Player Matchup

Sobek
Sobek
Platinum III
MisterQuii
Sobek
Platinum III
Level 149
God Stats
4W - 4L
1,547 SR
Queue Stats
103W - 92L
1,798 MMR
Solo
Heimdallr
Heimdallr
Platinum III
RaththeNomad
Heimdallr
Platinum III
Level 160
God Stats
23W - 31L
1,464 SR
Queue Stats
948W - 940L
1,818 MMR
Solo
Set
Set
Platinum III
TheGreatAthalos
Set
Platinum III
Level 159
God Stats
59W - 49L
1,662 SR
Queue Stats
653W - 637L
1,776 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Yuskos4
Cthulhu
Platinum II
Level 69
God Stats
8W - 9L
1,780 SR
Queue Stats
292W - 269L
1,785 MMR
Solo
Thoth
Thoth
Platinum III
lazyapple2
Thoth
Platinum III
Level 146
God Stats
7W - 20L
1,470 SR
Queue Stats
706W - 706L
1,790 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,585 SR
1,793 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,711 SR
1,794 MMR
Ares
Ares
Gold II
DBLPenetration
Ares
Gold II
Level 54
God Stats
3W - 0L
1,919 SR
Queue Stats
26W - 16L
1,776 MMR
Party 1
Thanatos
Thanatos
Gold II
Poofiee
Thanatos
Gold II
Level 157
God Stats
2W - 2L
1,541 SR
Queue Stats
22W - 12L
1,804 MMR
Party 1
Raijin
Raijin
Platinum V
Requiem353
Raijin
Platinum V
Level 148
God Stats
18W - 14L
1,657 SR
Queue Stats
143W - 128L
1,836 MMR
Solo
Artemis
Artemis
Platinum V
ShiftedPshh
Artemis
Platinum V
Level 121
God Stats
37W - 17L
1,685 SR
Queue Stats
161W - 162L
1,770 MMR
Solo
Guan Yu
Guan Yu
Gold II
TheCasVa
Guan Yu
Gold II
Level 102
God Stats
3W - 1L
1,751 SR
Queue Stats
10W - 9L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 3 / 4
9,176
417
8,364
22,093
24,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RaththeNomad
Heimdallr
18
0 / 5 / 0
10,883
495
8,171
14,559
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 6 / 0
11,702
532
10,929
19,787
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Yuskos4
Cthulhu
15
1 / 4 / 4
9,731
442
15,584
20,274
20,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
16
1 / 4 / 1
10,013
455
8,213
9,917
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GebMorgan Le FayOdinTiamatArtio

VS

Bans
GilgameshThe MorriganAthenaBaron SamediSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
11,797
536
11,681
21,991
24,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Poofiee
Thanatos
20
7 / 4 / 6
13,296
604
17,734
17,128
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Requiem353
Raijin
20
8 / 1 / 7
14,415
655
17,103
14,685
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ShiftedPshh
Artemis
20
3 / 0 / 8
12,965
589
12,090
13,356
5,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
TheCasVa
Guan Yu
18
0 / 3 / 9
11,832
538
8,053
22,681
18,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
22
22
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Sobek
0
3
4
0.67
W
Thanatos
Poofiee
Thanatos
7
4
6
2.5
L
Heimdallr
RaththeNomad
Heimdallr
0
5
0
0
W
Raijin
Requiem353
Raijin
8
1
7
11.5
W
Artemis
ShiftedPshh
Artemis
3
0
8
7
W
Guan Yu
TheCasVa
Guan Yu
0
3
9
1.5
L
7
6
0
1.17
L
Cthulhu
Yuskos4
Cthulhu
1
4
4
0.75
L
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,261
Damage
66,661
86,630
Taken
89,841
62,785
Mitigated
60,508
22,572
Healing
49,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,681
820
2,629
5,963
21,991
24,236
74
6,961
14,473
20,157
0
L
Sobek
8,364
775
0
6,624
22,093
24,844
0
10,434
11,321
27,447
0
W
Thanatos
Poofiee
Thanatos
17,734
6,188
0
16,892
17,128
6,581
528
3,193
13,715
0
92,883
L
Heimdallr
RaththeNomad
Heimdallr
8,171
3,675
0
2,664
14,559
5,778
0
3,455
11,096
0
97,635
W
Raijin
Requiem353
Raijin
17,103
1,815
256
4,423
14,685
6,133
1,444
7,910
6,143
116,037
0
W
Artemis
ShiftedPshh
Artemis
12,090
5,797
0
5,666
13,356
5,533
9,484
5,340
7,882
0
121,695
W
Guan Yu
TheCasVa
Guan Yu
8,053
2,165
2,641
11,056
22,681
18,025
1,486
9,383
12,072
106
66,781
L
10,929
5,035
0
7,153
19,787
8,394
0
2,530
17,149
0
90,006
L
Cthulhu
Yuskos4
Cthulhu
15,584
920
692
3,836
20,274
20,799
516
5,693
14,349
66,566
0
L
Thoth
8,213
78
180
1,423
9,917
2,970
0
5,960
3,825
70,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
64,305
656
Minions Killed
668
0
Camps Cleared
0
2,041,754
Distance Traveled
2,235,312
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,797
536
11
1
0
508,972
10
L
Sobek
9,176
417
32
1
0
423,899
9
W
Thanatos
13,296
604
130
6
0
442,674
1
L
Heimdallr
10,883
495
182
8
0
377,452
5
W
Raijin
14,415
655
220
10
0
437,642
5
W
Artemis
12,965
589
187
9
0
389,909
3
W
Guan Yu
11,832
538
120
5
0
456,115
6
L
Set
11,702
532
148
7
0
405,641
9
L
Cthulhu
9,731
442
117
5
0
385,835
3
L
Thoth
10,013
455
177
8
0
448,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role