Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
II JazB x
Baba Yaga
Level 96
God Stats
1W - 2L
1,755 SR
Queue Stats
64W - 74L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
Pro__Titan__
Baron Samedi
Level 117
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 3L
1,728 Elo+
Solo
Merlin
Merlin
iLaZyWoLF
Merlin
Level 64
God Stats
2W - 2L
1,631 SR
Queue Stats
400W - 381L
1,562 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,553 Elo+

VS

Team Averages
Level 117
1,545 SR
1,483 Elo+
Geb
Geb
BlueRangerLee
Geb
Level 147
God Stats
11W - 12L
1,387 SR
Queue Stats
877W - 945L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
InSPiRaTiOnZz x
Xbalanque
Level 68
God Stats
2W - 7L
1,142 SR
Queue Stats
590W - 655L
1,441 Elo+
Party 2
Neith
Neith
Kouman61
Neith
Level 136
God Stats
3W - 0L
1,606 SR
Queue Stats
141W - 108L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
SMUGY7
Baron Samedi
Level 129
God Stats
6W - 6L
1,658 SR
Queue Stats
211W - 248L
1,397 Elo+
Solo
Zeus
Zeus
wKweeD
Zeus
Level 107
God Stats
6W - 0L
1,934 SR
Queue Stats
101W - 77L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 8 / 7
10,008
589
10,342
19,214
7,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
 
Kuzenbo
17
2 / 4 / 6
9,693
570
12,274
39,486
43,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
II JazB x
Baba Yaga
16
3 / 6 / 5
9,855
580
15,266
15,729
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pro__Titan__
Baron Samedi
16
2 / 7 / 9
10,022
590
13,421
21,006
11,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
iLaZyWoLF
Merlin
20
4 / 4 / 8
12,644
744
24,108
17,041
7,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 20
12,433
731
10,792
22,726
28,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
InSPiRaTiOnZz x
Xbalanque
19
6 / 5 / 14
12,221
719
22,601
17,801
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Kouman61
Neith
20
6 / 0 / 17
12,509
736
24,094
21,173
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SMUGY7
Baron Samedi
19
3 / 3 / 19
12,125
713
17,815
17,032
10,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
wKweeD
Zeus
20
11 / 4 / 13
12,983
764
31,145
16,808
8,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
13
Kills
29
29
Deaths
13
35
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
8
7
0.69
L
Kuzenbo
 
Kuzenbo
2
4
6
1.25
W
3
1
20
13
L
Baba Yaga
II JazB x
Baba Yaga
3
6
5
0.92
W
Xbalanque
InSPiRaTiOnZz x
Xbalanque
6
5
14
2.6
W
Neith
Kouman61
Neith
6
0
17
14.5
L
Baron Samedi
Pro__Titan__
Baron Samedi
2
7
9
0.93
W
Baron Samedi
SMUGY7
Baron Samedi
3
3
19
4.17
L
Merlin
iLaZyWoLF
Merlin
4
4
8
2
W
Zeus
wKweeD
Zeus
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,411
Damage
106,447
112,476
Taken
95,540
77,143
Mitigated
67,874
51,630
Healing
50,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,342
4,859
1,651
4,018
19,214
7,854
240
9,987
9,227
0
19,250
L
Kuzenbo
 
Kuzenbo
12,274
3,548
1,953
14,924
39,486
43,572
0
18,176
21,310
18,836
0
W
10,792
1,087
6,380
5,251
22,726
28,011
598
13,423
9,303
21,949
0
L
Baba Yaga
II JazB x
Baba Yaga
15,266
1,521
1,451
4,196
15,729
6,907
0
8,645
7,084
29,348
0
W
Xbalanque
InSPiRaTiOnZz x
Xbalanque
22,601
6,896
1,386
1,847
17,801
8,672
938
11,952
5,849
0
44,020
W
Neith
Kouman61
Neith
24,094
8,355
1,624
8,527
21,173
11,597
1,344
15,207
5,966
0
48,264
L
Baron Samedi
Pro__Titan__
Baron Samedi
13,421
639
4,596
8,112
21,006
11,060
352
13,133
7,873
18,553
0
W
Baron Samedi
SMUGY7
Baron Samedi
17,815
607
11,113
5,795
17,032
10,796
1,219
12,815
4,217
38,236
0
L
Merlin
iLaZyWoLF
Merlin
24,108
457
4,480
6,249
17,041
7,750
132
9,811
7,230
66,733
0
W
Zeus
wKweeD
Zeus
31,145
2,367
3,740
4,752
16,808
8,798
870
11,672
5,136
54,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
62,271
161
Minions Killed
208
0
Camps Cleared
0
1,466,629
Distance Traveled
1,640,556
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,008
589
18
1
0
295,617
1
L
Kuzenbo
9,693
570
6
0
0
335,953
2
W
Geb
12,433
731
11
1
0
363,013
0
L
Baba Yaga
9,855
580
23
1
0
270,361
0
W
Xbalanque
12,221
719
46
3
0
330,652
0
W
Neith
12,509
736
62
4
0
346,641
0
L
Baron Samedi
10,022
590
22
1
0
264,326
0
W
Baron Samedi
12,125
713
43
3
0
318,577
1
L
Merlin
12,644
744
92
5
0
300,372
0
W
Zeus
12,983
764
46
3
0
281,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role