Player Matchup

Chaac
Chaac
P3aTr1cK
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,380 Elo+
Solo
Nemesis
Nemesis
RightWingerPagan
Nemesis
Level 27
God Stats
14W - 10L
1,516 SR
Queue Stats
166W - 136L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
didija
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Team Averages
Level 12
1,505 SR
1,389 Elo+

VS

Team Averages
Level 77
1,506 SR
1,347 Elo+
Nu Wa
Nu Wa
KlaudiaKadi
Nu Wa
Level 82
God Stats
12W - 24L
1,406 SR
Queue Stats
59W - 87L
1,337 Elo+
Party 1
Fenrir
Fenrir
Virgal93
Fenrir
Level 26
God Stats
8W - 5L
1,534 SR
Queue Stats
63W - 85L
1,353 Elo+
Party 1
Izanami
Izanami
Zurima
Izanami
Level 124
God Stats
6W - 2L
1,578 SR
Queue Stats
84W - 116L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
P3aTr1cK
Chaac
15
4 / 5 / 12
11,266
751
11,652
20,234
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 4 / 3
13,213
881
16,202
18,375
8,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
didija
Baba Yaga
12
0 / 12 / 8
9,566
638
6,975
15,393
3,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 11
12,635
842
13,838
12,892
4,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Virgal93
Fenrir
15
4 / 6 / 13
11,547
770
9,629
12,309
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Zurima
Izanami
15
8 / 6 / 12
12,123
808
19,442
15,334
5,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
21
21
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
6
11
2.42
L
Chaac
P3aTr1cK
Chaac
4
5
12
2
L
14
4
3
3.88
W
Fenrir
Virgal93
Fenrir
4
6
13
1.75
W
Izanami
Zurima
Izanami
8
6
12
2.33
L
Baba Yaga
didija
Baba Yaga
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
42,909
54,002
Taken
40,535
27,964
Mitigated
16,445
13,854
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,838
5,241
644
3,458
12,892
4,438
848
1,951
10,663
35,013
0
L
Chaac
P3aTr1cK
Chaac
11,652
1,427
311
6,045
20,234
15,966
286
4,272
15,446
0
41,952
L
16,202
9,691
0
5,447
18,375
8,274
979
3,803
14,348
314
53,515
W
Fenrir
Virgal93
Fenrir
9,629
2,330
430
1,437
12,309
6,835
448
2,205
9,768
0
16,917
W
Izanami
Zurima
Izanami
19,442
10,936
376
3,820
15,334
5,172
1,519
3,206
11,678
0
50,498
L
Baba Yaga
didija
Baba Yaga
6,975
1,017
0
2,051
15,393
3,724
887
5,214
9,667
32,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
36,305
175
Minions Killed
132
9
Camps Cleared
2
796,396
Distance Traveled
749,730
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,635
842
45
3
0
229,660
4
L
Chaac
11,266
751
51
3
0
296,638
1
L
Nemesis
13,213
881
83
6
9
279,652
3
W
Fenrir
11,547
770
17
1
1
282,288
3
W
Izanami
12,123
808
70
5
1
237,782
4
L
Baba Yaga
9,566
638
41
3
0
220,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role