Player Matchup

Gilgamesh
Gilgamesh
IllicitCupid929
Gilgamesh
Level 70
God Stats
21W - 17L
1,551 SR
Queue Stats
197W - 178L
1,597 Elo+
Solo
Heimdallr
Heimdallr
Kaiwhitespotten
Heimdallr
Level 156
God Stats
1W - 0L
1,707 SR
Queue Stats
20W - 17L
1,606 Elo+
Solo
Ra
Ra
KingterrorPR
Ra
Level 140
God Stats
19W - 17L
1,547 SR
Queue Stats
537W - 555L
1,568 Elo+
Solo
Fenrir
Fenrir
Laur The Boi
Fenrir
Level 109
God Stats
2W - 0L
1,587 SR
Queue Stats
56W - 60L
1,513 Elo+
Solo
Cthulhu
Cthulhu
SaturatedRex843
Cthulhu
Level 128
God Stats
4W - 3L
1,650 SR
Queue Stats
146W - 129L
1,528 Elo+
Solo
Team Averages
Level 121
1,609 SR
1,563 Elo+

VS

Team Averages
Level 147
1,594 SR
1,582 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bighawk1604
Ymir
Level 105
God Stats
16W - 10L
1,571 SR
Queue Stats
111W - 117L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
DinosaurLex2772
Ah Puch
Level 160
God Stats
12W - 9L
1,702 SR
Queue Stats
1,043W - 737L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
SPOOKIE119
Erlang Shen
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
844W - 678L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
XxSupaxX19
Danzaburou
Level 158
God Stats
19W - 11L
1,678 SR
Queue Stats
266W - 211L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IllicitCupid929
Gilgamesh
17
5 / 1 / 7
11,695
1,170
11,540
14,142
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Kaiwhitespotten
Heimdallr
18
8 / 4 / 9
11,936
1,194
17,948
10,876
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 12
10,327
1,033
9,615
7,362
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
2 / 4 / 9
9,932
993
8,298
13,413
10,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 11
11,351
1,135
14,146
14,109
15,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

229

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 6 / 5
10,579
1,058
13,376
12,539
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 6
10,054
1,005
7,109
17,297
16,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 4
9,617
962
19,055
8,948
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SPOOKIE119
Erlang Shen
16
1 / 3 / 5
9,450
945
7,312
14,667
11,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
XxSupaxX19
Danzaburou
16
1 / 5 / 6
10,013
1,001
8,716
12,212
4,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
22
Kills
10
10
Deaths
22
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
5
1.08
L
3
4
6
1.5
L
1
4
4
0.75
W
Gilgamesh
IllicitCupid929
Gilgamesh
5
1
7
8.5
W
Heimdallr
Kaiwhitespotten
Heimdallr
8
4
9
3.13
W
1
0
12
7
W
Fenrir
2
4
9
1.63
L
Erlang Shen
SPOOKIE119
Erlang Shen
1
3
5
1.17
W
6
1
11
11.5
L
Danzaburou
XxSupaxX19
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
55,568
59,902
Taken
65,663
47,586
Mitigated
40,451
9,172
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
13,376
2,545
0
5,664
12,539
5,016
0
4,463
8,076
0
36,338
L
7,109
1,113
0
764
17,297
16,365
0
7,199
10,098
11,364
0
L
19,055
671
0
1,060
8,948
3,351
0
3,904
5,041
44,492
0
W
Gilgamesh
IllicitCupid929
Gilgamesh
11,540
2,489
0
1,080
14,142
13,634
0
7,258
6,884
5,770
22,745
W
Heimdallr
Kaiwhitespotten
Heimdallr
17,948
8,456
0
3,268
10,876
4,549
0
5,324
5,552
0
50,400
W
9,615
574
1,400
2,305
7,362
3,684
0
1,924
5,438
33,684
0
W
Fenrir
8,298
2,266
0
804
13,413
10,000
0
5,334
8,079
0
15,151
L
Erlang Shen
SPOOKIE119
Erlang Shen
7,312
3,086
0
1,587
14,667
11,001
0
5,822
8,845
0
22,147
W
14,146
1,051
176
139
14,109
15,719
0
6,324
7,785
22,321
0
L
Danzaburou
XxSupaxX19
Danzaburou
8,716
2,759
0
871
12,212
4,718
0
4,576
7,636
0
32,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
49,713
228
Minions Killed
202
10
Camps Cleared
6
1,116,043
Distance Traveled
1,083,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,579
1,058
69
7
0
242,630
0
L
Ymir
10,054
1,005
4
0
0
187,954
0
L
Ah Puch
9,617
962
53
5
1
220,716
0
W
Gilgamesh
11,695
1,170
54
5
0
220,856
0
W
Heimdallr
11,936
1,194
74
7
4
203,851
0
W
Ra
10,327
1,033
66
7
0
243,322
1
W
Fenrir
9,932
993
14
1
6
227,198
0
L
Erlang Shen
9,450
945
26
3
3
236,441
0
W
Cthulhu
11,351
1,135
20
2
0
220,816
0
L
Danzaburou
10,013
1,001
50
5
2
196,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role