Player Matchup

Bellona
Bellona
Bigpapadirks
Bellona
Level 90
God Stats
1W - 2L
1,362 SR
Queue Stats
213W - 242L
1,434 Elo+
Party 2
Artemis
Artemis
CoastalTexas679
Artemis
Level 104
God Stats
8W - 0L
1,856 SR
Queue Stats
207W - 218L
1,463 Elo+
Party 2
Anubis
Anubis
Jubalogist
Anubis
Level 47
God Stats
45W - 31L
1,669 SR
Queue Stats
102W - 103L
1,459 Elo+
Party 2
Horus
Horus
QuickFawn232033
Horus
Level 79
God Stats
13W - 12L
1,523 SR
Queue Stats
53W - 66L
1,411 Elo+
Party 2
Bastet
Bastet
cleancalf520650
Bastet
Level 107
God Stats
13W - 8L
1,510 SR
Queue Stats
170W - 164L
1,471 Elo+
Party 2
Team Averages
Level 85
1,584 SR
1,448 Elo+

VS

Team Averages
Level 87
1,410 SR
1,373 Elo+
Nox
Nox
KILL3RMACH1N
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,375 Elo+
Solo
King Arthur
King Arthur
Mjlee25XO
King Arthur
Level 129
God Stats
32W - 42L
1,432 SR
Queue Stats
938W - 994L
1,347 Elo+
Party 1
Chiron
Chiron
ThePhilawaridan
Chiron
Level 109
God Stats
40W - 36L
1,328 SR
Queue Stats
593W - 637L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
bigcam_theking
Cthulhu
Level 9
God Stats
5W - 13L
1,357 SR
Queue Stats
8W - 17L
1,305 Elo+
Party 1
Loki
Loki
prateraide
Loki
Level 142
God Stats
17W - 30L
1,433 SR
Queue Stats
1,143W - 1,162L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigpapadirks
Bellona
18
1 / 3 / 3
10,966
548
6,278
16,502
14,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 3 / 4
10,049
502
10,168
10,491
3,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Jubalogist
Anubis
19
9 / 4 / 7
12,651
633
16,323
14,865
8,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 10
10,605
530
4,935
13,252
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 0 / 7
12,448
622
11,934
10,795
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,834
442
6,955
12,699
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Mjlee25XO
King Arthur
17
1 / 4 / 2
10,135
507
9,042
14,154
9,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 5
8,823
441
11,425
14,300
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 7 / 2
7,702
385
1,669
12,266
9,455
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 4 / 2
10,627
531
10,823
14,064
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
11
11
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bigpapadirks
Bellona
1
3
3
0.83
W
6
3
4
2.67
W
Anubis
Jubalogist
Anubis
9
4
7
3.13
L
1
9
4
0.33
L
King Arthur
Mjlee25XO
King Arthur
1
4
2
0.5
W
4
1
10
9
L
0
4
5
0.63
L
1
7
2
0.29
W
8
0
7
11.5
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
39,914
65,905
Taken
67,483
40,095
Mitigated
30,584
22,287
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bigpapadirks
Bellona
6,278
2,335
0
5,687
16,502
14,810
2,459
48
16,454
0
72,510
W
10,168
4,219
0
1,971
10,491
3,560
2,749
1,013
9,478
0
66,673
W
Anubis
Jubalogist
Anubis
16,323
1,023
0
6,931
14,865
8,211
3,579
5,546
9,319
80,112
0
L
6,955
659
81
1,646
12,699
3,310
984
5,430
7,269
36,790
0
L
King Arthur
Mjlee25XO
King Arthur
9,042
1,317
0
3,337
14,154
9,509
260
971
13,183
166
72,790
W
4,935
1,739
1,531
4,407
13,252
8,923
1,387
863
12,389
0
28,352
L
11,425
2,164
616
5,211
14,300
4,059
224
2,328
11,971
0
63,034
L
1,669
34
0
661
12,266
9,455
0
3,171
9,095
17,215
0
W
11,934
4,153
0
1,760
10,795
4,591
2,484
1,399
9,396
0
91,857
L
10,823
1,464
0
3,722
14,064
4,251
0
4,854
9,210
0
64,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,719
Gold Earned
46,121
601
Minions Killed
441
0
Camps Cleared
0
1,916,093
Distance Traveled
1,651,731
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,966
548
147
7
0
378,966
4
W
Artemis
10,049
502
110
6
0
347,651
5
W
Anubis
12,651
633
153
8
0
335,292
9
L
Nox
8,834
442
68
3
0
362,424
2
L
King Arthur
10,135
507
137
7
0
374,853
3
W
Horus
10,605
530
45
2
0
400,768
5
L
Chiron
8,823
441
101
5
0
325,198
5
L
Cthulhu
7,702
385
20
1
0
218,762
0
W
Bastet
12,448
622
146
7
0
453,416
1
L
Loki
10,627
531
115
6
0
370,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role