Player Matchup

Merlin
Merlin
LTU DACT
Merlin
Level 29
God Stats
0W - 1L
1,071 SR
Queue Stats
12W - 22L
1,472 Elo+
Solo
Chang'e
Chang'e
MisfitHailey434
Chang'e
Level 88
God Stats
4W - 12L
1,312 SR
Queue Stats
314W - 311L
1,541 Elo+
Party 1
Terra
Terra
Misfitsenko
Terra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,634 Elo+
Party 1
Nemesis
Nemesis
QmirasHDP
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
clroxsnffer
Tsukuyomi
Level 25
God Stats
1W - 4L
1,337 SR
Queue Stats
152W - 140L
1,449 Elo+
Solo
Team Averages
Level 32
1,344 SR
1,471 Elo+

VS

Team Averages
Level 14
1,532 SR
1,485 Elo+
Persephone
Persephone
AmogusSegs
Persephone
Level 4
God Stats
3W - 1L
1,782 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo
Thoth
Thoth
CerealKillerII
Thoth
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 47L
1,483 Elo+
Solo
Artemis
Artemis
gangus1234
Artemis
Level 17
God Stats
9W - 10L
1,463 SR
Queue Stats
115W - 103L
1,459 Elo+
Solo
Tiamat
Tiamat
iiloxstx
Tiamat
Level 20
God Stats
21W - 22L
1,415 SR
Queue Stats
41W - 50L
1,437 Elo+
Solo
Cthulhu
Cthulhu
luke3415
Cthulhu
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
14W - 16L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LTU DACT
Merlin
15
2 / 7 / 2
9,134
913
10,724
14,128
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 2
8,766
877
8,899
15,944
4,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 3
9,320
932
2,683
20,245
19,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
QmirasHDP
Nemesis
14
0 / 5 / 1
7,954
795
1,145
5,809
1,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
clroxsnffer
Tsukuyomi
15
2 / 1 / 0
9,129
913
4,916
9,634
3,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmogusSegs
Persephone
14
0 / 1 / 5
8,236
824
1,721
2,037
647
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 10
10,826
1,083
21,148
4,776
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
gangus1234
Artemis
17
3 / 1 / 11
10,522
1,052
12,527
5,373
2,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
iiloxstx
Tiamat
16
5 / 0 / 6
10,061
1,006
11,840
7,782
5,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
luke3415
Cthulhu
16
3 / 2 / 8
9,867
987
10,614
12,402
12,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
18
18
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
AmogusSegs
Persephone
0
1
5
2.5
W
7
0
10
12
L
Merlin
LTU DACT
Merlin
2
7
2
0.43
L
0
3
2
0.33
L
0
2
3
0.75
L
Nemesis
QmirasHDP
Nemesis
0
5
1
0.1
L
Tsukuyomi
clroxsnffer
Tsukuyomi
2
1
0
2
W
Artemis
gangus1234
Artemis
3
1
11
8.5
W
Tiamat
iiloxstx
Tiamat
5
0
6
8
W
Cthulhu
luke3415
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
57,850
65,760
Taken
32,370
33,994
Mitigated
22,307
13,222
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AmogusSegs
Persephone
1,721
164
0
104
2,037
647
0
1,526
406
5,193
0
W
21,148
1,785
219
760
4,776
1,651
0
3,547
1,163
36,705
0
L
Merlin
LTU DACT
Merlin
10,724
873
125
198
14,128
4,274
0
9,360
4,768
29,725
0
L
8,899
506
1,331
3,454
15,944
4,794
0
12,598
3,346
35,860
0
L
2,683
430
4,382
3,427
20,245
19,895
0
12,606
7,639
16,074
0
L
Nemesis
QmirasHDP
Nemesis
1,145
281
0
260
5,809
1,897
0
3,649
2,160
0
3,330
L
Tsukuyomi
clroxsnffer
Tsukuyomi
4,916
1,500
0
45
9,634
3,134
0
7,043
2,524
0
13,167
W
Artemis
gangus1234
Artemis
12,527
4,787
0
1,003
5,373
2,055
0
3,379
1,778
0
36,461
W
Tiamat
iiloxstx
Tiamat
11,840
1,512
440
2,272
7,782
5,309
0
5,427
2,152
30,973
0
W
Cthulhu
luke3415
Cthulhu
10,614
381
166
150
12,402
12,645
0
7,578
4,565
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
49,512
147
Minions Killed
177
3
Camps Cleared
5
813,286
Distance Traveled
819,993
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,236
824
9
1
0
60,416
0
W
Thoth
10,826
1,083
32
3
1
190,336
0
L
Merlin
9,134
913
47
5
0
142,027
1
L
Chang'e
8,766
877
60
6
1
202,245
1
L
Terra
9,320
932
22
2
2
193,670
1
L
Nemesis
7,954
795
1
0
0
71,718
0
L
Tsukuyomi
9,129
913
17
2
0
203,626
1
W
Artemis
10,522
1,052
59
6
4
164,833
0
W
Tiamat
10,061
1,006
50
5
0
194,562
0
W
Cthulhu
9,867
987
27
3
0
209,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role