Player Matchup

Ares
Ares
FrazierT1006
Ares
Level 10
God Stats
3W - 13L
1,070 SR
Queue Stats
155W - 167L
1,042 Elo+
Party 2
Poseidon
Poseidon
Ghazet
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GianMalvelen
Danzaburou
Level 26
God Stats
8W - 9L
1,544 SR
Queue Stats
25W - 34L
1,387 Elo+
Solo
Loki
Loki
playlivefb10691
Loki
Level 5
God Stats
0W - 5L
1,280 SR
Queue Stats
1W - 10L
1,218 Elo+
Solo
Tiamat
Tiamat
xMagentxs
Tiamat
Level 15
God Stats
1W - 4L
1,375 SR
Queue Stats
25W - 31L
1,242 Elo+
Party 2
Team Averages
Level 12
1,354 SR
1,278 Elo+

VS

Team Averages
Level 27
1,450 SR
1,260 Elo+
Ares
Ares
Fenrir_6301
Ares
Level 7
God Stats
2W - 1L
1,293 SR
Queue Stats
4W - 6L
1,053 Elo+
Party 1
Nemesis
Nemesis
FrozenCinder
Nemesis
Level 41
God Stats
9W - 7L
1,598 SR
Queue Stats
86W - 96L
1,377 Elo+
Party 1
Neith
Neith
RadicalCracker
Neith
Level 42
God Stats
13W - 22L
1,357 SR
Queue Stats
45W - 57L
1,335 Elo+
Party 1
Tiamat
Tiamat
ThyVillain
Tiamat
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
96W - 116L
1,210 Elo+
Solo
Erlang Shen
Erlang Shen
yvng_azar
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 77L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,812
460
3,658
10,248
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Ghazet
Poseidon
1
0 / 1 / 0
4,822
284
384
457
8
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GianMalvelen
Danzaburou
12
4 / 6 / 4
8,144
479
12,983
12,060
4,363
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 2 / 0
9,530
561
8,061
9,501
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xMagentxs
Tiamat
10
0 / 4 / 5
7,087
417
3,339
7,848
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,309
489
3,477
13,410
6,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
FrozenCinder
Nemesis
14
5 / 5 / 3
9,722
572
7,832
10,811
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 4
9,435
555
10,617
9,605
3,060
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ThyVillain
Tiamat
10
0 / 2 / 0
7,168
422
1,847
5,445
2,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
yvng_azar
Erlang Shen
14
3 / 6 / 1
8,917
525
3,108
11,523
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
18
Kills
16
16
Deaths
18
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
5
3
3
2.17
W
Nemesis
FrozenCinder
Nemesis
5
5
3
1.3
L
Poseidon
Ghazet
Poseidon
0
1
0
0
L
Danzaburou
GianMalvelen
Danzaburou
4
6
4
1
W
5
2
4
3.5
W
Tiamat
ThyVillain
Tiamat
0
2
0
0
L
9
2
0
4.5
L
Tiamat
xMagentxs
Tiamat
0
4
5
0.63
W
Erlang Shen
yvng_azar
Erlang Shen
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
26,881
40,114
Taken
50,794
21,968
Mitigated
20,526
10,053
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,477
394
0
2,922
13,410
6,957
486
633
12,771
15,939
0
L
3,658
672
0
708
10,248
10,266
114
1,455
8,793
12,263
0
W
Nemesis
FrozenCinder
Nemesis
7,832
3,492
0
2,552
10,811
2,853
418
2,084
8,547
0
28,803
L
Poseidon
Ghazet
Poseidon
384
273
0
0
457
8
0
0
457
429
0
L
Danzaburou
GianMalvelen
Danzaburou
12,983
4,764
464
3,081
12,060
4,363
564
3,719
8,341
0
43,759
W
10,617
6,186
0
4,330
9,605
3,060
2,394
1,966
7,603
0
53,674
W
Tiamat
ThyVillain
Tiamat
1,847
360
0
997
5,445
2,386
426
529
4,916
21,472
0
L
8,061
1,901
0
3,760
9,501
3,642
0
112
9,389
0
53,447
L
Tiamat
xMagentxs
Tiamat
3,339
478
0
2,040
7,848
3,689
216
38
7,810
27,927
0
W
Erlang Shen
yvng_azar
Erlang Shen
3,108
1,329
0
2,004
11,523
5,270
4,030
1,953
9,381
0
39,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
43,551
255
Minions Killed
299
0
Camps Cleared
0
1,160,633
Distance Traveled
1,484,497
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,309
489
14
1
0
310,045
2
L
Ares
7,812
460
14
1
0
270,878
0
W
Nemesis
9,722
572
51
3
0
323,510
1
L
Poseidon
4,822
284
0
0
0
23,351
0
L
Danzaburou
8,144
479
76
4
0
282,707
3
W
Neith
9,435
555
108
6
0
293,078
5
W
Tiamat
7,168
422
48
3
0
241,309
0
L
Loki
9,530
561
107
6
0
343,272
5
L
Tiamat
7,087
417
58
3
0
240,425
0
W
Erlang Shen
8,917
525
78
5
0
316,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role