Player Matchup

Kukulkan
Kukulkan
Cooldude222742
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Anubis
Anubis
MagicMissile64
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
SmitelessxD
Danzaburou
Level 28
God Stats
7W - 9L
1,530 SR
Queue Stats
119W - 113L
1,411 Elo+
Solo
Nike
Nike
kenidad
Nike
Level 14
God Stats
2W - 2L
1,608 SR
Queue Stats
6W - 8L
1,388 Elo+
Party 1
Arachne
Arachne
very_quest69
Arachne
Level 17
God Stats
17W - 6L
1,787 SR
Queue Stats
35W - 18L
1,708 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,419 Elo+

VS

Team Averages
Level 21
1,566 SR
1,445 Elo+
Chaac
Chaac
AlwaysSneezing
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlazinKraze
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
44W - 36L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 29
God Stats
81W - 69L
1,489 SR
Queue Stats
135W - 145L
1,415 Elo+
Solo
Sobek
Sobek
TimboSliceAF
Sobek
Level 16
God Stats
20W - 20L
1,260 SR
Queue Stats
35W - 51L
1,323 Elo+
Solo
Ra
Ra
darkhail001
Ra
Level 26
God Stats
3W - 0L
1,825 SR
Queue Stats
38W - 64L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 11 / 3
7,068
372
1,412
7,948
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 3
9,508
500
11,095
14,018
6,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SmitelessxD
Danzaburou
14
2 / 5 / 1
9,037
476
3,820
11,333
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
kenidad
Nike
13
4 / 10 / 3
8,706
458
9,052
14,045
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
very_quest69
Arachne
18
9 / 2 / 5
11,500
605
17,376
20,631
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,854
571
12,237
15,953
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
BlazinKraze
Morgan Le Fay
16
6 / 1 / 5
10,574
557
11,424
11,132
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jatzom
Heimdallr
16
17 / 5 / 5
12,022
633
16,029
15,586
5,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 11
10,137
534
4,388
17,807
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 3
8,415
443
3,814
12,466
2,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
21
Kills
31
32
Deaths
22
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Morgan Le Fay
BlazinKraze
Morgan Le Fay
6
1
5
8.5
L
Kukulkan
0
11
3
0.14
W
Heimdallr
Jatzom
Heimdallr
17
5
5
3.9
L
6
4
3
1.88
L
Danzaburou
SmitelessxD
Danzaburou
2
5
1
0.5
W
4
4
11
2.38
W
1
9
3
0.28
L
Nike
kenidad
Nike
4
10
3
0.55
L
Arachne
very_quest69
Arachne
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,755
Damage
47,892
67,975
Taken
72,944
27,384
Mitigated
43,136
14,850
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,237
2,915
0
6,316
15,953
10,571
734
3,157
12,756
0
81,123
W
Morgan Le Fay
BlazinKraze
Morgan Le Fay
11,424
374
193
5,230
11,132
4,548
634
669
10,463
70,768
0
L
Kukulkan
1,412
453
0
0
7,948
1,872
0
1,658
6,218
8,118
0
W
Heimdallr
Jatzom
Heimdallr
16,029
7,850
0
6,037
15,586
5,458
4,092
2,115
13,433
0
55,714
L
11,095
1,061
0
6,059
14,018
6,510
850
3,527
9,914
55,502
0
L
Danzaburou
SmitelessxD
Danzaburou
3,820
1,136
0
1,565
11,333
4,955
1,040
2,974
7,855
0
47,942
W
4,388
698
0
4,558
17,807
19,588
1,155
4,432
13,239
20,661
0
W
3,814
267
783
1,166
12,466
2,971
689
1,920
10,546
32,126
0
L
Nike
kenidad
Nike
9,052
1,673
0
219
14,045
5,643
186
5,047
8,695
0
32,479
L
Arachne
very_quest69
Arachne
17,376
12,048
0
7,007
20,631
8,404
12
5,756
14,633
0
92,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
52,002
384
Minions Killed
424
0
Camps Cleared
0
1,728,198
Distance Traveled
1,685,049
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,854
571
134
7
0
324,602
3
W
Morgan Le Fay
10,574
557
100
5
0
352,134
1
L
Kukulkan
7,068
372
24
1
0
253,049
0
W
Heimdallr
12,022
633
104
5
0
355,904
1
L
Anubis
9,508
500
99
5
0
347,067
7
L
Danzaburou
9,037
476
94
5
0
292,486
0
W
Sobek
10,137
534
24
1
0
358,499
0
W
Ra
8,415
443
62
3
0
293,910
0
L
Nike
8,706
458
55
3
0
362,362
2
L
Arachne
11,500
605
112
6
0
473,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role