Player Matchup

Bacchus
Bacchus
Hasoke
Bacchus
Level 32
God Stats
29W - 18L
1,535 SR
Queue Stats
112W - 97L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 146
God Stats
252W - 212L
1,633 SR
Queue Stats
475W - 467L
1,558 Elo+
Party 2
Charybdis
Charybdis
ThelesisP
Charybdis
Level 87
God Stats
11W - 6L
1,525 SR
Queue Stats
109W - 110L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
sweetbabycarpet
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 298L
1,558 Elo+
Party 2
Serqet
Serqet
xBugzee
Serqet
Level 119
God Stats
1W - 5L
1,125 SR
Queue Stats
93W - 99L
1,532 Elo+
Party 2
Team Averages
Level 107
1,464 SR
1,553 Elo+

VS

Team Averages
Level 71
1,498 SR
1,486 Elo+
Apollo
Apollo
Evangelxn
Apollo
Level 5
God Stats
9W - 1L
1,263 SR
Queue Stats
31W - 6L
1,612 Elo+
Party 1
Anubis
Anubis
Skull_ByVeterno
Anubis
Level 126
God Stats
2W - 0L
1,826 SR
Queue Stats
562W - 530L
1,586 Elo+
Party 1
Sobek
Sobek
VodkaBot
Sobek
Level 40
God Stats
2W - 4L
1,265 SR
Queue Stats
89W - 92L
1,346 Elo+
Solo
Mercury
Mercury
iRichPX
Mercury
Level 151
God Stats
4W - 0L
1,782 SR
Queue Stats
767W - 683L
1,629 Elo+
Party 1
Erlang Shen
Erlang Shen
rycles509
Erlang Shen
Level 33
God Stats
3W - 1L
1,356 SR
Queue Stats
11W - 18L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hasoke
Bacchus
10
2 / 4 / 1
6,606
508
2,731
10,277
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 4 / 4
7,139
549
10,476
7,226
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ThelesisP
Charybdis
10
1 / 6 / 1
5,911
455
4,401
7,210
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sweetbabycarpet
Aphrodite
11
1 / 3 / 1
6,762
520
3,999
8,615
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
xBugzee
Serqet
12
4 / 2 / 2
7,144
550
6,403
9,707
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Evangelxn
Apollo
15
9 / 1 / 3
8,936
687
8,837
8,311
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 3
8,367
644
5,289
9,338
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
VodkaBot
Sobek
10
4 / 2 / 5
7,244
557
5,525
12,440
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
iRichPX
Mercury
13
3 / 2 / 9
7,883
606
7,220
8,727
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
rycles509
Erlang Shen
9
0 / 6 / 2
5,550
427
1,980
8,933
3,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
19
19
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Evangelxn
Apollo
9
1
3
10.5
L
Bacchus
Hasoke
Bacchus
2
4
1
0.63
L
4
4
4
1.5
W
3
1
3
4.5
L
Charybdis
ThelesisP
Charybdis
1
6
1
0.25
W
Sobek
VodkaBot
Sobek
4
2
5
3.25
W
Mercury
iRichPX
Mercury
3
2
9
3.75
W
Erlang Shen
rycles509
Erlang Shen
0
6
2
0.17
L
Aphrodite
sweetbabycarpet
Aphrodite
1
3
1
0.5
L
Serqet
xBugzee
Serqet
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
28,851
43,035
Taken
47,749
15,840
Mitigated
25,790
12,066
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Evangelxn
Apollo
8,837
4,949
0
2,362
8,311
2,836
0
1,995
6,178
0
62,412
L
Bacchus
Hasoke
Bacchus
2,731
408
940
2,334
10,277
5,335
0
1,380
8,897
17,942
0
L
10,476
2,626
0
881
7,226
2,166
542
1,772
5,454
37,916
0
W
5,289
550
0
6,390
9,338
5,069
135
3,562
5,364
56,388
0
L
Charybdis
ThelesisP
Charybdis
4,401
2,055
0
599
7,210
2,175
0
1,407
5,803
0
31,401
W
Sobek
VodkaBot
Sobek
5,525
617
0
2,603
12,440
11,804
0
4,443
7,584
18,617
0
W
Mercury
iRichPX
Mercury
7,220
3,702
0
519
8,727
3,030
106
2,492
6,003
0
49,419
W
Erlang Shen
rycles509
Erlang Shen
1,980
955
0
968
8,933
3,051
954
3,892
4,539
0
17,738
L
Aphrodite
sweetbabycarpet
Aphrodite
3,999
928
143
4,253
8,615
3,337
0
3,733
4,882
39,068
0
L
Serqet
xBugzee
Serqet
6,403
2,148
0
2,916
9,707
2,827
0
2,522
7,185
0
36,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
37,980
302
Minions Killed
405
0
Camps Cleared
0
1,215,139
Distance Traveled
1,344,642
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,936
687
124
10
0
271,739
2
L
Bacchus
6,606
508
15
1
0
257,258
2
L
Nu Wa
7,139
549
66
5
0
224,922
5
W
Anubis
8,367
644
143
11
0
217,046
6
L
Charybdis
5,911
455
60
5
0
238,970
3
W
Sobek
7,244
557
21
2
0
265,631
4
W
Mercury
7,883
606
87
7
0
335,266
2
W
Erlang Shen
5,550
427
30
2
0
254,960
0
L
Aphrodite
6,762
520
89
7
0
229,262
1
L
Serqet
7,144
550
72
6
0
264,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role