Player Matchup

Anhur
Anhur
Asesinodeniños
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,251 Elo+
Party 4
He Bo
He Bo
SkauchMarx
He Bo
Level 46
God Stats
6W - 9L
1,342 SR
Queue Stats
106W - 150L
1,348 Elo+
Party 3
Arachne
Arachne
SwaggyElf
Arachne
Level 18
God Stats
3W - 3L
1,525 SR
Queue Stats
54W - 58L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Veciuss
Cthulhu
Level 17
God Stats
20W - 19L
1,599 SR
Queue Stats
48W - 51L
1,398 Elo+
Party 3
Amaterasu
Amaterasu
sergioaluum
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,306 Elo+
Party 4
Team Averages
Level 20
1,493 SR
1,342 Elo+

VS

Team Averages
Level 15
1,500 SR
1,299 Elo+
Medusa
Medusa
Mexicx
Medusa
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 215L
1,293 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NeighBourPL
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 160L
1,108 Elo+
Party 1
Odin
Odin
SolidSnake6913
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,294 Elo+
Party 2
Nemesis
Nemesis
SpoilerDude7890
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
ThroughtTheWall
Pele
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 39L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 3
6,557
596
7,801
5,883
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
12
6 / 3 / 2
7,292
663
4,353
5,776
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SwaggyElf
Arachne
12
6 / 0 / 5
7,545
686
6,036
6,616
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Veciuss
Cthulhu
11
6 / 2 / 8
6,890
626
8,308
9,256
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
sergioaluum
Amaterasu
12
4 / 1 / 0
7,452
677
3,847
6,225
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mexicx
Medusa
8
0 / 6 / 4
4,869
443
5,470
8,512
1,857
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
NeighBourPL
Kumbhakarna
8
3 / 6 / 0
5,788
526
3,682
11,781
8,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 3 / 0
5,143
468
3,149
5,596
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 8 / 2
5,108
464
2,299
8,393
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 6 / 0
7,004
637
5,967
8,661
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
29
Kills
8
8
Deaths
29
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Medusa
Mexicx
Medusa
0
6
4
0.33
L
Kumbhakarna
NeighBourPL
Kumbhakarna
3
6
0
0.5
W
He Bo
6
3
2
2.33
L
0
3
0
0
L
0
8
2
0.13
W
Arachne
SwaggyElf
Arachne
6
0
5
8.5
L
5
6
0
0.83
W
Cthulhu
Veciuss
Cthulhu
6
2
8
5
W
Amaterasu
sergioaluum
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
20,567
33,756
Taken
42,943
17,005
Mitigated
18,529
11,592
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,801
5,976
0
955
5,883
1,704
708
1,355
4,528
0
20,906
L
Medusa
Mexicx
Medusa
5,470
2,624
0
1,730
8,512
1,857
0
2,228
5,962
0
12,034
L
Kumbhakarna
NeighBourPL
Kumbhakarna
3,682
1,338
0
1,256
11,781
8,191
0
3,798
7,291
8,945
0
W
He Bo
4,353
764
0
2,043
5,776
1,371
1,199
0
5,776
33,948
0
L
3,149
737
0
942
5,596
2,257
0
0
5,596
0
16,291
L
2,299
944
0
591
8,393
3,187
44
3,382
4,751
0
20,037
W
Arachne
SwaggyElf
Arachne
6,036
4,340
0
2,926
6,616
2,548
0
329
6,208
0
45,970
L
5,967
1,635
0
1,032
8,661
3,037
0
1,826
6,682
0
29,173
W
Cthulhu
Veciuss
Cthulhu
8,308
839
74
3,082
9,256
7,680
23
1,857
7,337
26,915
0
W
Amaterasu
sergioaluum
Amaterasu
3,847
2,376
0
2,512
6,225
3,702
802
0
5,715
0
26,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
27,912
293
Minions Killed
146
0
Camps Cleared
0
1,037,276
Distance Traveled
977,358
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,557
596
35
3
0
185,463
0
L
Medusa
4,869
443
13
1
0
199,342
0
L
Kumbhakarna
5,788
526
9
1
0
185,478
0
W
He Bo
7,292
663
68
6
0
184,496
2
L
Odin
5,143
468
32
3
0
168,995
0
L
Nemesis
5,108
464
41
4
0
226,398
3
W
Arachne
7,545
686
73
7
0
220,739
0
L
Pele
7,004
637
51
5
0
197,145
0
W
Cthulhu
6,890
626
40
4
0
206,049
0
W
Amaterasu
7,452
677
77
7
0
240,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role