Player Matchup

Cernunnos
Cernunnos
Penguilino
Cernunnos
Level 108
God Stats
1W - 1L
1,233 SR
Queue Stats
183W - 165L
1,542 Elo+
Party 2
Freya
Freya
Pro Tippi
Freya
Level 137
God Stats
1W - 1L
1,387 SR
Queue Stats
155W - 138L
1,524 Elo+
Solo
Fafnir
Fafnir
ThiccBoned
Fafnir
Level 103
God Stats
2W - 3L
1,550 SR
Queue Stats
243W - 206L
1,570 Elo+
Party 2
Thor
Thor
Wantedman18
Thor
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,547 Elo+
Solo
Ah Puch
Ah Puch
xBigDaddyJuicex
Ah Puch
Level 142
God Stats
13W - 6L
1,797 SR
Queue Stats
582W - 557L
1,569 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,551 Elo+

VS

Team Averages
Level 126
1,481 SR
1,548 Elo+
Heimdallr
Heimdallr
AkumA-_-Hunter
Heimdallr
Level 104
God Stats
9W - 8L
1,542 SR
Queue Stats
137W - 122L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
DANtruckYOU2
Cthulhu
Level 158
God Stats
5W - 7L
1,443 SR
Queue Stats
333W - 309L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
KillerWrld999
Baba Yaga
Level 127
God Stats
3W - 9L
1,340 SR
Queue Stats
788W - 769L
1,511 Elo+
Solo
Apollo
Apollo
Kingchance23
Apollo
Level 144
God Stats
1W - 7L
1,278 SR
Queue Stats
107W - 105L
1,507 Elo+
Party 1
Vulcan
Vulcan
Seany_Appleseed
Vulcan
Level 97
God Stats
1W - 1L
1,803 SR
Queue Stats
11W - 8L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Penguilino
Cernunnos
11
2 / 0 / 4
6,164
560
5,448
3,763
1,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Pro Tippi
Freya
11
1 / 1 / 1
6,427
584
3,332
7,020
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
ThiccBoned
Fafnir
9
1 / 0 / 1
5,992
545
1,165
6,379
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 2
6,888
626
3,331
4,577
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,499
591
3,817
7,869
2,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AkumA-_-Hunter
Heimdallr
8
0 / 4 / 0
4,933
448
1,892
6,999
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DANtruckYOU2
Cthulhu
10
1 / 2 / 1
5,910
537
5,979
8,494
5,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
KillerWrld999
Baba Yaga
1
0 / 0 / 0
3,574
325
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
10
0 / 2 / 1
5,524
502
2,938
6,671
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
5,985
544
4,893
5,439
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AkumA-_-Hunter
Heimdallr
0
4
0
0
L
Cthulhu
DANtruckYOU2
Cthulhu
1
2
1
0.75
L
Baba Yaga
KillerWrld999
Baba Yaga
0
0
0
0
L
Apollo
0
2
1
0.25
W
Cernunnos
Penguilino
Cernunnos
2
0
4
4
W
Freya
Pro Tippi
Freya
1
1
1
1.5
L
1
2
0
0.5
W
Fafnir
ThiccBoned
Fafnir
1
0
1
1.5
W
5
0
2
6
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
15,702
29,608
Taken
27,603
15,263
Mitigated
11,590
13,061
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AkumA-_-Hunter
Heimdallr
1,892
1,315
0
1,165
6,999
1,863
130
674
6,325
0
23,704
L
Cthulhu
DANtruckYOU2
Cthulhu
5,979
1,102
0
3,281
8,494
5,462
0
2,970
5,524
28,012
0
L
Baba Yaga
KillerWrld999
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
2,938
1,371
0
2,109
6,671
2,358
0
1,409
5,262
0
32,392
W
Cernunnos
Penguilino
Cernunnos
5,448
2,166
0
1,409
3,763
1,022
1,879
58
3,705
0
34,262
W
Freya
Pro Tippi
Freya
3,332
1,137
0
3,648
7,020
4,321
0
3,980
2,510
27,557
4,136
L
4,893
1,685
0
1,754
5,439
1,907
0
2,808
2,631
38,789
0
W
Fafnir
ThiccBoned
Fafnir
1,165
192
84
1,955
6,379
5,440
266
884
5,495
10,842
0
W
3,331
268
0
1,571
4,577
1,795
554
858
3,630
0
35,910
W
3,817
264
0
4,394
7,869
2,685
0
4,385
3,396
41,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
25,926
313
Minions Killed
266
0
Camps Cleared
0
1,117,576
Distance Traveled
997,417
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,933
448
38
3
0
205,848
2
L
Cthulhu
5,910
537
62
6
0
209,500
1
L
Baba Yaga
3,574
325
0
0
0
179,785
0
L
Apollo
5,524
502
73
7
0
197,983
0
W
Cernunnos
6,164
560
59
5
0
231,613
4
W
Freya
6,427
584
64
6
0
203,842
0
L
Vulcan
5,985
544
93
8
0
204,301
2
W
Fafnir
5,992
545
22
2
0
223,404
5
W
Thor
6,888
626
83
8
0
250,913
1
W
Ah Puch
6,499
591
85
8
0
207,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role