Player Matchup

Artio
Artio
BrotherUnsullied
Artio
Level 147
God Stats
1W - 4L
1,557 SR
Queue Stats
112W - 80L
1,610 Elo+
Party 1
He Bo
He Bo
Knockout320
He Bo
Level 122
God Stats
0W - 2L
1,342 SR
Queue Stats
59W - 53L
1,571 Elo+
Party 1
Arachne
Arachne
M0M0K1lll4H
Arachne
Level 128
God Stats
0W - 3L
1,298 SR
Queue Stats
75W - 69L
1,543 Elo+
Party 1
Team Averages
Level 132
1,399 SR
1,575 Elo+

VS

Team Averages
Level 150
1,589 SR
1,558 Elo+
Kukulkan
Kukulkan
OChibiZeusO
Kukulkan
Level 160
God Stats
41W - 42L
1,564 SR
Queue Stats
787W - 834L
1,557 Elo+
Solo
Hou Yi
Hou Yi
OkIahomaSooners
Hou Yi
Level 158
God Stats
16W - 17L
1,579 SR
Queue Stats
178W - 154L
1,568 Elo+
Solo
Geb
Geb
Symbiote-Spidey3
Geb
Level 133
God Stats
28W - 15L
1,623 SR
Queue Stats
384W - 377L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
7,159
597
3,081
10,727
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 9 / 2
7,758
647
6,391
13,720
4,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
M0M0K1lll4H
Arachne
12
2 / 7 / 2
7,984
665
6,929
10,858
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OChibiZeusO
Kukulkan
15
12 / 0 / 6
10,642
887
11,527
5,452
2,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 14
9,633
803
11,244
7,013
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 18
10,028
836
7,649
10,466
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
21
21
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
9
2
0.22
L
Arachne
M0M0K1lll4H
Arachne
2
7
2
0.43
W
Kukulkan
OChibiZeusO
Kukulkan
12
0
6
15
W
6
2
14
6.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
30,420
35,305
Taken
22,931
16,625
Mitigated
19,107
7,065
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,081
260
696
2,351
10,727
8,243
0
5,452
4,833
7,825
0
L
6,391
264
0
2,550
13,720
4,447
0
7,910
5,590
34,577
0
L
Arachne
M0M0K1lll4H
Arachne
6,929
4,189
0
1,468
10,858
3,935
0
5,477
5,293
0
15,713
W
Kukulkan
OChibiZeusO
Kukulkan
11,527
727
0
1,196
5,452
2,987
795
2,553
2,899
53,054
0
W
11,244
3,764
0
350
7,013
3,192
1,259
3,643
3,370
0
29,861
W
7,649
1,196
0
1,139
10,466
12,928
410
3,772
6,694
18,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
30,303
97
Minions Killed
175
4
Camps Cleared
8
530,105
Distance Traveled
705,895
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,159
597
6
1
0
141,667
2
L
He Bo
7,758
647
69
6
1
173,550
2
L
Arachne
7,984
665
22
2
3
214,888
1
W
Kukulkan
10,642
887
98
8
5
239,291
2
W
Hou Yi
9,633
803
48
4
3
227,816
5
W
Geb
10,028
836
29
2
0
238,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role