Player Matchup

Set
Set
GodDααn
Set
Level 124
God Stats
5W - 3L
1,583 SR
Queue Stats
556W - 207L
1,923 Elo+
Party 1
King Arthur
King Arthur
Hαppy
King Arthur
Level 134
God Stats
6W - 1L
2,024 SR
Queue Stats
1,609W - 311L
2,083 Elo+
Party 1
Chang'e
Chang'e
iTweeTyo
Chang'e
Level 157
God Stats
11W - 1L
2,179 SR
Queue Stats
1,168W - 135L
2,100 Elo+
Party 1
Team Averages
Level 138
1,929 SR
2,035 Elo+

VS

Team Averages
Level 41
1,587 SR
1,538 Elo+
Mercury
Mercury
FanOverCast
Mercury
Level 39
God Stats
0W - 2L
1,416 SR
Queue Stats
71W - 92L
1,449 Elo+
Party 2
Ra
Ra
IIIEmptylll
Ra
Level 56
God Stats
2W - 3L
1,668 SR
Queue Stats
542W - 160L
1,829 Elo+
Solo
Neith
Neith
Lux-Z3yko
Neith
Level 28
God Stats
7W - 5L
1,677 SR
Queue Stats
35W - 58L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
11,850
741
20,171
15,371
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Hαppy
King Arthur
14
4 / 4 / 12
11,055
691
11,790
19,859
21,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
iTweeTyo
Chang'e
15
6 / 0 / 10
11,398
712
14,922
7,808
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FanOverCast
Mercury
11
1 / 11 / 6
8,999
562
4,161
15,844
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 1 / 3
10,663
666
9,906
17,136
16,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Lux-Z3yko
Neith
13
3 / 6 / 4
9,997
625
9,285
17,966
5,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
18
Kills
8
8
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
FanOverCast
Mercury
1
11
6
0.36
W
8
4
7
2.88
W
King Arthur
Hαppy
King Arthur
4
4
12
2.5
L
4
1
3
5.5
L
Neith
Lux-Z3yko
Neith
3
6
4
0.83
W
Chang'e
iTweeTyo
Chang'e
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
23,352
43,038
Taken
50,946
30,373
Mitigated
28,662
15,283
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FanOverCast
Mercury
4,161
694
0
1,064
15,844
7,365
0
5,551
9,981
0
12,381
W
20,171
6,411
0
2,267
15,371
6,416
1,753
4,414
10,665
0
62,385
W
King Arthur
Hαppy
King Arthur
11,790
1,752
0
2,963
19,859
21,206
105
4,881
14,978
0
36,456
L
9,906
686
1,438
4,167
17,136
16,040
0
4,842
11,958
62,312
0
L
Neith
Lux-Z3yko
Neith
9,285
4,462
0
2,348
17,966
5,257
0
3,860
13,908
0
19,853
W
Chang'e
iTweeTyo
Chang'e
14,922
505
4,933
5,120
7,808
2,751
805
1,055
6,753
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
29,659
209
Minions Killed
156
10
Camps Cleared
4
903,873
Distance Traveled
847,174
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,999
562
19
1
1
255,905
1
W
Set
11,850
741
75
5
9
315,782
6
W
King Arthur
11,055
691
44
3
1
301,011
2
L
Ra
10,663
666
111
7
1
322,237
2
L
Neith
9,997
625
26
2
2
269,032
5
W
Chang'e
11,398
712
90
6
0
287,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role