Player Matchup

Hun Batz
Hun Batz
BardockBard
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 286L
1,374 Elo+
Solo
Cerberus
Cerberus
McLovinSonSon
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MeandMi2021
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Tiamat
Tiamat
guccipotato420
Tiamat
Level 25
God Stats
0W - 1L
1,417 SR
Queue Stats
22W - 32L
1,500 Elo+
Party 1
Izanami
Izanami
siluata
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,433 Elo+

VS

Team Averages
Level 12
1,387 SR
1,317 Elo+
Nemesis
Nemesis
GhostNinja09
Nemesis
Level 9
God Stats
10W - 14L
1,356 SR
Queue Stats
11W - 15L
1,308 Elo+
Solo
Set
Set
MLGMan27
Set
Level 15
God Stats
7W - 11L
1,108 SR
Queue Stats
74W - 96L
1,256 Elo+
Solo
Scylla
Scylla
MarioSyntek
Scylla
Level 12
God Stats
9W - 15L
1,374 SR
Queue Stats
43W - 81L
1,199 Elo+
Solo
Artemis
Artemis
SupremeAlah19
Artemis
Level 10
God Stats
51W - 38L
1,360 SR
Queue Stats
69W - 51L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Zantonidas
Cthulhu
Level 14
God Stats
2W - 1L
1,739 SR
Queue Stats
17W - 12L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BardockBard
Hun Batz
8
2 / 3 / 0
5,308
531
2,659
6,088
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
McLovinSonSon
Cerberus
5
1 / 2 / 1
4,490
449
676
2,746
816
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
MeandMi2021
Guan Yu
5
0 / 7 / 1
4,275
428
1,180
7,308
4,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,658
466
1,434
6,748
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
siluata
Izanami
8
0 / 4 / 0
4,822
482
1,696
5,442
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhostNinja09
Nemesis
10
6 / 3 / 4
6,865
687
5,532
5,876
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 0 / 2
6,275
628
3,367
4,699
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
10
2 / 0 / 3
6,026
603
3,591
3,404
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
4 / 0 / 0
6,351
635
4,405
5,008
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Zantonidas
Cthulhu
10
4 / 1 / 2
5,806
581
3,546
4,446
2,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
21
21
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BardockBard
Hun Batz
2
3
0
0.67
W
Nemesis
GhostNinja09
Nemesis
6
3
4
2.67
W
5
0
2
6
W
Scylla
2
0
3
3.5
L
Cerberus
McLovinSonSon
Cerberus
1
2
1
0.75
L
Guan Yu
MeandMi2021
Guan Yu
0
7
1
0.07
W
Artemis
4
0
0
4
W
Cthulhu
Zantonidas
Cthulhu
4
1
2
5
L
0
5
0
0
L
Izanami
siluata
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,645
Damage
20,441
28,332
Taken
23,433
11,266
Mitigated
8,483
3,396
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BardockBard
Hun Batz
2,659
826
0
1,508
6,088
2,212
0
1,464
4,499
0
24,614
W
Nemesis
GhostNinja09
Nemesis
5,532
3,387
0
364
5,876
2,069
524
648
5,228
0
23,650
W
3,367
2,195
0
385
4,699
1,448
0
364
4,323
0
31,362
W
Scylla
3,591
1,315
0
0
3,404
866
633
632
2,716
23,390
0
L
Cerberus
McLovinSonSon
Cerberus
676
105
0
480
2,746
816
0
501
2,161
5,566
0
L
Guan Yu
MeandMi2021
Guan Yu
1,180
461
0
189
7,308
4,761
13
1,046
6,262
0
9,845
W
Artemis
4,405
1,792
0
1,547
5,008
1,456
375
0
5,008
0
43,916
W
Cthulhu
Zantonidas
Cthulhu
3,546
142
48
543
4,446
2,644
216
350
4,048
19,245
0
L
1,434
367
0
531
6,748
2,295
0
2,779
3,929
14,107
0
L
Izanami
siluata
Izanami
1,696
928
0
688
5,442
1,182
0
936
4,344
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
31,323
147
Minions Killed
266
0
Camps Cleared
0
863,177
Distance Traveled
972,351
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,308
531
49
5
0
215,701
0
W
Nemesis
6,865
687
46
5
0
193,873
0
W
Set
6,275
628
63
6
0
224,472
1
W
Scylla
6,026
603
53
5
0
160,617
0
L
Cerberus
4,490
449
11
1
0
138,808
1
L
Guan Yu
4,275
428
17
2
0
170,822
4
W
Artemis
6,351
635
68
7
0
190,720
0
W
Cthulhu
5,806
581
36
4
0
202,669
0
L
Tiamat
4,658
466
31
3
0
152,751
0
L
Izanami
4,822
482
39
4
0
185,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role