Player Matchup

Hercules
Hercules
ControlGGs
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,306 Elo+
Party 1
Ravana
Ravana
Souleater3210
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,319 Elo+
Party 1
Cerberus
Cerberus
iamaspecialcat
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,320 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,315 Elo+

VS

Team Averages
Level 76
1,537 SR
1,573 Elo+
Baron Samedi
Baron Samedi
Biggerboom9
Baron Samedi
Level 108
God Stats
62W - 33L
1,909 SR
Queue Stats
1,919W - 2,238L
1,479 Elo+
Solo
Ullr
Ullr
Brohnzy
Ullr
Level 19
God Stats
3W - 4L
1,315 SR
Queue Stats
48W - 16L
1,678 Elo+
Party 2
Ne Zha
Ne Zha
TraxxxiS
Ne Zha
Level 102
God Stats
3W - 5L
1,388 SR
Queue Stats
107W - 61L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ControlGGs
Hercules
12
0 / 3 / 2
7,820
559
7,859
15,331
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 7 / 1
8,293
592
2,097
9,052
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
1 / 7 / 2
8,040
574
9,074
15,546
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Biggerboom9
Baron Samedi
13
2 / 1 / 14
9,094
650
11,642
6,531
5,533
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Brohnzy
Ullr
15
10 / 1 / 5
10,626
759
12,750
10,402
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
TraxxxiS
Ne Zha
14
5 / 1 / 10
9,461
676
8,428
8,240
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Biggerboom9
Baron Samedi
2
1
14
9
W
Ullr
Brohnzy
Ullr
10
1
5
12.5
L
Hercules
ControlGGs
Hercules
0
3
2
0.33
L
2
7
1
0.36
W
Ne Zha
TraxxxiS
Ne Zha
5
1
10
10
L
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
32,820
39,929
Taken
25,173
25,595
Mitigated
12,091
6,706
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Biggerboom9
Baron Samedi
11,642
912
2,076
2,165
6,531
5,533
160
2,534
3,818
23,987
0
W
Ullr
Brohnzy
Ullr
12,750
3,792
0
234
10,402
3,524
0
4,241
5,984
0
49,702
L
Hercules
ControlGGs
Hercules
7,859
827
0
4,140
15,331
14,714
0
4,338
10,993
0
21,974
L
2,097
386
0
188
9,052
3,078
0
2,926
6,126
0
9,555
W
Ne Zha
TraxxxiS
Ne Zha
8,428
4,270
0
996
8,240
3,034
522
2,725
5,124
0
23,863
L
Cerberus
9,074
52
0
2,378
15,546
7,803
0
5,316
10,230
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
29,181
112
Minions Killed
146
4
Camps Cleared
9
660,589
Distance Traveled
711,252
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,094
650
23
2
0
223,353
0
W
Ullr
10,626
759
93
7
6
246,211
0
L
Hercules
7,820
559
46
3
0
255,258
5
L
Ravana
8,293
592
16
1
1
198,923
0
W
Ne Zha
9,461
676
30
2
3
241,688
0
L
Cerberus
8,040
574
50
4
3
206,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role