Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Refractionary
Ullr
Level 88
God Stats
2W - 0L
1,572 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
miranor
Geb
Level 126
God Stats
38W - 30L
1,625 SR
Queue Stats
694W - 769L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
nounou76
Gilgamesh
Level 92
God Stats
4W - 4L
1,639 SR
Queue Stats
83W - 84L
1,580 Elo+
Solo
Team Averages
Level 112
1,567 SR
1,531 Elo+

VS

Team Averages
Level 99
1,520 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
N3eXX
Ra
Level 39
God Stats
3W - 5L
1,579 SR
Queue Stats
79W - 64L
1,559 Elo+
Solo
Bellona
Bellona
Nekit1703
Bellona
Level 89
God Stats
3W - 3L
1,508 SR
Queue Stats
543W - 537L
1,447 Elo+
Solo
Discordia
Discordia
Rinalda
Discordia
Level 125
God Stats
84W - 57L
1,627 SR
Queue Stats
482W - 471L
1,543 Elo+
Solo
Hachiman
Hachiman
Umgrom
Hachiman
Level 137
God Stats
10W - 18L
1,385 SR
Queue Stats
362W - 371L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 11
10,260
1,026
8,426
8,075
3,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
17
3 / 2 / 13
10,243
1,024
8,380
11,194
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 9
11,624
1,162
20,674
8,912
3,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
17
3 / 1 / 14
10,486
1,049
10,181
14,721
8,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
nounou76
Gilgamesh
16
4 / 0 / 11
10,296
1,030
5,714
8,772
9,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

246

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 7 / 4
9,411
941
8,443
11,267
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
15
1 / 4 / 4
9,416
942
7,214
9,149
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nekit1703
Bellona
16
2 / 5 / 5
9,636
964
11,409
20,409
20,096
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Rinalda
Discordia
15
2 / 4 / 4
9,621
962
12,767
7,788
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Umgrom
Hachiman
16
1 / 2 / 4
9,584
958
6,357
8,082
2,569
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
22
Kills
8
8
Deaths
22
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
11
2.83
W
Scylla
 
Scylla
3
2
13
4.75
L
Loki
 
Loki
2
7
4
0.57
L
Ra
1
4
4
0.75
L
Bellona
Nekit1703
Bellona
2
5
5
0.9
W
9
2
9
6.75
L
Discordia
Rinalda
Discordia
2
4
4
1
L
Hachiman
Umgrom
Hachiman
1
2
4
1.5
W
Geb
3
1
14
10
W
Gilgamesh
nounou76
Gilgamesh
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,375
Damage
46,190
51,674
Taken
56,695
29,863
Mitigated
32,316
11,655
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,426
3,206
306
2,727
8,075
3,813
0
3,208
4,867
0
29,441
W
Scylla
 
Scylla
8,380
360
941
1,412
11,194
4,723
0
4,187
7,007
24,316
0
L
Loki
 
Loki
8,443
677
0
0
11,267
3,672
0
3,358
7,909
0
18,934
L
Ra
7,214
120
840
234
9,149
3,119
0
3,363
5,786
24,427
0
L
Bellona
Nekit1703
Bellona
11,409
1,282
0
284
20,409
20,096
0
7,053
13,356
5,219
18,203
W
20,674
8,316
0
703
8,912
3,528
0
3,174
5,738
0
42,817
L
Discordia
Rinalda
Discordia
12,767
799
0
23
7,788
2,860
0
2,167
5,621
36,478
0
L
Hachiman
Umgrom
Hachiman
6,357
2,803
0
0
8,082
2,569
0
2,620
5,462
0
23,776
W
Geb
10,181
378
247
5,112
14,721
8,470
0
7,408
7,313
24,184
0
W
Gilgamesh
nounou76
Gilgamesh
5,714
1,359
0
207
8,772
9,329
0
4,182
4,590
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
47,668
195
Minions Killed
183
12
Camps Cleared
3
1,146,483
Distance Traveled
1,013,504
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,260
1,026
47
5
2
192,277
2
W
Scylla
10,243
1,024
51
5
4
230,281
1
L
Loki
9,411
941
21
2
0
201,996
0
L
Ra
9,416
942
53
5
0
229,646
1
L
Bellona
9,636
964
21
2
3
213,741
0
W
Ullr
11,624
1,162
53
5
5
227,974
1
L
Discordia
9,621
962
51
5
0
165,643
0
L
Hachiman
9,584
958
37
4
0
202,478
0
W
Geb
10,486
1,049
31
3
0
269,529
2
W
Gilgamesh
10,296
1,030
13
1
1
226,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role