Player Matchup

Mulan
Mulan
Garuw
Mulan
Level 32
God Stats
2W - 6L
1,348 SR
Queue Stats
9W - 16L
1,316 Elo+
Party 1
Horus
Horus
Sofailis123
Horus
Level 50
God Stats
5W - 6L
1,536 SR
Queue Stats
46W - 66L
1,406 Elo+
Party 3
Vulcan
Vulcan
ZAQUIZ
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
chriples
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,343 Elo+
Party 3
Skadi
Skadi
infamousronin
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,316 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,356 Elo+

VS

Team Averages
Level 38
1,416 SR
1,348 Elo+
Susano
Susano
Dotnar
Susano
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,354 Elo+
Party 2
Vamana
Vamana
LéEpic
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,393 Elo+
Party 2
Scylla
Scylla
MagnaEclipsis
Scylla
Level 67
God Stats
2W - 0L
1,400 SR
Queue Stats
26W - 41L
1,346 Elo+
Party 2
Athena
Athena
carracal
Athena
Level 27
God Stats
6W - 15L
1,181 SR
Queue Stats
12W - 24L
1,287 Elo+
Party 2
Rama
Rama
zakutatar
Rama
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 98L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Garuw
Mulan
17
4 / 8 / 11
11,465
459
15,062
25,845
23,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 6 / 13
10,890
436
6,542
23,581
17,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
ZAQUIZ
Vulcan
14
7 / 10 / 6
10,742
430
15,159
12,421
4,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
chriples
Sylvanus
18
5 / 6 / 12
12,261
490
21,586
23,960
22,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 7 / 12
11,853
474
21,083
21,507
9,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dotnar
Susano
19
8 / 5 / 16
12,976
519
15,487
19,827
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
LéEpic
Vamana
20
10 / 5 / 11
13,344
534
22,733
24,704
22,240
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 2 / 18
14,086
563
23,056
16,264
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
carracal
Athena
16
4 / 8 / 21
12,091
484
7,119
29,365
37,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
17
5 / 11 / 19
11,736
469
18,871
20,203
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
122
30
Kills
37
37
Deaths
31
54
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Susano
Dotnar
Susano
8
5
16
3.2
L
Mulan
Garuw
Mulan
4
8
11
1.19
W
Vamana
LéEpic
Vamana
10
5
11
3.1
W
10
2
18
9.5
L
4
6
13
1.75
L
Vulcan
ZAQUIZ
Vulcan
7
10
6
1
W
Athena
carracal
Athena
4
8
21
1.81
L
Sylvanus
chriples
Sylvanus
5
6
12
1.83
L
10
7
12
2.29
W
Rama
5
11
19
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,432
Damage
87,266
107,314
Taken
110,363
78,762
Mitigated
80,453
25,573
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dotnar
Susano
15,487
3,434
0
6,034
19,827
8,282
1,177
4,448
15,296
0
79,559
L
Mulan
Garuw
Mulan
15,062
1,342
0
6,435
25,845
23,967
741
9,230
15,581
0
65,170
W
Vamana
LéEpic
Vamana
22,733
9,036
0
8,145
24,704
22,240
1,880
6,332
17,546
270
96,391
W
23,056
1,706
237
3,440
16,264
6,396
978
7,873
8,290
106,880
0
L
6,542
3,472
1,395
3,175
23,581
17,880
0
8,791
14,646
0
29,111
L
Vulcan
ZAQUIZ
Vulcan
15,159
4,501
0
0
12,421
4,640
70
3,340
8,849
41,526
0
W
Athena
carracal
Athena
7,119
1,707
0
1,029
29,365
37,041
548
9,435
19,493
24,885
0
L
Sylvanus
chriples
Sylvanus
21,586
5,627
3,890
7,762
23,960
22,821
0
4,569
18,934
70,439
19,573
L
21,083
8,483
0
2,916
21,507
9,454
0
4,637
16,652
0
74,694
W
Rama
18,871
16,737
0
3,334
20,203
6,494
2,473
7,051
13,055
0
72,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
64,233
415
Minions Killed
509
0
Camps Cleared
0
2,085,559
Distance Traveled
2,288,301
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,976
519
94
4
0
512,004
4
L
Mulan
11,465
459
116
5
0
408,287
5
W
Vamana
13,344
534
132
5
0
480,699
0
W
Scylla
14,086
563
172
7
0
479,762
14
L
Horus
10,890
436
31
1
0
461,006
9
L
Vulcan
10,742
430
62
2
0
394,235
0
W
Athena
12,091
484
31
1
0
429,198
3
L
Sylvanus
12,261
490
108
4
0
407,795
0
L
Skadi
11,853
474
98
4
0
414,236
2
W
Rama
11,736
469
80
3
0
386,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role