Player Matchup

Neith
Neith
BrownEyeBlind
Neith
Level 3
God Stats
7W - 13L
1,500 SR
Queue Stats
35W - 46L
1,733 Elo+
Solo
Zeus
Zeus
Dr3adfull
Zeus
Level 25
God Stats
3W - 6L
1,607 SR
Queue Stats
161W - 150L
1,523 Elo+
Solo
Aphrodite
Aphrodite
SpitneyBrears
Aphrodite
Level 21
God Stats
8W - 2L
1,824 SR
Queue Stats
53W - 38L
1,602 Elo+
Solo
Guan Yu
Guan Yu
TheNameIsCoach2
Guan Yu
Level 17
God Stats
4W - 3L
1,644 SR
Queue Stats
33W - 28L
1,622 Elo+
Solo
Pele
Pele
gkuhn04
Pele
Level 25
God Stats
10W - 18L
1,417 SR
Queue Stats
70W - 79L
1,538 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,604 Elo+

VS

Team Averages
Level 26
1,628 SR
1,607 Elo+
Guan Yu
Guan Yu
Inerion
Guan Yu
Level 28
God Stats
4W - 3L
1,602 SR
Queue Stats
81W - 84L
1,548 Elo+
Solo
Loki
Loki
Mefis1312
Loki
Level 28
God Stats
2W - 4L
1,480 SR
Queue Stats
121W - 92L
1,681 Elo+
Solo
Ra
Ra
NoDaddyThatHurts
Ra
Level 29
God Stats
110W - 127L
1,505 SR
Queue Stats
275W - 268L
1,561 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 36
God Stats
183W - 166L
1,660 SR
Queue Stats
204W - 202L
1,584 Elo+
Party 1
Medusa
Medusa
SEXSEX6969
Medusa
Level 7
God Stats
11W - 4L
1,895 SR
Queue Stats
14W - 9L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,474
547
4,365
3,829
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
11
4 / 0 / 2
6,408
641
5,072
2,617
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
SpitneyBrears
Aphrodite
8
0 / 0 / 3
5,141
514
924
3,387
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
5 / 1 / 2
6,029
603
4,372
6,268
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
gkuhn04
Pele
10
0 / 2 / 2
5,584
558
2,827
7,532
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Inerion
Guan Yu
9
2 / 2 / 0
5,588
559
5,287
6,011
5,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
0 / 3 / 0
5,351
535
1,519
5,761
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,294
529
918
1,891
463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Praxees
Ymir
7
0 / 2 / 1
4,548
455
1,035
7,162
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SEXSEX6969
Medusa
7
1 / 4 / 0
4,582
458
4,091
4,975
1,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Zeus
4
0
2
5
L
Guan Yu
Inerion
Guan Yu
2
2
0
1
L
Loki
0
3
0
0
L
0
1
0
0
L
Ymir
Praxees
Ymir
0
2
1
0.25
L
Medusa
SEXSEX6969
Medusa
1
4
0
0.25
W
Aphrodite
SpitneyBrears
Aphrodite
0
0
3
1.5
W
5
1
2
6
W
Pele
gkuhn04
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
12,850
23,633
Taken
25,800
7,295
Mitigated
10,977
9,728
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
1,923
0
1,728
3,829
1,020
840
0
3,829
0
24,397
W
Zeus
5,072
566
0
362
2,617
687
306
268
2,349
41,386
0
L
Guan Yu
Inerion
Guan Yu
5,287
534
12
1,416
6,011
5,304
0
0
6,011
0
25,406
L
Loki
1,519
384
0
2,370
5,761
1,385
0
2,089
3,672
0
33,901
L
918
239
34
92
1,891
463
0
795
1,096
31,993
0
L
Ymir
Praxees
Ymir
1,035
265
0
1,326
7,162
2,777
0
1,492
5,670
7,822
0
L
Medusa
SEXSEX6969
Medusa
4,091
2,047
0
982
4,975
1,048
89
1,620
3,355
0
21,748
W
Aphrodite
SpitneyBrears
Aphrodite
924
414
998
2,282
3,387
1,240
88
690
2,697
10,128
0
W
4,372
752
204
2,702
6,268
2,423
0
995
5,273
0
24,607
W
Pele
gkuhn04
Pele
2,827
920
0
1,452
7,532
1,925
0
0
7,532
0
30,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
25,363
276
Minions Killed
266
0
Camps Cleared
0
998,931
Distance Traveled
895,122
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,474
547
56
6
0
199,600
3
W
Zeus
6,408
641
90
9
0
202,898
3
L
Guan Yu
5,588
559
57
6
0
201,573
3
L
Loki
5,351
535
73
7
0
200,304
0
L
Ra
5,294
529
79
8
0
169,839
1
L
Ymir
4,548
455
18
2
0
155,523
0
L
Medusa
4,582
458
39
4
0
167,883
1
W
Aphrodite
5,141
514
14
1
0
178,921
4
W
Guan Yu
6,029
603
54
5
0
222,647
3
W
Pele
5,584
558
62
6
0
194,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role