Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
APupNamedSmokey
Danzaburou
Level 119
God Stats
1W - 3L
1,577 SR
Queue Stats
92W - 78L
1,539 Elo+
Party 1
Charybdis
Charybdis
Androx007
Charybdis
Level 131
God Stats
1W - 1L
1,763 SR
Queue Stats
5W - 9L
1,471 Elo+
Party 2
Fenrir
Fenrir
HandsomeJ
Fenrir
Level 155
God Stats
4W - 9L
1,499 SR
Queue Stats
235W - 228L
1,597 Elo+
Party 1
Team Averages
Level 138
1,568 SR
1,521 Elo+

VS

Team Averages
Level 118
1,422 SR
1,549 Elo+
Bacchus
Bacchus
Boomer BiII
Bacchus
Level 107
God Stats
16W - 23L
1,437 SR
Queue Stats
1,127W - 1,114L
1,508 Elo+
Solo
Charybdis
Charybdis
DarkandDelicious
Charybdis
Level 126
God Stats
6W - 2L
1,340 SR
Queue Stats
625W - 620L
1,553 Elo+
Solo
He Bo
He Bo
Hi Im Sticks
He Bo
Level 129
God Stats
5W - 3L
1,289 SR
Queue Stats
272W - 298L
1,551 Elo+
Solo
Da Ji
Da Ji
ZaDryX
Da Ji
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ehutch24
Morgan Le Fay
Level 129
God Stats
3W - 3L
1,542 SR
Queue Stats
162W - 149L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 5 / 6
9,037
646
6,881
17,517
17,172
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
 
Awilix
15
2 / 5 / 7
8,931
638
3,483
12,528
10,261
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
APupNamedSmokey
Danzaburou
16
2 / 6 / 10
10,012
715
9,823
11,340
4,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Androx007
Charybdis
18
6 / 4 / 6
10,835
774
13,005
11,682
4,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
HandsomeJ
Fenrir
15
1 / 4 / 11
8,847
632
5,148
12,796
12,111
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boomer BiII
Bacchus
17
2 / 2 / 18
9,868
705
8,921
11,971
21,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
19
7 / 2 / 15
11,214
801
15,625
9,319
4,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 14
11,310
808
13,260
9,538
5,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ZaDryX
Da Ji
16
4 / 4 / 14
10,032
717
8,444
12,852
6,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ehutch24
Morgan Le Fay
18
2 / 2 / 18
10,358
740
13,787
6,788
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
13
Kills
23
24
Deaths
13
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
5
6
1
L
Awilix
 
Awilix
2
5
7
1.1
L
Danzaburou
APupNamedSmokey
Danzaburou
2
6
10
1.17
L
Charybdis
Androx007
Charybdis
6
4
6
2.25
W
Bacchus
Boomer BiII
Bacchus
2
2
18
5.5
W
Charybdis
7
2
15
7.25
L
Fenrir
HandsomeJ
Fenrir
1
4
11
1.63
W
8
3
14
5
W
Da Ji
ZaDryX
Da Ji
4
4
14
2.75
W
Morgan Le Fay
ehutch24
Morgan Le Fay
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
60,037
65,863
Taken
50,468
48,919
Mitigated
42,220
18,966
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,881
350
1,253
3,075
17,517
17,172
0
8,720
8,797
11,622
0
L
Awilix
 
Awilix
3,483
674
1,107
1,245
12,528
10,261
29
6,617
5,911
0
8,295
L
Danzaburou
APupNamedSmokey
Danzaburou
9,823
3,258
1,102
1,559
11,340
4,469
0
7,169
4,171
0
37,489
L
Charybdis
Androx007
Charybdis
13,005
6,721
2,173
2,758
11,682
4,906
1,825
6,377
5,305
0
31,541
W
Bacchus
Boomer BiII
Bacchus
8,921
563
3,316
2,648
11,971
21,920
496
902
11,069
16,383
0
W
Charybdis
15,625
8,915
694
937
9,319
4,587
1,951
1,486
7,833
0
34,492
L
Fenrir
HandsomeJ
Fenrir
5,148
890
1,130
3,564
12,796
12,111
104
7,085
5,711
0
7,539
W
13,260
1,563
566
1,301
9,538
5,766
611
2,216
7,322
23,893
0
W
Da Ji
ZaDryX
Da Ji
8,444
874
959
1,103
12,852
6,519
954
1,745
11,107
0
13,404
W
Morgan Le Fay
ehutch24
Morgan Le Fay
13,787
1,073
0
353
6,788
3,428
1,039
532
6,256
41,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
52,782
123
Minions Killed
142
0
Camps Cleared
0
1,172,923
Distance Traveled
1,291,760
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,037
646
10
1
0
273,244
0
L
Awilix
8,931
638
12
1
0
249,336
0
L
Danzaburou
10,012
715
48
3
0
199,203
0
L
Charybdis
10,835
774
47
3
0
228,354
0
W
Bacchus
9,868
705
8
1
0
268,229
0
W
Charybdis
11,214
801
43
3
0
258,350
0
L
Fenrir
8,847
632
6
0
0
222,786
0
W
He Bo
11,310
808
21
2
0
236,974
0
W
Da Ji
10,032
717
12
1
0
255,667
0
W
Morgan Le Fay
10,358
740
58
4
0
272,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role