9,807
5,067
8,961
12,467
72,991
5,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,663
Gold Earned
72,086
357
Minions Killed
431
6
Camps Cleared
9
1,505,507
Distance Traveled
1,730,701
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,498
750
50
3
3
350,081
1
L
Serqet
11,592
644
48
3
2
339,405
5
W
Bellona
13,807
767
70
4
0
365,834
2
L
Nu Wa
13,205
734
117
7
1
296,384
3
L
Danzaburou
13,406
745
63
4
3
278,140
3
L
Agni
13,006
723
62
3
0
291,860
0
W
Artio
14,087
783
39
2
1
345,526
12
W
Charybdis
16,612
923
134
7
1
345,107
2
L
Chaac
12,454
692
67
4
0
299,718
0
W
Chronos
14,082
782
138
8
4
324,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role