Player Matchup

Neith
Neith
AlexKusanagi
Neith
Level 25
God Stats
17W - 16L
1,483 SR
Queue Stats
71W - 80L
1,405 Elo+
Party 1
King Arthur
King Arthur
ElSalsas
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,242 Elo+
Solo
Merlin
Merlin
Kgedbird
Merlin
Level 11
God Stats
3W - 0L
1,798 SR
Queue Stats
8W - 5L
1,517 Elo+
Solo
Arachne
Arachne
SiulLeirbag
Arachne
Level 28
God Stats
4W - 2L
1,612 SR
Queue Stats
96W - 105L
1,382 Elo+
Party 1
Hercules
Hercules
nNosbor
Hercules
Level 27
God Stats
13W - 7L
1,500 SR
Queue Stats
61W - 79L
1,346 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,378 Elo+

VS

Team Averages
Level 15
1,448 SR
1,430 Elo+
Jing Wei
Jing Wei
Dankiory
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
DannAppeal
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Limoneithor
Chernobog
Level 27
God Stats
51W - 55L
1,297 SR
Queue Stats
81W - 99L
1,295 Elo+
Solo
Merlin
Merlin
MrDarksideZzz
Merlin
Level 7
God Stats
2W - 8L
1,444 SR
Queue Stats
15W - 26L
1,393 Elo+
Solo
Bakasura
Bakasura
pilantrahonesto
Bakasura
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 158L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 3
5,238
748
2,752
2,907
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ElSalsas
King Arthur
7
2 / 2 / 0
4,482
640
893
2,665
1,363
Merlin
Kgedbird
Merlin
7
0 / 1 / 1
4,380
626
1,662
2,893
734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SiulLeirbag
Arachne
7
2 / 1 / 1
4,617
660
2,252
4,590
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
nNosbor
Hercules
8
3 / 0 / 4
5,303
758
1,808
2,924
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dankiory
Jing Wei
1
0 / 2 / 0
2,988
427
100
1,070
47
6
0 / 5 / 0
3,615
516
1,504
5,514
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Limoneithor
Chernobog
7
1 / 1 / 0
4,112
587
2,249
3,672
1,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
2,853
408
0
0
0
Bakasura
9
3 / 3 / 0
5,109
730
3,122
6,091
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
4
4
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Jing Wei
Dankiory
Jing Wei
0
2
0
0
L
0
5
0
0
W
King Arthur
ElSalsas
King Arthur
2
2
0
1
W
Merlin
Kgedbird
Merlin
0
1
1
0.5
L
Chernobog
Limoneithor
Chernobog
1
1
0
1
L
0
0
0
0
W
Arachne
SiulLeirbag
Arachne
2
1
1
2.5
W
Hercules
nNosbor
Hercules
3
0
4
5
L
Bakasura
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,367
Damage
6,975
15,979
Taken
16,347
6,599
Mitigated
7,101
6,075
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,752
1,716
0
1,863
2,907
935
1,085
337
2,570
0
23,170
L
Jing Wei
Dankiory
Jing Wei
100
77
0
8
1,070
47
0
0
1,070
0
1,157
L
1,504
426
0
74
5,514
3,289
0
135
5,379
8,485
0
W
King Arthur
ElSalsas
King Arthur
893
368
0
0
2,665
1,363
152
0
2,471
0
9,886
W
Merlin
Kgedbird
Merlin
1,662
515
0
812
2,893
734
266
83
2,810
15,243
0
L
Chernobog
Limoneithor
Chernobog
2,249
1,312
0
431
3,672
1,024
0
1,527
2,145
0
15,579
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
SiulLeirbag
Arachne
2,252
1,576
0
1,990
4,590
1,468
542
214
4,131
0
14,404
W
Hercules
nNosbor
Hercules
1,808
657
0
1,410
2,924
2,099
345
870
2,054
0
9,518
L
Bakasura
3,122
1,830
0
2,683
6,091
2,741
0
0
6,091
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
18,677
146
Minions Killed
98
0
Camps Cleared
0
587,918
Distance Traveled
451,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,238
748
49
7
0
108,984
1
L
Jing Wei
2,988
427
5
1
0
42,055
0
L
Ares
3,615
516
12
2
0
135,203
1
W
King Arthur
4,482
640
16
2
0
100,800
0
W
Merlin
4,380
626
34
5
0
107,373
0
L
Chernobog
4,112
587
22
3
0
142,933
0
L
Merlin
2,853
408
0
0
0
0
0
W
Arachne
4,617
660
37
5
0
150,973
0
W
Hercules
5,303
758
10
1
0
119,788
0
L
Bakasura
5,109
730
59
8
0
131,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role