Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JaggedLopez
Athena
Level 157
God Stats
15W - 8L
1,678 SR
Queue Stats
840W - 739L
1,535 Elo+
Party 1
Mercury
Mercury
Kenomahn
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 437L
1,451 Elo+
Solo
Hachiman
Hachiman
PedroParker94
Hachiman
Level 64
God Stats
5W - 4L
1,528 SR
Queue Stats
259W - 259L
1,508 Elo+
Party 1
Hera
Hera
RopeGodDaPleb
Hera
Level 125
God Stats
0W - 1L
1,292 SR
Queue Stats
14W - 22L
1,323 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,463 Elo+

VS

Team Averages
Level 104
1,459 SR
1,562 Elo+
Osiris
Osiris
Dxomniac0
Osiris
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,689 Elo+
Solo
Nu Wa
Nu Wa
OdiS_isWacK53
Nu Wa
Level 104
God Stats
5W - 4L
1,433 SR
Queue Stats
307W - 303L
1,442 Elo+
Party 2
Artemis
Artemis
Spadze
Artemis
Level 129
God Stats
3W - 0L
1,806 SR
Queue Stats
55W - 32L
1,695 Elo+
Party 3
Skadi
Skadi
WetMoose
Skadi
Level 73
God Stats
1W - 0L
1,375 SR
Queue Stats
20W - 14L
1,566 Elo+
Party 3
Amaterasu
Amaterasu
demonicgrim
Amaterasu
Level 86
God Stats
3W - 2L
1,181 SR
Queue Stats
226W - 232L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 7 / 8
7,141
714
5,482
13,907
18,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
2 / 4 / 6
7,282
728
3,476
8,545
8,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Kenomahn
Mercury
14
1 / 7 / 7
7,788
779
4,883
9,756
2,991
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
PedroParker94
Hachiman
14
6 / 4 / 3
8,267
827
7,993
9,501
2,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 6
8,933
893
13,612
8,790
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dxomniac0
Osiris
13
3 / 5 / 14
8,347
835
5,934
15,683
17,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 16
9,047
905
10,378
7,160
2,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Spadze
Artemis
19
15 / 1 / 7
11,224
1,122
18,326
8,570
4,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
WetMoose
Skadi
13
3 / 2 / 12
8,389
839
8,178
7,822
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
demonicgrim
Amaterasu
12
3 / 4 / 13
8,365
837
3,423
18,409
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
14
Kills
27
27
Deaths
14
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
8
0.71
W
Osiris
Dxomniac0
Osiris
3
5
14
2
L
Athena
2
4
6
1.25
L
Mercury
Kenomahn
Mercury
1
7
7
0.64
W
3
2
16
5.5
L
Hachiman
PedroParker94
Hachiman
6
4
3
1.88
L
4
5
6
1.4
W
Artemis
Spadze
Artemis
15
1
7
18.5
W
Skadi
WetMoose
Skadi
3
2
12
4.5
W
Amaterasu
demonicgrim
Amaterasu
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,446
Damage
46,239
50,499
Taken
57,644
35,496
Mitigated
40,445
10,812
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,482
1,451
754
1,638
13,907
18,571
0
1,865
12,042
0
8,006
W
Osiris
Dxomniac0
Osiris
5,934
1,372
38
2,015
15,683
17,493
256
5,377
10,178
0
8,644
L
Athena
3,476
532
1,159
753
8,545
8,180
0
1,962
6,583
10,946
0
L
Mercury
Kenomahn
Mercury
4,883
1,159
943
841
9,756
2,991
0
1,551
8,205
0
11,192
W
10,378
3,731
2,546
1,609
7,160
2,889
1,598
1,835
5,307
22,083
0
L
Hachiman
PedroParker94
Hachiman
7,993
3,444
164
2,565
9,501
2,793
0
3,256
6,245
0
22,438
L
13,612
2,592
769
1,226
8,790
2,961
0
1,744
7,046
35,158
0
W
Artemis
Spadze
Artemis
18,326
6,505
1,189
3,522
8,570
4,137
1,242
1,279
6,719
0
45,618
W
Skadi
WetMoose
Skadi
8,178
3,965
0
934
7,822
2,877
971
3,129
4,636
0
19,225
W
Amaterasu
demonicgrim
Amaterasu
3,423
1,151
1,070
6,013
18,409
13,049
522
5,111
12,898
0
6,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
45,372
99
Minions Killed
104
0
Camps Cleared
0
839,655
Distance Traveled
995,781
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,141
714
3
0
0
168,373
0
W
Osiris
8,347
835
4
0
0
220,273
3
L
Athena
7,282
728
14
1
0
150,815
1
L
Mercury
7,788
779
14
1
0
200,142
0
W
Nu Wa
9,047
905
18
2
0
190,397
1
L
Hachiman
8,267
827
28
3
0
150,930
2
L
Hera
8,933
893
40
4
0
169,395
0
W
Artemis
11,224
1,122
62
6
0
186,344
2
W
Skadi
8,389
839
16
2
0
181,779
1
W
Amaterasu
8,365
837
4
0
0
216,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role