Player Matchup

Bellona
Bellona
BT-THE_GABRIELK
Bellona
Level 17
God Stats
3W - 5L
1,582 SR
Queue Stats
12W - 11L
1,436 Elo+
Party 2
Ymir
Ymir
Chuhy
Ymir
Level 26
God Stats
2W - 1L
1,578 SR
Queue Stats
15W - 15L
1,450 Elo+
Solo
Heimdallr
Heimdallr
RK_BrAyAn
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 2
Izanami
Izanami
Su3l3n25
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Jormungandr
Jormungandr
megukin
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 2
Team Averages
Level 14
1,532 SR
1,419 Elo+

VS

Team Averages
Level 24
1,541 SR
1,411 Elo+
Athena
Athena
Hartira
Athena
Level 43
God Stats
3W - 5L
1,109 SR
Queue Stats
62W - 91L
1,306 Elo+
Party 1
Nemesis
Nemesis
Shinobianao
Nemesis
Level 7
God Stats
6W - 4L
1,566 SR
Queue Stats
41W - 59L
1,280 Elo+
Party 1
Bellona
Bellona
canelaseca05
Bellona
Level 29
God Stats
12W - 16L
1,649 SR
Queue Stats
250W - 329L
1,510 Elo+
Solo
Neith
Neith
fabio_huehue2528
Neith
Level 16
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 2L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
skilaum
Baron Samedi
Level 27
God Stats
38W - 29L
1,572 SR
Queue Stats
44W - 43L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
8,997
500
10,616
12,660
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Chuhy
Ymir
11
1 / 2 / 1
7,496
416
6,632
12,889
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
RK_BrAyAn
Heimdallr
9
0 / 3 / 1
6,649
369
1,982
9,089
2,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Su3l3n25
Izanami
8
0 / 6 / 1
6,143
341
2,505
9,357
2,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
megukin
Jormungandr
11
2 / 5 / 1
7,623
424
8,991
15,817
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hartira
Athena
11
3 / 1 / 3
7,803
434
4,526
10,714
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Shinobianao
Nemesis
11
6 / 1 / 8
8,006
445
6,779
8,496
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
canelaseca05
Bellona
15
3 / 5 / 2
9,285
516
9,399
14,601
12,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 10
7,237
402
7,382
3,128
1,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
skilaum
Baron Samedi
15
8 / 1 / 3
9,163
509
14,723
15,008
6,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Ymir
Chuhy
Ymir
1
2
1
0.75
W
Athena
Hartira
Athena
3
1
3
4.5
L
Heimdallr
RK_BrAyAn
Heimdallr
0
3
1
0.17
W
Nemesis
Shinobianao
Nemesis
6
1
8
10
L
Izanami
Su3l3n25
Izanami
0
6
1
0.08
W
Bellona
canelaseca05
Bellona
3
5
2
0.8
W
0
0
10
5
L
Jormungandr
megukin
Jormungandr
2
5
1
0.5
W
Baron Samedi
skilaum
Baron Samedi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
42,809
59,812
Taken
51,947
44,832
Mitigated
31,211
6,551
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,616
1,624
0
2,187
12,660
13,041
718
1,584
11,076
13,951
33,757
L
Ymir
Chuhy
Ymir
6,632
1,307
0
2,162
12,889
12,670
0
4,644
8,245
23,068
0
W
Athena
Hartira
Athena
4,526
904
0
1,346
10,714
8,480
385
4,508
6,206
20,025
0
L
Heimdallr
RK_BrAyAn
Heimdallr
1,982
1,002
0
110
9,089
2,922
0
963
8,126
0
32,074
W
Nemesis
Shinobianao
Nemesis
6,779
3,332
0
1,130
8,496
2,858
0
2,268
6,228
0
20,233
L
Izanami
Su3l3n25
Izanami
2,505
1,775
318
1,242
9,357
2,871
16
3,133
6,224
0
23,728
W
Bellona
canelaseca05
Bellona
9,399
2,028
0
2,471
14,601
12,046
0
3,632
10,969
4,966
58,080
W
7,382
2,429
0
1,347
3,128
1,038
499
1,156
1,972
0
35,459
L
Jormungandr
megukin
Jormungandr
8,991
3,099
0
532
15,817
13,328
204
9,711
6,106
37,719
0
W
Baron Samedi
skilaum
Baron Samedi
14,723
1,511
773
7,777
15,008
6,789
749
6,884
8,124
65,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
41,494
276
Minions Killed
342
0
Camps Cleared
0
1,473,638
Distance Traveled
1,767,704
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,997
500
90
5
0
370,658
5
L
Ymir
7,496
416
38
2
0
319,148
6
W
Athena
7,803
434
30
2
0
346,017
3
L
Heimdallr
6,649
369
55
3
0
252,817
0
W
Nemesis
8,006
445
25
1
0
433,918
1
L
Izanami
6,143
341
46
3
0
231,349
6
W
Bellona
9,285
516
130
7
0
342,195
3
W
Neith
7,237
402
63
4
0
324,104
6
L
Jormungandr
7,623
424
47
3
0
299,666
3
W
Baron Samedi
9,163
509
94
5
0
321,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role