Player Matchup

Nu Wa
Nu Wa
ClimaticChaos
Nu Wa
Level 17
God Stats
34W - 21L
1,692 SR
Queue Stats
299W - 237L
1,583 Elo+
Party 1
Mercury
Mercury
I3arkod
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,593 Elo+
Solo
Izanami
Izanami
Keanseil
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,720 Elo+
Solo
Hel
Hel
Lucaszie
Hel
Level 22
God Stats
2W - 3L
1,510 SR
Queue Stats
19W - 16L
1,579 Elo+
Solo
Sobek
Sobek
ratfields
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,547 Elo+
Party 1
Team Averages
Level 19
1,540 SR
1,604 Elo+

VS

Team Averages
Level 27
1,671 SR
1,695 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlphaCherno
Bellona
Level 29
God Stats
5W - 0L
1,867 SR
Queue Stats
122W - 29L
1,926 Elo+
Party 2
Zeus
Zeus
Cynetaxu
Zeus
Level 24
God Stats
6W - 1L
1,885 SR
Queue Stats
66W - 12L
1,911 Elo+
Party 2
Medusa
Medusa
Tiicc
Medusa
Level 27
God Stats
17W - 6L
1,669 SR
Queue Stats
142W - 130L
1,595 Elo+
Solo
Cthulhu
Cthulhu
parasteve
Cthulhu
Level 27
God Stats
4W - 4L
1,435 SR
Queue Stats
79W - 73L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,123
1,025
1,424
3,045
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
I3arkod
Mercury
10
1 / 5 / 1
5,820
1,164
3,700
8,925
3,088
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Keanseil
Izanami
10
0 / 5 / 1
5,500
1,100
3,123
9,182
2,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 1
5,297
1,059
3,344
8,314
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
ratfields
Sobek
10
1 / 5 / 1
5,847
1,169
3,555
11,853
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

203

VS

Team 2 Tickets

433

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 11
6,857
1,371
4,453
3,608
1,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
AlphaCherno
Bellona
13
7 / 0 / 11
7,609
1,522
6,713
4,991
3,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
5 / 0 / 15
7,352
1,470
10,998
2,522
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Tiicc
Medusa
13
6 / 0 / 13
7,284
1,457
9,467
4,307
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
parasteve
Cthulhu
12
2 / 0 / 11
6,694
1,339
5,086
3,952
2,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
85
2
Kills
24
24
Deaths
2
4
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
11
4.75
W
Bellona
AlphaCherno
Bellona
7
0
11
12.5
L
0
3
0
0
W
Zeus
5
0
15
12.5
L
Mercury
I3arkod
Mercury
1
5
1
0.3
L
Izanami
Keanseil
Izanami
0
5
1
0.1
L
0
6
1
0.08
W
Medusa
Tiicc
Medusa
6
0
13
12.5
W
Cthulhu
parasteve
Cthulhu
2
0
11
7.5
L
Sobek
ratfields
Sobek
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
36,717
41,319
Taken
19,380
21,901
Mitigated
9,331
5,645
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,453
1,814
0
204
3,608
1,371
0
1,724
1,884
0
12,656
W
Bellona
AlphaCherno
Bellona
6,713
1,801
0
484
4,991
3,046
0
2,581
2,410
0
10,192
L
1,424
315
0
0
3,045
884
0
1,502
1,543
3,718
0
W
Zeus
10,998
1,458
0
372
2,522
767
0
661
1,861
22,968
0
L
Mercury
I3arkod
Mercury
3,700
1,365
0
730
8,925
3,088
0
2,157
6,768
0
9,767
L
Izanami
Keanseil
Izanami
3,123
1,378
0
330
9,182
2,902
0
5,126
4,056
0
10,098
L
3,344
269
1,956
1,507
8,314
2,783
0
3,156
5,158
12,117
0
W
Medusa
Tiicc
Medusa
9,467
5,120
0
536
4,307
1,589
0
1,596
2,711
0
15,927
W
Cthulhu
parasteve
Cthulhu
5,086
90
0
338
3,952
2,558
0
1,761
2,191
14,283
0
L
Sobek
ratfields
Sobek
3,555
363
0
1,122
11,853
12,244
0
4,143
7,710
11,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
35,796
54
Minions Killed
100
3
Camps Cleared
4
438,621
Distance Traveled
531,359
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,857
1,371
20
4
0
90,455
2
W
Bellona
7,609
1,522
3
1
0
117,037
0
L
Nu Wa
5,123
1,025
3
1
0
36,443
0
W
Zeus
7,352
1,470
34
7
0
100,760
3
L
Mercury
5,820
1,164
11
2
1
133,038
1
L
Izanami
5,500
1,100
18
4
1
91,347
0
L
Hel
5,297
1,059
10
2
0
83,120
0
W
Medusa
7,284
1,457
17
3
2
109,409
0
W
Cthulhu
6,694
1,339
26
5
2
113,698
0
L
Sobek
5,847
1,169
12
2
1
94,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role