Player Matchup

Jing Wei
Jing Wei
Feardi
Jing Wei
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
13W - 17L
1,338 Elo+
Solo
Scylla
Scylla
TotalTrashPLayer
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,482 Elo+
Solo
Loki
Loki
asdes26
Loki
Level 17
God Stats
7W - 6L
1,526 SR
Queue Stats
37W - 52L
1,429 Elo+
Solo
Ra
Ra
iiRashedx
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,137 Elo+
Solo
Sylvanus
Sylvanus
liulonglk
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 67L
1,555 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,388 Elo+

VS

Team Averages
Level 28
1,641 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
XxKakatua0703xX
Sol
Level 20
God Stats
10W - 6L
1,865 SR
Queue Stats
72W - 92L
1,429 Elo+
Solo
Hades
Hades
arimaxx
Hades
Level 86
God Stats
0W - 1L
1,620 SR
Queue Stats
20W - 35L
1,390 Elo+
Party 1
Nemesis
Nemesis
pcmgames
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 36L
1,388 Elo+
Solo
Heimdallr
Heimdallr
saImvn
Heimdallr
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Feardi
Jing Wei
19
6 / 1 / 19
12,523
1,138
15,104
18,582
6,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 1 / 17
14,128
1,284
26,613
14,574
5,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
asdes26
Loki
20
21 / 3 / 15
15,762
1,433
23,295
12,684
5,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 18
10,838
985
10,170
12,393
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
liulonglk
Sylvanus
20
4 / 2 / 36
13,728
1,248
13,187
19,821
24,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 11 / 3
10,860
987
19,930
19,907
5,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 9 / 5
11,373
1,034
10,111
16,472
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
arimaxx
Hades
18
3 / 8 / 8
12,202
1,109
25,073
22,441
8,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
pcmgames
Nemesis
18
1 / 14 / 6
10,744
977
9,661
23,120
7,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
saImvn
Heimdallr
17
3 / 8 / 4
10,989
999
9,960
13,525
4,005
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
39
50
Kills
13
13
Deaths
50
105
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
11
3
0.41
W
Jing Wei
Feardi
Jing Wei
6
1
19
15.5
W
17
1
17
25.5
L
3
9
5
0.61
L
Hades
arimaxx
Hades
3
8
8
0.88
W
Loki
asdes26
Loki
21
3
15
9.5
W
2
6
18
1.83
W
Sylvanus
liulonglk
Sylvanus
4
2
36
11
L
Nemesis
pcmgames
Nemesis
1
14
6
0.29
L
Heimdallr
saImvn
Heimdallr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,369
Damage
74,735
78,054
Taken
95,465
46,672
Mitigated
30,671
15,807
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,930
5,816
0
20
19,907
5,652
0
11,364
8,543
0
34,786
W
Jing Wei
Feardi
Jing Wei
15,104
13,311
0
4,157
18,582
6,339
0
7,535
11,047
0
37,205
W
26,613
4,846
0
600
14,574
5,743
0
7,156
7,418
43,965
0
L
10,111
1,434
0
2,295
16,472
4,974
0
8,961
7,511
38,306
997
L
Hades
arimaxx
Hades
25,073
2,191
318
5,326
22,441
8,839
0
13,934
8,507
41,294
0
W
Loki
asdes26
Loki
23,295
5,501
0
193
12,684
5,214
0
5,126
7,558
0
39,678
W
10,170
2,096
486
183
12,393
4,528
0
7,261
5,132
21,804
0
W
Sylvanus
liulonglk
Sylvanus
13,187
3,959
4,428
5,760
19,821
24,848
0
7,800
12,021
23,165
0
L
Nemesis
pcmgames
Nemesis
9,661
5,376
0
2,909
23,120
7,201
0
10,022
13,098
71
21,169
L
Heimdallr
saImvn
Heimdallr
9,960
8,789
0
507
13,525
4,005
0
5,689
7,836
0
18,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,979
Gold Earned
56,168
204
Minions Killed
200
11
Camps Cleared
3
1,099,491
Distance Traveled
1,012,640
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,860
987
34
3
1
236,608
0
W
Jing Wei
12,523
1,138
56
5
7
265,694
3
W
Scylla
14,128
1,284
47
4
0
209,178
0
L
Sol
11,373
1,034
82
7
0
180,099
0
L
Hades
12,202
1,109
41
4
0
231,722
0
W
Loki
15,762
1,433
35
3
2
261,197
0
W
Ra
10,838
985
37
3
2
152,244
2
W
Sylvanus
13,728
1,248
29
3
0
211,178
1
L
Nemesis
10,744
977
26
2
2
229,987
0
L
Heimdallr
10,989
999
17
2
0
134,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role