Player Matchup

Chaac
Chaac
Bronze IV
GutturalSlam710
Chaac
Bronze IV
Level 85
God Stats
0W - 7L
1,412 SR
Queue Stats
5W - 25L
597 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze IV
HMBAG
Zhong Kui
Bronze IV
Level 97
God Stats
2W - 4L
1,464 SR
Queue Stats
3W - 17L
851 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
grimance309
Kuzenbo
Bronze III
Level 74
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 85
1,427 SR
949 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,431 SR
1,221 MMR
Vulcan
Vulcan
Silver I
Goddii
Vulcan
Silver I
Level 143
God Stats
8W - 8L
1,421 SR
Queue Stats
484W - 609L
1,059 MMR
Solo
Cupid
Cupid
Bronze III
LuchiTheGr8T
Cupid
Bronze III
Level 56
God Stats
2W - 2L
1,477 SR
Queue Stats
5W - 5L
1,578 MMR
Party 1
Geb
Geb
Bronze III
skippinmud
Geb
Bronze III
Level 67
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 13L
1,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,759
574
11,674
22,651
20,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
HMBAG
Zhong Kui
14
3 / 5 / 1
10,230
602
14,262
17,844
12,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
grimance309
Kuzenbo
13
2 / 4 / 4
10,299
606
6,570
18,630
28,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CharybdisArtemisPersephoneAgniAnubis

VS

Bans
LokiGilgameshIzanamiCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Goddii
Vulcan
17
6 / 1 / 7
12,130
714
18,300
9,736
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 8
11,842
697
18,216
11,460
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 10
11,216
660
14,372
19,454
16,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Goddii
Vulcan
6
1
7
9.5
L
1
6
4
0.5
L
Zhong Kui
HMBAG
Zhong Kui
3
5
1
0.7
W
6
2
8
5
L
Kuzenbo
grimance309
Kuzenbo
2
4
4
1
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
50,888
59,125
Taken
40,650
61,251
Mitigated
23,856
9,757
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Goddii
Vulcan
18,300
6,808
0
1,969
9,736
3,716
312
4,063
5,673
68,261
0
L
11,674
2,529
0
6,470
22,651
20,303
306
13,669
8,982
0
29,588
L
Zhong Kui
HMBAG
Zhong Kui
14,262
1,232
0
2,700
17,844
12,233
432
12,127
5,717
45,047
0
W
18,216
9,143
2,410
3,494
11,460
3,879
1,747
6,326
5,021
0
49,433
L
Kuzenbo
grimance309
Kuzenbo
6,570
1,947
0
587
18,630
28,715
0
7,315
11,315
18,553
0
W
14,372
607
886
3,383
19,454
16,261
225
10,783
8,671
32,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
35,188
159
Minions Killed
199
5
Camps Cleared
8
853,757
Distance Traveled
1,034,148
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,130
714
111
7
5
347,115
2
L
Chaac
9,759
574
52
3
1
283,598
3
L
Zhong Kui
10,230
602
75
4
4
276,417
7
W
Cupid
11,842
697
67
4
2
328,360
1
L
Kuzenbo
10,299
606
32
2
0
293,742
2
W
Geb
11,216
660
21
1
1
358,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role