Player Matchup

Tsukuyomi
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
Level 8
God Stats
2W - 4L
1,651 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BallStretcher101
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Roach666
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
992 Elo+
Party 2
Ra
Ra
TheMud
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 3
Loki
Loki
scullface14
Loki
Level 15
God Stats
5W - 7L
1,709 SR
Queue Stats
5W - 7L
1,646 Elo+
Party 3
Team Averages
Level 12
1,572 SR
1,411 Elo+

VS

Team Averages
Level 17
1,530 SR
1,435 Elo+
Loki
Loki
Ambokiko
Loki
Level 16
God Stats
19W - 29L
1,424 SR
Queue Stats
73W - 84L
1,341 Elo+
Solo
Xing Tian
Xing Tian
BiggieSquare52
Xing Tian
Level 16
God Stats
4W - 0L
1,513 SR
Queue Stats
18W - 8L
1,573 Elo+
Party 1
Hel
Hel
Skoschia
Hel
Level 10
God Stats
2W - 0L
1,689 SR
Queue Stats
17W - 18L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
WaliMammoth
Ratatoskr
Level 26
God Stats
6W - 10L
1,422 SR
Queue Stats
69W - 65L
1,509 Elo+
Party 1
Zeus
Zeus
他与晚安皆失
Zeus
Level 17
God Stats
25W - 16L
1,603 SR
Queue Stats
78W - 73L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
17
6 / 9 / 5
11,770
1,070
14,201
15,962
5,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BallStretcher101
Baron Samedi
17
2 / 4 / 8
10,506
955
9,688
8,173
3,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Roach666
Cthulhu
17
0 / 4 / 9
9,938
903
14,011
15,067
13,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
0 / 3 / 5
10,130
921
9,609
6,710
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 3
10,857
987
11,508
14,993
5,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

102

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 7 / 16
12,510
1,137
11,620
13,183
5,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
BiggieSquare52
Xing Tian
17
0 / 2 / 12
9,823
893
5,481
17,696
16,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 13
10,524
957
7,378
9,324
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
WaliMammoth
Ratatoskr
19
13 / 1 / 12
14,336
1,303
14,781
11,978
11,324
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 10
11,819
1,074
17,235
9,079
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
13
Kills
28
28
Deaths
13
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Loki
8
7
16
2.29
L
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
6
9
5
0.94
L
Baron Samedi
BallStretcher101
Baron Samedi
2
4
8
1.5
W
Xing Tian
BiggieSquare52
Xing Tian
0
2
12
3
L
Cthulhu
Roach666
Cthulhu
0
4
9
1.13
W
2
1
13
8.5
L
Ra
0
3
5
0.83
W
Ratatoskr
WaliMammoth
Ratatoskr
13
1
12
19
L
5
8
3
0.81
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,017
Damage
56,495
60,905
Taken
61,260
30,282
Mitigated
42,312
6,104
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,620
1,285
0
0
13,183
5,214
0
8,340
4,843
0
27,726
L
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
14,201
4,631
0
321
15,962
5,934
0
8,804
7,158
0
34,422
L
Baron Samedi
BallStretcher101
Baron Samedi
9,688
2,259
1,438
710
8,173
3,538
0
2,892
5,281
27,078
0
W
Xing Tian
BiggieSquare52
Xing Tian
5,481
871
130
178
17,696
16,678
0
9,902
7,794
14,452
0
L
Cthulhu
Roach666
Cthulhu
14,011
1,143
461
570
15,067
13,346
0
8,754
6,313
27,364
0
W
7,378
921
4,445
3,450
9,324
5,818
0
5,038
4,286
21,627
0
L
Ra
9,609
896
1,595
799
6,710
2,215
0
2,276
4,434
41,533
0
W
Ratatoskr
WaliMammoth
Ratatoskr
14,781
4,384
1,522
3,021
11,978
11,324
0
6,275
5,703
0
29,008
L
11,508
3,879
0
210
14,993
5,249
0
7,368
7,625
0
23,742
W
17,235
586
270
971
9,079
3,278
0
3,753
5,326
52,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
59,012
219
Minions Killed
207
8
Camps Cleared
4
1,031,184
Distance Traveled
1,070,489
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,510
1,137
42
4
2
229,022
1
L
Tsukuyomi
11,770
1,070
42
4
2
201,439
1
L
Baron Samedi
10,506
955
47
4
1
181,921
0
W
Xing Tian
9,823
893
19
2
0
203,991
0
L
Cthulhu
9,938
903
27
2
0
227,867
0
W
Hel
10,524
957
28
3
0
223,625
0
L
Ra
10,130
921
83
8
0
207,444
1
W
Ratatoskr
14,336
1,303
30
3
1
237,514
0
L
Loki
10,857
987
20
2
5
212,513
3
W
Zeus
11,819
1,074
88
8
1
176,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role